Because Overwatching D3 Destroyer hits per model is fucking sick?
However, try this on for size;
Hemlock Wraithfighters Rune of Battle
Dark Eldar Tantalus, Torment Grenade Launchers, Night Shields
Eldrad Ulthran, Runes of Battle
Archon; Archangel of Pain, Armour of Misery, Animus Vitae, Phantasm Grenade Launcher
7 Wraithguard, D-Scythes
Expensive, yes; but, Scouts 12", then proceeds to Jink enemy fire on their 3+ Cover or 5++ Invulnerable and AV12/5HP, before either Flat Outing 24" and dealing S7 AP2 Armourbane hits to a target vehicle or D6 S7 Ap2 hits to any other unit it passes over. The Hemlock Wraithfighters, or some other Warlocks elsewhere in the list should have Horrify from Runes of Battle or Terrify from Telepathy.
Get the Hemlocks in positions, and then unleash hell. If both Terrify and Horrify both go off, and they are within 6" of the Archon, they are now at -8Ld; Ulthran then triggers his Mind War, killing the enemy character bringing a higher Ld Test, while the Archon either fires the Phantasm Grenade Launcher with the Torment Grenade Launcher causing on average 5 wounds each with no armour or cover saves, or plays Voodoo with the Paindoll for a potential 7, followed by 7 Strength D Flamers and 12 S5 Ap2 shots on anything left over.
Combine with Rangers to make things get pinned.
However, try this on for size;
Hemlock Wraithfighters Rune of Battle
Dark Eldar Tantalus, Torment Grenade Launchers, Night Shields
Eldrad Ulthran, Runes of Battle
Archon; Archangel of Pain, Armour of Misery, Animus Vitae, Phantasm Grenade Launcher
7 Wraithguard, D-Scythes
Expensive, yes; but, Scouts 12", then proceeds to Jink enemy fire on their 3+ Cover or 5++ Invulnerable and AV12/5HP, before either Flat Outing 24" and dealing S7 AP2 Armourbane hits to a target vehicle or D6 S7 Ap2 hits to any other unit it passes over. The Hemlock Wraithfighters, or some other Warlocks elsewhere in the list should have Horrify from Runes of Battle or Terrify from Telepathy.
Get the Hemlocks in positions, and then unleash hell. If both Terrify and Horrify both go off, and they are within 6" of the Archon, they are now at -8Ld; Ulthran then triggers his Mind War, killing the enemy character bringing a higher Ld Test, while the Archon either fires the Phantasm Grenade Launcher with the Torment Grenade Launcher causing on average 5 wounds each with no armour or cover saves, or plays Voodoo with the Paindoll for a potential 7, followed by 7 Strength D Flamers and 12 S5 Ap2 shots on anything left over.
Combine with Rangers to make things get pinned.