from warseer. take with a rather large grain of salt.
Rules for games of 3000+ points
Some say it’s a Huge book (almost if not as big as the Rulebook)
Others say it’s as big as Cities of Death
Some have mentioned the possibility of multiple editions
Super-heavy tank rules. Most say they are in the main book. Some say they could be in a future supplement. They will supposedly work almost exactly the same way as in the Forge World books, but it’s been reported they “tend to explode in a more spectacular fashion”.
Some say Fliers didn’t make the cut, whilst others insist they are in the book including the Thunder Hawk, the Lightning and the Valkyrie and that they now do not leave the table.
Hydra Flack Tanks (and possibly other AA options) are supposedly in the book
Games will reportedly not use the FOC and possibly not Points limits
Some insist points are still used and that a player with fewer points can restore balance through using extra stratagems
An Orbital Bombardment with 6 linked Ordinance templates (or a special new template) has been mentioned as a possible stratagem
Some rules simplifications have been hinted at, such as any weapon of S7+ ignores armour saves entirely
Taking “Formations” of units could reportedly provide in-game bonuses. For example:
-10 Leman Russ tanks earns you a command tank that helps to ignore crew shaken/stunned effects
-A triangle of 3 (some say up to 5) Necron monoliths generate a field protecting whatever is inside in some way.
-Imperial Guard can field Ogryn Auxiliary Companies, consisting of 3 squads of 5 Ogryns, giving the player a free command squad, and commissars may be attached directly to the units.
-SM Land Speeders can act as “spotters” for Whirlwinds, giving them unlimited range.
-Special Markerlight options for squadrons of 3 + hammerheads
These options might come in the form of stratagems
-Space Marine Counsel with individual members suppling bonuses such as flanking manoeuvres etc.
-Bonesinger may get rules
- Tau may get a formation of one command unit, and body guard. 3 crisis suit units, and a number of stealth suites.
-Marines may be able to take 3 vindicators as a unit allowing them to target the same point, getting a 10 inch template.
New Baneblade done, painted and being used in Studio games
Some say it is 1 inch larger than the FW one all round. Some say 1 inch smaller.
Reports tell of 3 additional variants:
- Different turret option (some say Yarrick’s personal Baneblade)
- Chaos (some say Nurgle specific)
The hull has supposedly been designed with empty sections to make it easier to convert
A large kit by Aly Morrison. Reportedly 8 Sprues
Supposedly put on hold until they can work out how to get it onto fewer sprues.
The usual “problems in production” excuse. Expect to see as a later release maybe with the Blood Angels or Space Wolves Codex whenever they come.
Supposedly there are 3 options
Not much known. A possible future release.
A model was seen, but never intended for release. It was made to test the large model production systems.
It’s a possible future release if sales of other large models are good, as they already have it scanned into the computer.
Space Marine Battle Company
Includes parts for the following:
- 6 Tactical squads
- 2 Assault Squads
- 2 Devastator Squads
- Command Squad
- Land Raider
- "Extra stuff" like decals
comes in a big wooden crate
Possibility of a bigger, direct-only box containing the sprues for 400+ marines but with just the sprues.
There is also talk of other Multi-tank boxes.