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Discussion Starter · #42 · (Edited)
The Ghost Warriors...if you'd like too. Otherwise your choice.
I would like to gather the Wargear into one place, and then bring all of the units up to 5th Edition layout + Options.

But that is a later project.

I am just getting ready to fall to sleep for awhile myself. Its both early and late for me, since I stayed up all night :).

I am pretty much starting from the HQ and working my way down the list.
 

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So from what I see, you want them statted as long range assailants that use psychic powers to hide themselves.
I'm thinking that they can only be attacked in an assault, but loose that option while they are in combat.
simplify: they cant be shot unless an enemy is distracting them.
What armor do you think they should have, and what race do they belong to?
 

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Discussion Starter · #44 · (Edited)
So from what I see, you want them statted as long range assailants that use psychic powers to hide themselves.
I'm thinking that they can only be attacked in an assault, but loose that option while they are in combat.
simplify: they cant be shot unless an enemy is distracting them.
What armor do you think they should have, and what race do they belong to?

Human or Mixed. 4+ is fine,

Here are the Armors

Unisoldier Body Armor = 2+ Sv
Reinforced Taccom Body Armor = 3+ Sv
Taccom Body Armor = 4+ Sv
Light Taccom Body Armor = 5+ Sv

And yes long range, sniper types that use psyker abilities.

There is also a Prototype Battle Armor that the Techsavant uses that grants a 2+ Sv.
 

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good night, I'll see you later.

Name | WS | BS | S | T | W | I | A | Ld | Sv
Ghost Warriors | 3 | 5 | 3 | 3 | 2 | 5 | 1 | 10 | 4+

Mask presence: This is a psychic power. When you pass a psychic test this unit cannot be targeted by ranged weapons. This test can only be taken once per turn on your turn.

Unit type: infantry
number/unit: 1-5
Force type: elites
Equipment: Azami sniper rifle
Special rules: Mask presence
points: 30

Name | Str | Range | Type |
Azami sniper rifle | 6 | 24" | Heavy 1 |
 

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Discussion Starter · #49 ·
Where in the army does the Hellfire Troopers and Infurnace units fit (Infurnace is a Heavy Support) but can the Hellfire Troopers be a variation of the Fast Attack Shock Infantry Teams.

I was thinking two hand flamers one on each hand.and treated as jump infantry.
 

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I cant delete posts but I have changed the first few into unit display slots.

weapons:
Name | Str | Range | Type |
Azami sniper rifle | 6 | 24" | Heavy 1 |


Wargear:
Anzirai force bubble: Specializing in force technology and being pacifistic in nature, the Anzirai go to great lengths to protect their creations. Appearing as a small turquoise orb about 6 inches in diameter, the orb creates a semi-permeable sphere of force around the holder.
* the Anzirai force bubble grants the equipped model a 4+ invul save in addition to any armor saves they may have*
 
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