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For marine assault squads, what's the better weapon, plasma pistol or flamer? The plasma is obviously the popular choice, but in considering my all-comers list (and having exactly 2 extra points to spare) I wondered if flamers might not be even better. Some situations they could prevail in:
1) Large squads of GEQ (50 Conscripts, 30 Ork Boyz, 32 Hormagaunts) where burning a large number of them down will help overcome them in assault
2) Squads of light nasties that you want to thin down as much as possible before assaulting them (Harlequins, Genesetalers, Farseer/Warlocks, etc)
3) Assaulting into cover - flamers allow no cover save
The only drawbacks I can think of are:
1) Lose an attack (in my 10-man assult squad, no big deal)
2) Not effective against vehicles and monstrous creatures, as plasma is
3) Could possibly burn away too many opponents and not be able to assault (simply don't fire then)
I think the models are cool and I would like to throw a couple of flame templates into my army. Sounds off the feedback! Thanks!
1) Large squads of GEQ (50 Conscripts, 30 Ork Boyz, 32 Hormagaunts) where burning a large number of them down will help overcome them in assault
2) Squads of light nasties that you want to thin down as much as possible before assaulting them (Harlequins, Genesetalers, Farseer/Warlocks, etc)
3) Assaulting into cover - flamers allow no cover save
The only drawbacks I can think of are:
1) Lose an attack (in my 10-man assult squad, no big deal)
2) Not effective against vehicles and monstrous creatures, as plasma is
3) Could possibly burn away too many opponents and not be able to assault (simply don't fire then)
I think the models are cool and I would like to throw a couple of flame templates into my army. Sounds off the feedback! Thanks!