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OK, this the (first draft of the) long-awaited Chaos-as-BA list. I've been telling Galahad especially for about 2 months I'm gonna do this, and I know it's a bit weird, but is based on models I actually have. Here it is.
HQ:
Not really sure about this. I'll probably want a chaplain to keep the Death Company in line, but don't know if I want a second HQ; I was thinking about a librarian.
Honour Guard (Khorne berzerkers): with close combat weapons; currently 125pts. Suggestions for upgrades welcome...
Elite:
5 Death Company (Khorne berzerkers w/chainaxes) (free)
3xDreadnought with assault cannon & missile launcher (405pts)
Troops:
Assault Squad: 10 man, vet serge with power weapon (265pts) (My models do not have jump-packs: I'm assuming I'm putting them in a Rhino)
Tactical Squad: 10 man, vet serge with power weapon, plasma gun, heavy bolter (230pts)
Tactical Squad: 10 man, vet serge with power weapon, plasma gun, heavy bolter (230pts)
Fast Attack:
(none selected)
Heavy Support:
Dev Squad: 5 man, 4xmissile launcher; vet serge weapons not selected (205pts)
That's 1,535 pts (no it's not, it's 1460) so far; I'm assuming 200-400pts for 2 HQ, leaving 65-265pts (or, 140-340) for upgrades, transports for the tac squads etc (but I don't have to get the second HQ)... not a lot, I know, but any suggestions gratefully accepted!
HQ:
Not really sure about this. I'll probably want a chaplain to keep the Death Company in line, but don't know if I want a second HQ; I was thinking about a librarian.
Honour Guard (Khorne berzerkers): with close combat weapons; currently 125pts. Suggestions for upgrades welcome...
Elite:
5 Death Company (Khorne berzerkers w/chainaxes) (free)
3xDreadnought with assault cannon & missile launcher (405pts)
Troops:
Assault Squad: 10 man, vet serge with power weapon (265pts) (My models do not have jump-packs: I'm assuming I'm putting them in a Rhino)
Tactical Squad: 10 man, vet serge with power weapon, plasma gun, heavy bolter (230pts)
Tactical Squad: 10 man, vet serge with power weapon, plasma gun, heavy bolter (230pts)
Fast Attack:
(none selected)
Heavy Support:
Dev Squad: 5 man, 4xmissile launcher; vet serge weapons not selected (205pts)
That's 1,535 pts (no it's not, it's 1460) so far; I'm assuming 200-400pts for 2 HQ, leaving 65-265pts (or, 140-340) for upgrades, transports for the tac squads etc (but I don't have to get the second HQ)... not a lot, I know, but any suggestions gratefully accepted!
