Katie pretty much summed it all up, in summary though I'd just like to add that Assault Cannons are great at doing so much, they wipe T3-4 troops off the table, they can seriously wound MCs & they can even pen armour, whilst they might statistically work as well or better than Lascannons (done the maths and they're 'better' than lascannons) it's important to note that they key to this army build is using that fast 12'' move each turn, not only does it get you far more likely to hit side armour but it also makes you harder to hit.
At 2000 points 'fairly competitive' I now run;
Seth
Librarian
6 RAS in Assault Cannon Razoorbacks
2 Baals with Assault Cannons & Heavy Bolters
3 MM Attack Bikes
2 Riffleman Dreads (dual TL-Autocannons)
1 Vindicator
Stelek has written an article that I believe is on this site somewhere covering this topic, it's worth a read (whilst I don't agree with HK-missiles in it he is pretty much spot on).
Dallas
Edit: Found the article; http://www.heresy-online.net/tactics/blood-angels-razorback-spam/
At 2000 points 'fairly competitive' I now run;
Seth
Librarian
6 RAS in Assault Cannon Razoorbacks
2 Baals with Assault Cannons & Heavy Bolters
3 MM Attack Bikes
2 Riffleman Dreads (dual TL-Autocannons)
1 Vindicator
Stelek has written an article that I believe is on this site somewhere covering this topic, it's worth a read (whilst I don't agree with HK-missiles in it he is pretty much spot on).
Dallas
Edit: Found the article; http://www.heresy-online.net/tactics/blood-angels-razorback-spam/