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Looks like a pretty decent list! For sure way better than my first beastmen list.
Notes in yellow
Notes in yellow
Beastmen 1500pts.
Beastlord
Heavy armor
Shield
Gnarled hide
Talisman of preservation
Sword of bloodshed
253pts.
While this is a lot of attacks, I'm not sure that Gnarled Hide is this good for him. Is he 'kill everything! rawr!", or "defensive, and stalwart"? try using "gouge tusks" for Armor piercing, or many limbed fiend for an aditional attack...which would just be an absurd amount of attacks coming your way! Even the +1 initiative would rock. If you're worried about his durability, having a higher Initative would help vs most or invest in some better armor. (ill look into some other builds around the Sword and talisman)
Wargor
Heavy armor
Shield
Talisman of endurance
BSB
136pts.
I'd use the gnarled hide here unless you're going for a tricky defensive combo. Having the Gnarled hide would make it 2+ armor save. Even better is the fact that with gifts of chaos you can STILL USE MAGIC BANNERS. Really nasty when you get down to it.
Bray Shaman
Level 2
Lore of Shadows
Staff of Darkoth
160pts.
I dig the staff. never used it. Looking forward to hearing how it fares for you. For your first game you might want to start with lore of beasts. You don't have to, but Wyssan's wildform (at a +1 ease to cast) makes beastmen into monster men
20 Gors
Full command
Shield
185pts.
Not a bad size, is this the ambushing unit? I'd beef them up to at least 25 and make them AHW. the shields, while sound like they're going to make you last, don't add much to beastmen. Certainly not staying power. With AHW and primal fury, you can punch through many enemies that could normally withstand assaults. *cough cough dwarves*
20 Gors
Full command
Shield
185pts.
bump up to 25 or more if this is the main body
10 Ungor raiders
Full command
69pts.
not sure if FC is nessecary. I only use musicians at a paltry 3 pts. The SB are just extra points on the field. Keep them near your BSB and they won't need their SB. if you're planning on ambushing, you need to have a matching unit of the same unit type (not equipment) on the board to start with
Tuskgor Chariot
great flanking punch. They will also draw fire, saving your minotaurs some hurt
3 Minotaurs
ADHW
177pts.
While I'm not crazy about minotaurs, they can wreck faces in close combat....if they live to make it there. AHW are stupendous, shields are good to ensure they make it to combat...but once they gain frenzy, they lose their parry save.
15 Bestigors
Full command
Totem of rust
260pts.
15 is arguably too weak, but at this point limit, you're in a bind. If you can free up some points, I'd dump them in here and get at least a few more to remove wounds from BEFORE they reach combat. They are ASL, so even then, they'll take a hit or two.
Totem of rust is rad, but for bestigors, it negates their armor too. Better on an unarmored group (gor herd AHW). Try "manbane" or the +1 movement to add to their flanking powers. both fit in the point limit.
It's tough to fit both Minotaurs AND bestigors in this point limit without short changing your core. If you can, my hat's off to you. they are both fun to play, but be aware that minotaurs will draw every gun, arrow, bolt, spell under the sun at them. They might as well have 'ahnold' yelling 'kill me i'm here'.
...ok, the minotaurs are way more fun.
Beastlord and Wargor with the Bestigors, Chariot on the flank, Minotaurs on the other. ungor raiders are there because I like the unit, and nothing else really, could ambush them, right now just plan on running them around to be annoying, and pop shots off.
Im actually thinking of taking a Doombull instead of the Beastlord, with a GW, Ramhorn helm, Gnarled hide, HA, and a talisman of preservation. My thinking is that nothing can deal with his level of badassery at this point level. 5 str 8 attacks, 2+ A, and a 4+ ward. Pretty awesome. combined with his Mino unit, there isnt much anyone can do to them
that's similar to my favorite build. I'd ditch the GW and give him something more devious. AHW would mean a lot of attacks. The GW is nice for str hits, but will ASL and what at this lvl has that much armor?...although I do love the idea that if someone doesn't beat his armor, he gets an instant wack at them.
*talisman is very nice....but pricey*