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Tau (in truth, any army), even if playing a relaxed list, will ravage a friendly DE list. The Dark Eldar way is the way of low cunning and dirty tricks.
If you want to win, you will have to aim for the eyes (and the sack) of your opponent.
Seriously. When you play DE, there are no friends.
You will learn that you win big or lose bad.
So, always try to outmanouvre, outthink, outgun your opponent. Dance around him. Hide, redeploy, win by scoring points.
Deepstrike a lot (if he has no interceptors, of course), use some Eldar ally, use formations, bend the rules, and always fight for that bit of LoS blocking terrain to be placed on the board.
This said, DE works good if you go MSU, use venoms and Raiders and if you take the best units from the codex.
Succubus with misery armour and Glaive, venoms with witches/warriors, jetbikes, scourges, grotesque formation into etheresailed raiders. This could be the base of an army.
At 500 pts i'd go

Court of the Archon as Hq
2 Lahmean (20)
Venom with dual cannon(65)

5 Warriors, blaster (55)
Venom with dual cannon(65)

5 Warriors, blaster (55)
Venom with dual cannon(65)

3 Reaver Jetbikes, blaster (58)
3 Reaver Jetbikes, blaster (58)
3 Reaver Jetbikes, blaster (58)
(499 total)

3 Venoms will pound hard on anything thats not a vehicle, warriors will sprinkle in some fire, jetbikes will get objectives and maybe kill something with a lucky melee phase...lahmeans sucks their lollypop as usual. At 1500 pts you might want to get a Grotesqurie ( Homunculus, 6-10 grotesques, 2 raiders with ethersails) plus a LOT of venoms and jetbikes.
My 2 cents.
 
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