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Now, whether it's balanced or not, I feel this is gamebreaking and against certain factions causes them to play in very underhanded/crap ways in order to be competitive.
Now in Warhammer, I've always been of the opinion that there are two major tactical aspects to the movement phase, the movement phase being the most tactical aspect of Warhammer. There is the maneuvering for a charge aspect, to ensure you get the devastating first blow and there is the flanking/surrounding aspect...
I feel, that having ASF for an entire army, basically negates half of the tactics of the game and as a result, I've seen elves just run forwards at top speed in a wreck less manner which just breaks a lot of the enjoyment of the game for me. If GW didn't see how game breaking this was then they really have fallen off of the path since I started collecting some 14 years ago.
This ability, is a rarely available/given ability which often has one item/one special character per entire army with it, due to the power of the ability.
Now with the tomb kings the game is winnable, as I can shoot the swordsmen apart before they reach me, but with skaven for example, the game becomes near unwinnable, I lost combats where I had hit the swordsman group from 3 sides at once and still lost the combat (20 swordsmen 23 attacks doing 11-12 kills on average, with me attacking back with about 6 attacks....killing one). This was a simultaneous 3 unit charge in one turn, and the sad thing, is that due to ASF for HE it's more than possible to win such an engagement against horde armies. So I'm left with the other option, of spamming warlocks and ratling guns or getting mopped.....fun.
Anyways, what are other people's opinions on High Elves, un-biast if possible rather than self motivated
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Now in Warhammer, I've always been of the opinion that there are two major tactical aspects to the movement phase, the movement phase being the most tactical aspect of Warhammer. There is the maneuvering for a charge aspect, to ensure you get the devastating first blow and there is the flanking/surrounding aspect...
I feel, that having ASF for an entire army, basically negates half of the tactics of the game and as a result, I've seen elves just run forwards at top speed in a wreck less manner which just breaks a lot of the enjoyment of the game for me. If GW didn't see how game breaking this was then they really have fallen off of the path since I started collecting some 14 years ago.
This ability, is a rarely available/given ability which often has one item/one special character per entire army with it, due to the power of the ability.
Now with the tomb kings the game is winnable, as I can shoot the swordsmen apart before they reach me, but with skaven for example, the game becomes near unwinnable, I lost combats where I had hit the swordsman group from 3 sides at once and still lost the combat (20 swordsmen 23 attacks doing 11-12 kills on average, with me attacking back with about 6 attacks....killing one). This was a simultaneous 3 unit charge in one turn, and the sad thing, is that due to ASF for HE it's more than possible to win such an engagement against horde armies. So I'm left with the other option, of spamming warlocks and ratling guns or getting mopped.....fun.
Anyways, what are other people's opinions on High Elves, un-biast if possible rather than self motivated