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Discussion Starter · #1 ·
I spend more time thinking up strange army configurations than actually playing the game. One reason is I'm a modeler, not really a player, but I need some sort of reason to buy the models I want to convert, otherwise the GF would go through the roof.

Anyway I was looking at an interesting painting technique in an old WD, and it's something I'd like to try on a new army. Added to that I saw a very fortuitious picture that gave me a wicked idea for a set of conversions.

Now I'd like to build (another) new chapter, the problem is I don't want to be left without some seriously cool main characters. Now I don't want to collect ANOTHER say, Ultramarine army, just painted in a different colour scheem.So I've come up with a plan.

To get a "main" character I was to include a Grey Knight Hero, possibly a Grand Master to get something besides an expensive normal Marine.

But I'd have to include him as an Ally because I don't want a Grey Knight army. Got one. So you throw in a little "min/maxing". Buy the parent HQ as something cheap and leave it as that. So you end up with a list looking something like :

HQ : Parent List : Captain, Bolt P, CCW
HQ : Allies : Uber squad of death - Grand Master Nemisis FW, SB, 2x Terminators TH, SS, 1x Term Psycannon.

And the rest of the list from the Parent list?

I've been looking through the Codecies and I can't find anywhere where it says the Allies can't be more expensive than the Parent HQ.

Looking at it from a "Can it be justified from a 40K fluff" point of view, well thats easy. An Uber squad of death has been dispatched by the Ordo Malleus to make sure the Marines fix a problem.

Looking at it from a modelling point of view I can give the units some very elaborate paint styles. They are like the Grey Knights, only not. There are also a myrriad of opportunities for the conversions I want to do, with the number of Combat shields and Storm Shields I can put in the force. I also get to create a "new" chapter simlpy by borrowing from the Coxed Marines, yet I can tailor make the chapter commander.

From a gamers point of view. The rank and file lack the Aegis and the Nemisis weapons, but this is traded for equipment flexibility and numbers. Drawback will be against Daemons. They get the sustained attack rule thanks to the Grey Knights, but I lack the tailor made anti daemon weapons the Daemon hunters normally field.

Would you guys play against and army that was set up like this? I do realise it has some drawbacks, but I personally think it'd make a pretty wicked army. I'm going to base this example on the standard Marines, but I'm thinking of using a Black Templar army in the final version.

KBK
 

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Discussion Starter · #5 ·
Thanks for the replies. I hadn't really thought what I'd kit the group out with, it's just a thought process at the moment.

Galahad : I do realise that the Grey Knights allow the sustained attack rule for the daemons, something my poor army will have to just suck up and deal with.

Jigplums, I don't WANT a strong army leader. I want the allied force leader to be the thorn in the enemies side. I want to spend as few points on my force commander as I possibly can. It IS a waste, but you have to be use the Parent list for the HQ according to the allies rules. I'd happily NOT have a leader at all.

But being able to field a squad of Grey Knights makes for a very fluffy chapter commander. Look my dude is a psyker, wearing very ornate armour, and armed with a force weapon. What can your chapter commander do again?

This is mainly an excuse to allow my converting and painting ideas to come through.

KBK
 
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