This list is supposed to make small arms fire pointless. I wouldn't take it against Dark Eldar, but I think it could be pretty intimidating.
HQ
Chaos Lord - MoN, Power Sword, Burning Brand, Gift of Mutation
Warpsmith - MoK, Gift of Mutation, Plasma Pistol
Troops
9 Marines - MoK, AHW, Flamer, Icon, Power Fist, Gift of Mutation
-----Rhino - Combi-Bolter, Havoc Launcher, Dirge Caster
9 Plague Marines - Icon, Melta Gun, Plasma Gun, Power Fist, Gift of Mutation
-----Rhino - Combi-Bolter, Havoc Launcher, Dirge Caster
Elites
Helbrute - Missle Launcher, Plasma Cannon
Helbrute - Missle Launcher, Twin-linked Lascannon
10 Chosen - MoS, Icon, 2x Flamer, Melta Gun, 2x Power Fist
-----Champ - Power Sword, Plasma Pistol, Melta Bombs, Gift of Mutation
-----Rhino - Combi-Bolter, Havoc Launcher, Dirge Caster
Heavy Support
Forgefiend - 3x Ectoplasma Cannon
Vindicator - Siege Shield, Combi-Bolter
Predator - Heavy Bolter Sponsons, Twin-linked Lascannon, Combi-Bolter, Havoc Launcher
I would slowly advance each turn with this list, just doing 6 inches a turn so that I can shoot. Everything in this army is either a vehicle or in a vehicle. I think it would be good because anything that is S5 or less is pretty much worthless as far as shooting is concerned. The three infantry units that I do have are kitted out pretty well for CC. I think an opponent would have trouble putting enough damage through to so many vehicles. Most vehicles will be moving, so I gave them a Havoc Launcher to fire as a primary and they can shoot a bunch of Bolter shots as snapshots (most of the snapshots I shoot will be from twin-linked, so I should still get a decent number of hits). I debated giving the predator side Lascannons, but since it will be shooting a lot of snapshots I figured that 6 shots from the sponsons as opposed to just 2 each turn would be better.
On a random side note, I'm excited to use the Burning Brand from a Rhino's fire point. :grin:
Please tell me what you all think.
What changes would you make?
Would this be fun to play against?
Thanks for any replies
HQ
Chaos Lord - MoN, Power Sword, Burning Brand, Gift of Mutation
Warpsmith - MoK, Gift of Mutation, Plasma Pistol
Troops
9 Marines - MoK, AHW, Flamer, Icon, Power Fist, Gift of Mutation
-----Rhino - Combi-Bolter, Havoc Launcher, Dirge Caster
9 Plague Marines - Icon, Melta Gun, Plasma Gun, Power Fist, Gift of Mutation
-----Rhino - Combi-Bolter, Havoc Launcher, Dirge Caster
Elites
Helbrute - Missle Launcher, Plasma Cannon
Helbrute - Missle Launcher, Twin-linked Lascannon
10 Chosen - MoS, Icon, 2x Flamer, Melta Gun, 2x Power Fist
-----Champ - Power Sword, Plasma Pistol, Melta Bombs, Gift of Mutation
-----Rhino - Combi-Bolter, Havoc Launcher, Dirge Caster
Heavy Support
Forgefiend - 3x Ectoplasma Cannon
Vindicator - Siege Shield, Combi-Bolter
Predator - Heavy Bolter Sponsons, Twin-linked Lascannon, Combi-Bolter, Havoc Launcher
I would slowly advance each turn with this list, just doing 6 inches a turn so that I can shoot. Everything in this army is either a vehicle or in a vehicle. I think it would be good because anything that is S5 or less is pretty much worthless as far as shooting is concerned. The three infantry units that I do have are kitted out pretty well for CC. I think an opponent would have trouble putting enough damage through to so many vehicles. Most vehicles will be moving, so I gave them a Havoc Launcher to fire as a primary and they can shoot a bunch of Bolter shots as snapshots (most of the snapshots I shoot will be from twin-linked, so I should still get a decent number of hits). I debated giving the predator side Lascannons, but since it will be shooting a lot of snapshots I figured that 6 shots from the sponsons as opposed to just 2 each turn would be better.
On a random side note, I'm excited to use the Burning Brand from a Rhino's fire point. :grin:
Please tell me what you all think.
What changes would you make?
Would this be fun to play against?
Thanks for any replies