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Would you play against me?

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Jac "Baneblade" O'Bite
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Discussion Starter #1
Well with the release of the 10 Leman Russ Box set coming out soon I'm very very tempted to ditch my DH's for the might of teh Armoured Company. I mean whats not to love about 10 of those beasts.

My question is: Would you play against it, given its a FW list.

I'm not intending on going into Touries before you ask. I'd only be playing at club/social level.
 

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Its not just a FW list. There is a GW chapter approved version aswell (check out the Imperial Guard section on the GW 40k site).

And yes i'd happily play it, have faced AC a few times and only lost once.
 

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Jac "Baneblade" O'Bite
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Discussion Starter #4
Hmm I thought the GW list became un-offical and superseeded by the FW list?
 

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Not really since ppl view FW rules as less offical than Chapter Approved.
 

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Porn King!!!
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I would.
 

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i have played a AC with my marine and got served but i may have a better chance with my necron so yes i woul dplay you.
 

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Jac "Baneblade" O'Bite
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Discussion Starter #8
Yea looking at the two different Army Lists I think I'll go with the Chapter Approved one. It looks like a lot simpler to use, Yea the FW one has more options but theres that I would use has been left out of it.
 

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I dont think i would play it myself.

I need fleshy things in my army.

And playign against it would just mean taking launchers/las instead of heavy bolters, etc...
 

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If anyone comes up to me with any sort of FW model or rule, and asks me if we can use it in out game, I will always say yes. I really hate people who freak out and are all like, "NO!!! We can't use it because it's not GW OFFICIAL!!!"

The way I look at it is, FW is a subsidiary of GW, so yeah, why not. It'd be fun. And hopefully my marines would flay you. :D
 

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blahblahblahblah
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Hell I would, I had an armoured company, there not that powerful, they can bring out interesting close games, victory and defeat are on the edge of a knife with armoured companies.
 

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I've always viewed anything and everything published by GW/FW as merely guidelines... which, naturally, have to be followed in a tournament setting, but if you and your friends want to mix it up a little, why the hell not? Make up a non-standard unit to represent something that isn't normally fielded by an army, but is there now. Can't have a certain kind of unit as an ally? No problem. For example, if you bought a box of Dire Avengers just to paint, and have a Space Marine army, take the Dire Avengers as an Elites choice ally if it's just playing with your friends. The Eldar are known to support Imperial war efforts when it suits their purposes. My rule of thumb is to let someone play it if they want to, as long as it's not like, "I'm paying five points for this piece of wargear I made up that inflicts instant death on anything it touches!" or something equally horrifically underpriced.

On topic though... Armoured Company is a hell of a lot of fun to play against. It's a challenge, because your infantry don't have their normal roles to fulfill-- it's entirely a question of figuring out how to hunker down and not get blown to smithereens and still take down that armour. Incidentally, I punched up the cost of that armoured company box, and assuming you armed each as a standard Leman Russ with a pair of heavy bolters, a lascannon, a pintle stubber, and extra armour (which is essentially the standard configuration now-a-days), you're hitting 1820 points alone. You'd have to figure in the fact that you need a Tank Ace leading the squadron, and more likely than not, you're going to be mixing up the configurations to include at least a squadron of Demolishers or Destroyers (or, if you've been paying attention to Forge World over the last couple months, a Leman Russ Annihilator squadron, which eliminates the need for anti-tank infantry support...)

All in all, it's a highly beatable army, and it does take a bit of skill to play well due to the completely different nature of it.
 

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Armored Company is just like any other 'specialized' army. They have a glaring Achilles Heal, one which can be easily exploited by even the most novice of gamers.
 

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I would.

I'd bring a lot of meltas though, it'd be nice for an AP1 weapon to do me some good for once.

Im cool with house rules, as long as long as they don't throw up a red flag immediately.

however, even if somthing is completely rediculous, or unfair, if you tell me and admit that it is, I'd probably still be ok with it since I can prepare for the thrashing.
 

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yeah too right i'd play, at the end of the day real life battlefield commanders don't choose who attacks them, you've just got to do as best you can with the troops you've got. I'm with cadian 81st on this aswell, fw stuff costs enough as it is to just get some dick who's scared of losing to kick up a fuss because its not gw! i'd even go so far as to poll towards letting fw stuff into official tournies, at the end of the day its all relatively priced points wise and if you can't fight your enemy purely because he's got something you're not familiar with even though he's got the rules for you to read beforehand then you've no buisiness being at a tournie.
 

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Porn King!!!
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My Tau and their railguns would have a field day with AC lol.
 
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