Disaster Shmizaster!
ok, sure it might not do too well, but think of the fun and chaos it would sow across the board in t2 when you get your charges.
I've been thinking of a similar army called the "6+ gang" if it can't move 6 or more, it's not there. (thinking of making it 7+)
So a horde of warhounds, Chariots (minimum 4), Ghorros and his gang (about 500 pt investment) razorgor chariot and harpies.
Will it lose.
yes.
will it be so fun to play? Hellllll yes.
(and will let me test some good strategies)
serious note:
People ignore ambush more than they should. Yes it is unreliable, but so is the animosity of greenskins. It's 1/3 our army's unique abilities. That and primal fury (and manbane). If you're not taking advantage of this, you're selling yourself short.
Not every army is a similar tactic when deploying ambushers. Against WoC, I'd aim to have them pop in from the flanks.
Even disasterous ambush rolls (1) still gave me a nice reserve, that if you're clever, you can bring to bear in round 3 on the flank. For example:
I had a small unit of gors (15) roll a one. The Dwarf general opted to put them in my lower Right corner. with movment 5 (march 10), they made it to charging range by turn three and made the difference between my bestigors and a HUGE unit of longbeards.
I think of ambushers' like i do Dark Elf assassins. It's a psychological battle. The enemy KNOWS you should have one or two around, and if they are halfway intelligent, are forced to alter their plans in contingent to deal with ungor raiders, regiments of gors, or even my favorite 25 gors popping up out of nowhere.
it's not the points you LOSE on them, it's the rift in the battle lines that you can exploit. If they leave one unit back to deal with them, that's another gap for your chariots or whatevers to smash into. If they kill them all with magic, so what? Your ambushers just ate the 'gateway' not your bestigors/minotaurs/etc etc . Recently, an ambush saved my main battle lines a withering volley from elven archers in close range. Whew.
At Toughness 4, most armies will actually have a moderately hard time getting rid of these without using their elite troops. (not WoC though...)
point being: if you ignore ambush, you ignore a large part of the beastman abilities. Then we become O&G with a 20% higher price tag and primal fury.It seems so small, but when playing with an underdog team, you need every advantage.