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Anticipation can lead to disappointment: New Codices

2216 Views 34 Replies 17 Participants Last post by  Mad King George
This is not a judgment on the imminent release (tomorrow -- woohoo) of the Orks, just an idea for a discussion point.

I am a big Ork fan & player, but trepidation resulting from previous 'dex releases that I have been waiting for (BAs for example) have me girding loins for disappointment, from this one.

I know that it is a case for "wait until you get your hands on it", but the rumours/ sneaks and official GW releases have me confused as to how I should feel.

Modelling; I think that I'm going to love ----- Gaming; I'm not so sure.
I'll have a better opinion once I've tried it out - obviously.

Scarpia is vehemently opposed to this one, and I've seen others that have changed their gaming lives because of one Codex change in their favourite army or an opponents.

But will this release have me running for the hills screaming "NERF!"??
I doubt it, but I may be unhappy.
Why should I be unhappy? after all it is a dynamic, absorbing game that naturally evolves/devolves.

Am I wrong to take this attitude, how do others feel or cope?


"Red Wunz go Fasta!!!"
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>> The problem with new dex releases is that people look at the bad parts, forgetting completely about the good. The new Chaos one was dissapointing in parts, but I generally think the good out-weigh the bad. The nerf always happens, always expected yet peeps still bitch and moan about something that aint going to change. I'm filled with dread about the new Space Wolves codex(when it finally gets done), but I wont pass judgement until I've read and broken it down. i have said I'll stop playing SW if they fuck it up, but it will have to be a disgusting abomonation for me to do it. Adapt and learn is the way to go.

>> I agree wi Bishop on the legion/renegade thing wi Chaos to a point, as it is easy to build one of the big 4 Legions with a little thought, but if yer a NL/IW/AL/WB, then unfortunately yer kinda funked.
>> The way the options for models weapons is far better than the old ones. The options are there below the unit/character etc, no more having to jump between pages to get points, or look what they can have. I find having full rules seperate from army list section gives the chance to put more info/background in about units. Just my opinion though, so dont come at me shoutin'.

Khorne has ALWAYS been close combat.

>> Nope, World Eaters have always been about combat. Not every Khorne follower is a World Eater. As you said, the World Eaters were given implants, like Angron had. Most people will see Khorne followers as axe weilding lunatics, but you can shed blood without hacking someone to pieces, just not as satisfying though.
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