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I went into my LGS today to discover that everyone is playing 2000 not 2500 points like we all did in 7th. This meant a radical overhaul of my WoC list reducing it to 2 units of Warriors, 6 Trolls, a Warshrine, a Sorc Lord, L2 Sorc and BSB. Not my idea of fun really, especially since my 2500 list I was really happy with.
So in a fit of petulance and self-indulgence I bought the Beastmen Army Book. Must say I quite like the flavour of it. Very guerilla. I want to build a list that optimises that feel - and of course the ambush special rule.
My initial musts for this list were:
2 x 7 or 3 x 5 scouting harpies. Rip up warmachine crew and solo mages if possible.
Slugtongue
2 decent ambushing units; which means 4 units of at least 20 Gor
and then waves of stuff that hits hard and fast (M6 minimum, ideally M7)
Tuskgor Chariots
Razorgors
etc
followed by Bestigors
My main areas of concern are such:
1. In 2000 points I can only take one of our awesome 275 point rare choices. I love the anti-mage aspect of the cygor, but I am hoping to be eating face very quickly so stone-throwing not too useful when all units are engaged. I came when I first read the Ghorgons rules, but re-reading - its just a unit of minotaur with less wound but regen. Am I wrong? Should I rock one of these? Or should I go with the Jabberslythe? Flying plus killy equals right into my gameplan. But I have never played with versus or seen any of these. What are your recommendations?
2. Lord: Kazrak or Gorthor? Kazrak lets me re-roll my ambush which is very useful if I am investing heavily in it, plus is quite a beast (Haha) in combat. Gorthor can Lore of Death me a dead mage/ character/ (army if he gets PSoX) , is fast, hitty and killy, and has a massive Ld bubble. But he's expensive. Regardless of cost, which do you think would most beneficial to my idea?
3. Slug tongue is taking death. Hope to fit a 2nd L2 w/ LoBeasts. Good choice?
4. Razorgor chariots. I know you get impact hits, but what does 2 chariots have over 5 Razorgors? Some advice on this would be great, cos I would love to take big-pig Chariots, but it just seems second best to lots of big-pigs (as I have dubbed them).
I really am stuck on this style of army, so please don't post saying that's a daft idea for a Beastmen army you need to scrap it all and get x, y, z; but please feel free to say: You're never going to be tourny competetive with this style, but you should really think about enhancing it with a, b, c.
Any suggestions welcome, and especially on the points above.
Many thanks as always, and +rep if haven't too recently.
So in a fit of petulance and self-indulgence I bought the Beastmen Army Book. Must say I quite like the flavour of it. Very guerilla. I want to build a list that optimises that feel - and of course the ambush special rule.
My initial musts for this list were:
2 x 7 or 3 x 5 scouting harpies. Rip up warmachine crew and solo mages if possible.
Slugtongue
2 decent ambushing units; which means 4 units of at least 20 Gor
and then waves of stuff that hits hard and fast (M6 minimum, ideally M7)
Tuskgor Chariots
Razorgors
etc
followed by Bestigors
My main areas of concern are such:
1. In 2000 points I can only take one of our awesome 275 point rare choices. I love the anti-mage aspect of the cygor, but I am hoping to be eating face very quickly so stone-throwing not too useful when all units are engaged. I came when I first read the Ghorgons rules, but re-reading - its just a unit of minotaur with less wound but regen. Am I wrong? Should I rock one of these? Or should I go with the Jabberslythe? Flying plus killy equals right into my gameplan. But I have never played with versus or seen any of these. What are your recommendations?
2. Lord: Kazrak or Gorthor? Kazrak lets me re-roll my ambush which is very useful if I am investing heavily in it, plus is quite a beast (Haha) in combat. Gorthor can Lore of Death me a dead mage/ character/ (army if he gets PSoX) , is fast, hitty and killy, and has a massive Ld bubble. But he's expensive. Regardless of cost, which do you think would most beneficial to my idea?
3. Slug tongue is taking death. Hope to fit a 2nd L2 w/ LoBeasts. Good choice?
4. Razorgor chariots. I know you get impact hits, but what does 2 chariots have over 5 Razorgors? Some advice on this would be great, cos I would love to take big-pig Chariots, but it just seems second best to lots of big-pigs (as I have dubbed them).
I really am stuck on this style of army, so please don't post saying that's a daft idea for a Beastmen army you need to scrap it all and get x, y, z; but please feel free to say: You're never going to be tourny competetive with this style, but you should really think about enhancing it with a, b, c.
Any suggestions welcome, and especially on the points above.
Many thanks as always, and +rep if haven't too recently.