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Discussion Starter #1
Beast/cavaly can't charge to model in upper levels of ruin?



or use 'RUINS AND ASSAULTS ' (40k Rule book 85p) as infantry?



or anything else ?
 

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p83, Moving Within Ruins' - "only infantry, jump infantry, jetbikes, monstrous creatures and walkers may move on the upper levels of a ruin - and only if the model can physically be placed there. Other units may only move on the ground level of the ruin."
 

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Yeah, its a weird little rule... cant say Ive really ever played it though. It needs you to be playing with a serious set of ruins- some that have levels far enough apart (and distinct) so that you can allow them to be seperate levels- remember that if you shoot blasts/templates at a level you can only hit models on that level (and flamers only shoot +/- 1 level)... Ive had some people try some really evil/beardy things because of beasts not going to the top of ruins (like: you can't assault that squad you've been heading straight for because that pile of rubble is the top level of that 1.5" high ruin).
 

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Interesting... I can understand why someone's horse might not move up a level and why regular bikes can't get up there, but Fiends of Slaanesh and Thunderwolf Cavalry both would like to disagree with this rule (even though they can't, since they're just little plastic models.
 

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If the enemy has a model on the first level from the ground, beasts could still assault it. There is a place in the rules that says if you cant move into base contact you just have to move as close as possible.
 

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Interesting... I can understand why someone's horse might not move up a level and why regular bikes can't get up there, but Fiends of Slaanesh and Thunderwolf Cavalry both would like to disagree with this rule (even though they can't, since they're just little plastic models.
The examples of stupidity that I like were from the old nid dex- hormogaunts wouldnt look upwards and so couldnt go up to the top floor.. while normal gaunts obviously were more aware and so could... its still true with the new dex with raveners and warriors- having a tail means that you cant slither your way up to the top floors of ruins. Its not because you cant go up stairs/ladders because you can make it to the first floor... just not hte top (obvious the fear of falling off is too much if you have a tailk, even if you are fearless).
 

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Warriors are fine on rooftops and ground floors. It's the floors in between they have problems with - although they can move up and down through those floors quite happily.

As for the whole 'hurp-derp this terrain is a ruin with multiple levels' thing, make it clear before the ame to avoid that kind of thing. This is a ruin with this as a floor, this as a floor. This is area terrain, single level. That kind of thing.
 

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Warriors are fine on rooftops and ground floors. It's the floors in between they have problems with - although they can move up and down through those floors quite happily.

As for the whole 'hurp-derp this terrain is a ruin with multiple levels' thing, make it clear before the ame to avoid that kind of thing. This is a ruin with this as a floor, this as a floor. This is area terrain, single level. That kind of thing.
Thats fine, as long as you dont play dicks. There are a couple of guys at my store who would declare that they were multi-level (even at the game start) just because the other player has a lot of beasts... these sorts of player are everywhere and are the sort of people who absolutely insist that they are not mulit-layer if they ever scatter a blast weapon from one 'layer' to the next (so that its over models that it technically cannot hit).
 
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