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Discussion Starter · #27 ·
I seem to be currently drawing a blank.
Is the drone supposed to be a recon unit or is it supposed to be an explosive that stalks you then blows?
If its a reconnaissance: I can figure it would have something similar to a sniper rifle and a bonus for hiding in terrain.
If its a floating bomb: I picture it as being a floating orb that moves like a beast (extended charge range) and like a jumper (moves over terrain). Once it gets into base to base contact with an enemy model it will explode. I figure place a large blast template with the orb as the center.
I think that the sacrifice of a model is a fair exchange for a large blast template.
Its a fast attack recon vehicle, just unmanned. It also can provide an "eye in the sky" for other units. I think its main gun is an Assault Cannon-like device.
 

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Discussion Starter · #39 · (Edited)
Battle Marshal..............................................................................................................105 Points
Unit | WS | BS | S | T | W | I | A | Ld | Sv
Battle Marshal|5|5|4|4|3|5|3|10|3+

Unit Composition:
  • 1 Battle Marshal
Unit Type:
  • Infantry
Wargear:
  • Reinforced Taccom Body Armor (3+ Sv)
  • Vibrosword
  • Firestorm Pistol
  • 2 Combat Implants (Chosen at the begining of Game, see Combat Implants in Wargear/Other Equipment).
  • EMP, Frag and Krak Grenades
Special Rules:
  • Call in a Strike
  • Combat Tactics
  • Independant Character
  • Survivor
Options:
  • Replace firestorm pistol and/or vibrosword with the following:
    • Assault Rifle..............................................................................................................Free
    • Firestorm Rifle...................................................................................................+5 Points
    • Combi-Flamer, -Melta, or -Plasma......................................................................+10 Points
    • Power Shield, or Power Sword...........................................................................+12 Points
    • Plasma Pistol, or Lighning Fist............................................................................+15 Points
    • Power Fist.......................................................................................................+25 Points
    • Relic Blade......................................................................................................+35 Points
    • Personal Force Shield (3+ Invul Sv)...................................................................+35 Points
  • Replace Reinforced Taccom Body Armor with Unisoldier Body Armor................................+20 Points
  • Take Melta Bombs......................................................................................................+5 Points
  • Take Digital Weapons................................................................................................+10 Points
  • May Ride a Jetbike....................................................................................................+35 Points
  • If he doesn't ride a Jetbike he may wear an 'Ares' Battlesuit...........................................+35 Points
 

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Discussion Starter · #42 · (Edited)
The Ghost Warriors...if you'd like too. Otherwise your choice.
I would like to gather the Wargear into one place, and then bring all of the units up to 5th Edition layout + Options.

But that is a later project.

I am just getting ready to fall to sleep for awhile myself. Its both early and late for me, since I stayed up all night :).

I am pretty much starting from the HQ and working my way down the list.
 

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Discussion Starter · #44 · (Edited)
So from what I see, you want them statted as long range assailants that use psychic powers to hide themselves.
I'm thinking that they can only be attacked in an assault, but loose that option while they are in combat.
simplify: they cant be shot unless an enemy is distracting them.
What armor do you think they should have, and what race do they belong to?

Human or Mixed. 4+ is fine,

Here are the Armors

Unisoldier Body Armor = 2+ Sv
Reinforced Taccom Body Armor = 3+ Sv
Taccom Body Armor = 4+ Sv
Light Taccom Body Armor = 5+ Sv

And yes long range, sniper types that use psyker abilities.

There is also a Prototype Battle Armor that the Techsavant uses that grants a 2+ Sv.
 

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Discussion Starter · #49 ·
Where in the army does the Hellfire Troopers and Infurnace units fit (Infurnace is a Heavy Support) but can the Hellfire Troopers be a variation of the Fast Attack Shock Infantry Teams.

I was thinking two hand flamers one on each hand.and treated as jump infantry.
 
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