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Balanced/Versatile CSM List

871 Views 9 Replies 7 Participants Last post by  jondoe297
Hi there, fellow followers of the blood god!

I am new to the forum and I am starting this hobby again after 8 years.

The idea is to create a very balanced army it does not realy have to win all matches or anything but I'd like it to be as versatile and balanced as possible.

I think I made a good start with this list and made it myself and with the help of other list that are already posted. I am still doubting what troops to pick but I think khorne and plague marines do well with the csm and thus makes them a bit balanced in terms of pressure and defense. Of course correct me if I am wrong!

Any help and/or word of advice would be greatly appreciated.

Ohh and not to forget, death to the false emperor!

HQ
Not sure what to put here yet to be honest, maybe an DP and an GD. I would really like some advice here.

TROOPS
(8) Berserkers 180
Aspiring Champion
Rhino w/ Extra Armour

(8) Plague Marines 180
Aspiring Champion
Rhino w/ Extra Armour

(10) Chaos Space Marines 218
Aspiring Champion
Missile Launcher
Rhino w/ Extra Armour

(10) Chaos Space Marines 218
Aspiring Champion
Missile Launcher
Rhino w/ Extra Armour

ELITE
2 Obliterators - 150

Chaos Dreadnought | 2 x DCCW - 100

5 Chosen | 4 x Meltaguns - 165

HEAVY
Defiler | 3 x DCCW, Heavy Flamer - 150

Defiler | 3 x DCCW, Heavy Flamer - 150

That would be a total of 1861 points depending on what HQ's I'd take.

Again any help is appreciated! :grin:
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OK, I will hit your list and make a few blanket statements that should help you now and in the future.

HQ
Daemon Prince - MoN, warp time, wings

Troops
8 Berserkers - champ w/pf, rhino w/ ea
7 Plague Marines - 2 x plasma, rhino w/ havoc
10 CSM - champ w/ pf, 2 x melta, rhino w/ ea
10 CSM - champ w/ pf, 2 x melta, rhino w/ ea

Heavy
Defiler w/ 4 x DCCW
Defiler w/ 4 x DCCW
3 x Obliterators

That clocks in at 1739 points.

The prince is a good, solid choice here. Always with wings. MoN or MoT are the only way I would take him. Increased toughness is brutal and increased invulnerable is great.

Chosen are a mixed bag. I have used them to good effect, but I always think I could have better spent those points. I just feel that there are better choices in the codex.

Dreads aren't so great right now. Either you march across the board in a meta game of uncountable S8 plus shots or you risk popping your own transports. I'll pass. Not awful, but there are better choices.

The sacred numbers for Khorne and Nurgle are 8 and 7 respectively. These are the numbers to use. More berserkers is overkill and more plague marines is over-survival. Too much is not better than enough.

Defilers get mixed reviews. I love them. They draw a lot of fire, but they do a lot of damage. Move 6" towards the enemy and shoot. Repeat until dead or in charge range.
You will have beople suggesting vindicators over them, but in my experience they last no longer than defilers and are less useful. Sure, you can get a cover save with them, but hte short range REQUIRES you to get into the 2d6 danger zone just to shoot at me.

Oblits are awesome.
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