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Hey everyone. I've just been thinking a bit on what the rules will be like for the lord of my Khornate Legion (the Brass Stampede): Arctos Gorehowl. I suppose in the weakest sense I'll play him as a counts-as Bloodthirster, and in large games as An'ggrath. Otherwise, I think he deserves some rules of his own.
I've previously written a couple blurbs of fluff for him:
Arctos Gorehowl's Introduction:
Arctos Gorehowl's Ascension:
And in case you're interested, some WIP shots:
So without further adieu, here are the proposed rules:
Arctos Gorehowl on Warp Dragon: 600 points
This unit is a Lord of War
WS9 BS5 S8 T8 I5 W6 A5 Ld10 Sv2+
Unit Type: Flying Gargantuan Creature (Character)
Wargear:
- Master-crafted Plasma Pistol
- Frag & Krak Grenades
- Heartseeker
- Brass Hellplate
- Warp Dragon
Special Rules:
- Blood for the Blood God!
- Skulls for the Skull Throne!
- Daemon of Khorne
- Mark of Khorne
- Veterans of the Long War
Heartseeker: A gift from the Bloodfather himself for millennia of slaughter and tribute. The daemon dwelling within the blade is ever eager to repeatedly pierce the most vulnerable parts of a chosen victim’s body with uncanny accuracy and greedily drink in their blood.
- Heartseeker is a weapon with the following profile:
o S: User AP: 2 Type: Melee, Daemon Weapon, Specialist Weapon, Precision Strikes
Brass Hellplate: Arctos Gorehowl commissioned this suit of daemonic armor from the legendary Khornate warpsmith Hamarr Steelgnasher. Its thick brass plates have deflected many bullets and turned aside many stout blades in combat.
- Brass Hellplate provides a 2+ armor save and a 4+ invulnerable save
Warp Dragon: This daemonic reptilian behemoth was soul-bound to Arctos Gorehowl to represent his ascension as a chosen lord of Khorne. Whether summoned from the warp or banished back to the nightmare domain, their inexorable bond forever prevents their separation.
- Balebreath: The warp dragon is capable of breathing gouts of daemonic flame, incinerating flesh effortlessly.
o Balebreath is a shooting attack with two profiles which depend on the model’s flight mode:
§ Gliding: Range: Template S: 5 AP: 3 Type: Assault 1, Soul Blaze
§ Swooping: Range: Template S:5 AP: 3 Type: Assault 1, Soul Blaze, Torrent
- Wing cyclone: The warp dragon stoops into a dive before abruptly beating its enormous wings to slow its meteoric descent, kicking up strong gusts of wind around itself.
§ If the model switches flight modes from swooping to gliding, after it moves all infantry models within 6” of its base must take a Pinning test. Bulky and Very Bulky models are immune to this effect, in addition to any other models normally immune to the effects of Pinning.
_______________________________________________________________________________________
Any feedback would be appreciated. I think I'm usually accused of making things too powerful, so I'd like to hear if I did that again here.
Notice no Strength D nonsense, no Strength 10 AP1, no Instant Death, and so on. I tried to make his rules fit his fluff, for what it's worth.
Thanks for reading!
I've previously written a couple blurbs of fluff for him:
Arctos Gorehowl's Introduction:
Would it shock you to learn, mongrel, that my blade was once sworn to the Great Wolf himself? Many a warrior I laid low at his feet, such was my fervor to please my lord… my father. We butchered worlds in his name, shed oceans of blood to bring glory to our legion.
Such lengths, such bonds of honor among my brothers and our father that we followed him into the Eye itself to confront the forces of damnation. And yet, across the threshold we found ourselves alone, abandoned by our father to the whims of the nether without a second thought. Were we not worthy to fight by his side? How much blood had we shed to bring him victory a thousand times over? And in the end, we were nothing to him, left to perish in the roiling nightmare domain of the gods. Nine of us, left behind as chattel.
With a howl that echoed across the fel realm, I vowed to avenge this dishonor by the one I called father. By axe and tooth and fist, vengeance would be mine. My anger served as a beacon in the warp. My cries of anguish were answered by my true father. The Bloodfather. In my mind, he whispered a bargain by which I would have my revenge. The price was simple: Blood! Skulls!
In weakness my brothers turned their blades against me, decrying my willingness to pursue the eightfold path as madness and my vow of vengeance against Russ as treachery. They accepted their fate, and so I sealed it. Eight skulls I offered as my first tribute to the blood god. It was a hard won triumph to overcome the chosen of the Great Wolf, but my rage and my axe split them apart one by one. With the father vanished, the slaughter of his sons would have to suffice.
I had pleased my god. One more act, he whispered, would cement our bond. With the blood of my slain brothers and that pouring from my own wounds, I drew the skull rune across my mangled breastplate. And so was I anointed. And so was I chosen by the Bloodfather.
How many millennia have passed since my oath of vengeance? Time is meaningless, my memories of Russ distant and ephemeral. Only blood. Only skulls. I command a legion of Khorne’s mightiest warriors. We are The Brass Stampede, and entire systems have been trampled beneath the hooves of our juggernauts.
I am Arctos Gorehowl, warlord of The Brass Stampede, and I will claim your skull.
Such lengths, such bonds of honor among my brothers and our father that we followed him into the Eye itself to confront the forces of damnation. And yet, across the threshold we found ourselves alone, abandoned by our father to the whims of the nether without a second thought. Were we not worthy to fight by his side? How much blood had we shed to bring him victory a thousand times over? And in the end, we were nothing to him, left to perish in the roiling nightmare domain of the gods. Nine of us, left behind as chattel.
With a howl that echoed across the fel realm, I vowed to avenge this dishonor by the one I called father. By axe and tooth and fist, vengeance would be mine. My anger served as a beacon in the warp. My cries of anguish were answered by my true father. The Bloodfather. In my mind, he whispered a bargain by which I would have my revenge. The price was simple: Blood! Skulls!
In weakness my brothers turned their blades against me, decrying my willingness to pursue the eightfold path as madness and my vow of vengeance against Russ as treachery. They accepted their fate, and so I sealed it. Eight skulls I offered as my first tribute to the blood god. It was a hard won triumph to overcome the chosen of the Great Wolf, but my rage and my axe split them apart one by one. With the father vanished, the slaughter of his sons would have to suffice.
I had pleased my god. One more act, he whispered, would cement our bond. With the blood of my slain brothers and that pouring from my own wounds, I drew the skull rune across my mangled breastplate. And so was I anointed. And so was I chosen by the Bloodfather.
How many millennia have passed since my oath of vengeance? Time is meaningless, my memories of Russ distant and ephemeral. Only blood. Only skulls. I command a legion of Khorne’s mightiest warriors. We are The Brass Stampede, and entire systems have been trampled beneath the hooves of our juggernauts.
I am Arctos Gorehowl, warlord of The Brass Stampede, and I will claim your skull.
Arctos Gorehowl's Ascension:
With a grunt, Arctos Gorehowl yanked the blade of Heartseeker from within the smoking mouth of the fallen bloodthirster. The daemon-spear was unblemished by the beast’s flaming breath, nearly vibrating with delight at bathing in the blood and brain matter of its greater cousin, whose corpse twitched on the blood-caked sand of the arena.
Arctos’ equerry Viconius strode from the crowd of spectators to his master’s side. Ornate brass power armor obscured the once beautiful Astartes within. A son of Sanguinius in a former life, now another slave to the blood god.
Gorehowl silently passed Heartseeker to his equerry, and reached for the hilt of the rune-encrusted scimitar at his waist. Pulled free of its sheath, the curved blade began to growl like a dog fighting over a bone. With his free hand, the warlord raised the slain bloodthirster’s head by the icon of Khorne crowning its cranium. It took three vicious strokes of the growling blade to hack through the spine and neck muscles before loosing a bark of delight when it finally severed the massive head.
Roaring in triumph, Gorehowl lifted the mangled head before the gathered throngs of Khorne, blood pouring over his scorched armor. The warriors of the Brass Stampede erupted in a roar of their own at their master’s victory, joined by the daemons of the fallen bloodthirster’s legion. A new lord had risen to lead their hosts, proven mightier than the last in the sand of a million pulverized skulls.
“Bloodfather! Your son offers you tribute!”
Forked bolts of crimson lightning split the sky above the arena, thunder booming Khorne’s approval of one champion slaughtering another. The dark clouds began glowing, lightning spitting and crackling from within the voluminous gloom.
The sound of thunder was almost like laughter; a god’s amusement at the squabbles of playthings desperate for his approval. And yet, he was pleased.
A shape broke through the darkness of the clouds like a meteor, red electricity arcing in its wake. Folded wings and a long tail became visible as the shape plummeted toward the arena.
Viconius chuckled. “Another thirster to slay, is it?”
“No,” Arctos uttered while slowly lowering his victim’s severed head. “Something else. Something we’ve never seen before.” He quickly sheathed his scimitar and extended his hand toward his equerry, his gaze never leaving the descending monster. His gauntleted fingers closed around the shaft of Heartseeker.
The creature’s great wings unfurled a split second before it slammed into the ground, spraying bonesand across the arena. Four mighty limbs supported the daemon’s massive body, each ending in wicked talons. A thick, serpentine neck held its head aloft: horned, crested; with eyes that conveyed the unbridled malice of its spirit. Screeching, it stomped toward the warlord and his equerry.
Gorehowl smiled beneath his helm. “A warp dragon.”
Viconius stepped away, having no right to engage the beast alongside his master. The glory of a skull champion’s challenge is not willingly shared with his underlings. A part of him was eager for his master’s death. If the equerry had the chance to slay the dragon in Arctos Gorehowl’s blood, command of the new legion would pass to him. But first, the warlord would have to fall.
Arctos thrust his spear skyward, unfazed by the dragon’s approach. As he did, a bolt of crimson lightning struck the spear, its energy coruscating down the blade, through the shaft, and over the surface of the warlord's fire-blackened suit of power armor. A change came over Gorehowl – an understanding. Muffled laughter was audible even through the battered brass faceplate of his horned helm.
The dragon folded its wings and halted its advance a dozen paces from the lord of the Brass Stampede. Arctos took a spinning step forward, gathering momentum to toss the bloodthirster’s severed head at the dragon.
Thick jaws snapped shut around the head, crunching into the skull and mangling its brass icon. The great daemon lifted its head and neck to swallow the prize, now a lump in its throat descending toward the furnace of hellfire within. Sated, it lowered its head to lock eyes with Gorehowl.
Arctos dragged Heartseeker’s blade across the palm of his gauntlet, effortlessly slicing through the ceramite and into his flesh beneath. He clenched his fist and raised it to the side, a steady rivulet of blood streaming forth which the dragon greedily gulped down.
The warp dragon bowed its body, revealing a saddle between the shoulders of its wings. Arctos Gorehowl mounted the beast, and again the legions of Khorne gloriously roared to the triumph of their lord.
Now the equerry understood. He turned to the slaughter-brothers standing beside him. “Behold his ascension.”
Though not physically reformed as daemonic royalty, Arctos Gorehowl was forever soul-bonded to the dragon, inseparable and everliving. The galaxy was already fearful of the carnage wrought by the Brass Stampede, but a new terror cast a winged shadow to herald the bloodshed to come.
Arctos’ equerry Viconius strode from the crowd of spectators to his master’s side. Ornate brass power armor obscured the once beautiful Astartes within. A son of Sanguinius in a former life, now another slave to the blood god.
Gorehowl silently passed Heartseeker to his equerry, and reached for the hilt of the rune-encrusted scimitar at his waist. Pulled free of its sheath, the curved blade began to growl like a dog fighting over a bone. With his free hand, the warlord raised the slain bloodthirster’s head by the icon of Khorne crowning its cranium. It took three vicious strokes of the growling blade to hack through the spine and neck muscles before loosing a bark of delight when it finally severed the massive head.
Roaring in triumph, Gorehowl lifted the mangled head before the gathered throngs of Khorne, blood pouring over his scorched armor. The warriors of the Brass Stampede erupted in a roar of their own at their master’s victory, joined by the daemons of the fallen bloodthirster’s legion. A new lord had risen to lead their hosts, proven mightier than the last in the sand of a million pulverized skulls.
“Bloodfather! Your son offers you tribute!”
Forked bolts of crimson lightning split the sky above the arena, thunder booming Khorne’s approval of one champion slaughtering another. The dark clouds began glowing, lightning spitting and crackling from within the voluminous gloom.
The sound of thunder was almost like laughter; a god’s amusement at the squabbles of playthings desperate for his approval. And yet, he was pleased.
A shape broke through the darkness of the clouds like a meteor, red electricity arcing in its wake. Folded wings and a long tail became visible as the shape plummeted toward the arena.
Viconius chuckled. “Another thirster to slay, is it?”
“No,” Arctos uttered while slowly lowering his victim’s severed head. “Something else. Something we’ve never seen before.” He quickly sheathed his scimitar and extended his hand toward his equerry, his gaze never leaving the descending monster. His gauntleted fingers closed around the shaft of Heartseeker.
The creature’s great wings unfurled a split second before it slammed into the ground, spraying bonesand across the arena. Four mighty limbs supported the daemon’s massive body, each ending in wicked talons. A thick, serpentine neck held its head aloft: horned, crested; with eyes that conveyed the unbridled malice of its spirit. Screeching, it stomped toward the warlord and his equerry.
Gorehowl smiled beneath his helm. “A warp dragon.”
Viconius stepped away, having no right to engage the beast alongside his master. The glory of a skull champion’s challenge is not willingly shared with his underlings. A part of him was eager for his master’s death. If the equerry had the chance to slay the dragon in Arctos Gorehowl’s blood, command of the new legion would pass to him. But first, the warlord would have to fall.
Arctos thrust his spear skyward, unfazed by the dragon’s approach. As he did, a bolt of crimson lightning struck the spear, its energy coruscating down the blade, through the shaft, and over the surface of the warlord's fire-blackened suit of power armor. A change came over Gorehowl – an understanding. Muffled laughter was audible even through the battered brass faceplate of his horned helm.
The dragon folded its wings and halted its advance a dozen paces from the lord of the Brass Stampede. Arctos took a spinning step forward, gathering momentum to toss the bloodthirster’s severed head at the dragon.
Thick jaws snapped shut around the head, crunching into the skull and mangling its brass icon. The great daemon lifted its head and neck to swallow the prize, now a lump in its throat descending toward the furnace of hellfire within. Sated, it lowered its head to lock eyes with Gorehowl.
Arctos dragged Heartseeker’s blade across the palm of his gauntlet, effortlessly slicing through the ceramite and into his flesh beneath. He clenched his fist and raised it to the side, a steady rivulet of blood streaming forth which the dragon greedily gulped down.
The warp dragon bowed its body, revealing a saddle between the shoulders of its wings. Arctos Gorehowl mounted the beast, and again the legions of Khorne gloriously roared to the triumph of their lord.
Now the equerry understood. He turned to the slaughter-brothers standing beside him. “Behold his ascension.”
Though not physically reformed as daemonic royalty, Arctos Gorehowl was forever soul-bonded to the dragon, inseparable and everliving. The galaxy was already fearful of the carnage wrought by the Brass Stampede, but a new terror cast a winged shadow to herald the bloodshed to come.
And in case you're interested, some WIP shots:


So without further adieu, here are the proposed rules:
Arctos Gorehowl on Warp Dragon: 600 points
This unit is a Lord of War
WS9 BS5 S8 T8 I5 W6 A5 Ld10 Sv2+
Unit Type: Flying Gargantuan Creature (Character)
Wargear:
- Master-crafted Plasma Pistol
- Frag & Krak Grenades
- Heartseeker
- Brass Hellplate
- Warp Dragon
Special Rules:
- Blood for the Blood God!
- Skulls for the Skull Throne!
- Daemon of Khorne
- Mark of Khorne
- Veterans of the Long War
Heartseeker: A gift from the Bloodfather himself for millennia of slaughter and tribute. The daemon dwelling within the blade is ever eager to repeatedly pierce the most vulnerable parts of a chosen victim’s body with uncanny accuracy and greedily drink in their blood.
- Heartseeker is a weapon with the following profile:
o S: User AP: 2 Type: Melee, Daemon Weapon, Specialist Weapon, Precision Strikes
Brass Hellplate: Arctos Gorehowl commissioned this suit of daemonic armor from the legendary Khornate warpsmith Hamarr Steelgnasher. Its thick brass plates have deflected many bullets and turned aside many stout blades in combat.
- Brass Hellplate provides a 2+ armor save and a 4+ invulnerable save
Warp Dragon: This daemonic reptilian behemoth was soul-bound to Arctos Gorehowl to represent his ascension as a chosen lord of Khorne. Whether summoned from the warp or banished back to the nightmare domain, their inexorable bond forever prevents their separation.
- Balebreath: The warp dragon is capable of breathing gouts of daemonic flame, incinerating flesh effortlessly.
o Balebreath is a shooting attack with two profiles which depend on the model’s flight mode:
§ Gliding: Range: Template S: 5 AP: 3 Type: Assault 1, Soul Blaze
§ Swooping: Range: Template S:5 AP: 3 Type: Assault 1, Soul Blaze, Torrent
- Wing cyclone: The warp dragon stoops into a dive before abruptly beating its enormous wings to slow its meteoric descent, kicking up strong gusts of wind around itself.
§ If the model switches flight modes from swooping to gliding, after it moves all infantry models within 6” of its base must take a Pinning test. Bulky and Very Bulky models are immune to this effect, in addition to any other models normally immune to the effects of Pinning.
_______________________________________________________________________________________
Any feedback would be appreciated. I think I'm usually accused of making things too powerful, so I'd like to hear if I did that again here.
Notice no Strength D nonsense, no Strength 10 AP1, no Instant Death, and so on. I tried to make his rules fit his fluff, for what it's worth.
Thanks for reading!