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Just wondering if anybody has tried Frostgrave?

I've only recently noticed that the game exists, but it seems to tick all the boxes for what I am looking for in a game. All the reviews I have read for it seem to be very positive.

Anyways, I've ordered a copy of the rule book and it will hopefully turn up early next week.

So, anybody played or heard much about it?
 

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I have the rule book, treasure tokens,and dice, and have assembled a warband using GW beastmen, but haven't managed to get a game in so far. Hoping to get one in next Thursday, will let you know how it goes. In the meantime if you have any questions about the rulebook let me know.
 

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Discussion Starter · #3 ·
In the meantime if you have any questions about the rulebook let me know.
Excellent, thank you. Just wondering what I need to start playing?

Bunch of models. (Archers/fighters/wizards. I'm sure I could rustle something up.)
Scenery. (Got some ruined building and rocks. I'll sort them out.)
D20's. (Not 100% sure I have one of these. I'll check my dice bucket later, else its a trip to the local games store. How many would I need?)

Anything else that I need? I guess some treasure tokens would be useful.
Thank you in advance for any advice. :)
 

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You get your wizard for free, and then have 500pts to spend on your warband. Members can cost anything from 10 to 200pts, with archetypes like thug, thief, archer, treasure hunter, knight and paladin. There is an upper limit of only 10 models per warband however.

They recommend playing on a 3x3 board, with lots of terrain. It's set in a ruined city, so they also recommend having terrain with different levels.

You're only rolling one dice at a time by all accounts, so two d20 should do fine.

You need 6 treasure tokens, three for each player. Whoever has captured the most at the end of the game wins.
 

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I've just gotten started on Frostgrave but I love it so far. It's a fun game that gives you an excuse to paint up lots if different miniatures. It seems to have a good fan base, too.

There has already been one supplement (Thaw of the Liche Lord) published with new monsters, Soldiers and scenarios and IIRC there are two more supplements due out this year.

From a Galaxy far, far away...
 

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How does one go abouts building an army for this? I assume it's skirmish, cause, ya know, it's in a city haha. Square bases? etc. I'm curious !
 

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The plastic soldiers and cultists come with 25mm round bases, but there's really no rules about it. Most people seem to use round bases, but I know some people who used square bases. I don't think it really matters.

As far as making up a war band, the consist if a wizard, his apprentice, and up to eight followers. There are multiple classes of followers, including thugs, theives, archers and several kind of warriors. You are only limited by your gold. To start you only have enough to buy the cheaper followers, but as you play the game and accumulate gold and other treasure, you can add more expensive choices. The low level followed are pretty expendable and you will probably have to replace them fairly often as the are killed off.

From a Galaxy far, far away...
 

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The plastic soldiers and cultists come with 25mm round bases, but there's really no rules about it. Most people seem to use round bases, but I know some people who used square bases. I don't think it really matters.

As far as making up a war band, the consist if a wizard, his apprentice, and up to eight followers. There are multiple classes of followers, including thugs, theives, archers and several kind of warriors. You are only limited by your gold. To start you only have enough to buy the cheaper followers, but as you play the game and accumulate gold and other treasure, you can add more expensive choices. The low level followed are pretty expendable and you will probably have to replace them fairly often as the are killed off.

From a Galaxy far, far away...
'
Ooooh so they don't all start on the table at once? Interesting. The book is cheap, I will be looking into this for sure.
 

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Oh, no. Your war band remains the same for the course of each game. It's designed to work in a sort of campaign fashion, where each game you win gold and magic items that allow you to upgrade your soldiers between games. Your wizard and apprentice also level up between games by earning experience points sort of like an RPG.

From a Galaxy far, far away...
 
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