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Here is my entry to the roleplay hope he is alright. Any changes just ask>




Name: Abryick Moorton

Race: Breton

Age: 65 ( is this alright? I imagine with the Breton’s elvish blood they would live far longer than a human and as such this would be the prime of his life.)

Birthplace: Skingrad, Cyrodiil

Physical Appearance: Abryick has the skin of a normal Breton. He has ordered brown hair that reaches his shoulders. His face seems to be permanently covered in dirt apart from the rare occasions he manages to wash himself. His face is unscathed and untouched by the passing of time apart from three faded lines that mar the left side of his face, his reward for an unfortunate encounter with a bear. His eyes are a pale blue that borders on grey with pupils that becoming almost unseeable when he enters battle. He often wears a blue robe when not in combat and it is clear that he seems to have some affinity with this colour as he wears it whenever possible.

Religious beliefs: Like many Bretons he is not particularly religious. He has spoken to a few of the Daedra first hand and and believes that none of them are worth worshiping. He has respect for Magnus and Julianos yet none he truly worships.

Personality: Abryick is a friendly character who tries to avoid conflict wherever it is possible. He will always try defend someone who is being downtrodden as he knows too well the pain it causes. However he is often seen as silent to those that do not know him as he has trouble starting a conversation. Yet he is a very lively character amongst those he regards as friends. He is not a large drinker but does enjoy elvish wine.

Background: Abryick was born in Skingrad in 4E 107. His family where mages who had decided not to join the two guilds formed after the dissolution of the mages guild. They trained him mainly in the arts of Conjuration and Restoration and he proved an apt learner. He rarely travelled out of town and as such had very little idea of the failing empire he inhabited. However when Abryick was fifteen a summoning spell gone wrong unleashed a crazed daedroth onto the streets of Skingrad. Though it was eventually dealt with it maimed many guards and resulted in the destruction of a house. To the people that lived in Skingrad this was all the proof they needed to drastically change there opinions of the Moorton family. Under increasing pressure from the town guards Abryick and his family left Skingrad to Bruma.

Having tasted first hand the damage that magic caused the people of Bruma where not welcoming to the arrivals however Abryick’s mother and father had already decided that they would stop using magic so that they could live the rest of there life in peace. This frustrated Abryick immensely yet he still practiced in solitude (not the city) summoning imps and many other of the lesser Daedra. His control of the Daedra began to grow greater and greater. He began to converse with these Daedra and began to understand them far greater than his parents.

Eventually Abryick decided that he wanted to leave Cyrodiil and train at what he viewed as the last bastion of magic: the College of Winterhold. When he discussed this with his parents his dad remained silent but his mother raged. She forbid him to go stating that she could not see her only son fall into peril. This only convinced Abryick more and a week later he had prepared a few weeks provisions and a some pairs of clothes and left. Just before he reached the front door his farther confronted him. He told his son that he had to this or he would regret it and the father gave Abryick 2000 septims and the amulet of their line.

Luckily for Abryick there are many sell-swords in Tamriel. He hired two to escort him to the college of Winterhold and paid them 750 septims each. However the journey there was fraught with danger and only Abryick managed to stumble to Winterhold holding his ragged clothes and the amulet his father gave him. He entered the College with no troubles and began to master his chosen skills.

After five years he left the College feeling he had learned almost all he wanted to know about magic. It was the return journey that shaped Abryick. Feeling far safer than when he had joined Abryick did not buy protection, instead he walked alone. He felt safe knowing that his magic would protect him. Unfortunately the bandits that saw Abryick where well versed in fighting wizards and stalked him for a day before deciding to attack.

The first thing Abryick knew of the attack was a poisoned arrow pierce his flesh and sever his connection with magic. He was defenceless as the Bandits looted his body stealing everything he owned and left him for dead. Yet as luck would have it Abryick found a warrior, dead, buried in the snow. His magicka still gone he put on the plate armour. He picked up the great sword and vowed he would claim his amulet back.

It was weeks before he was ready. Suddenly his belief in his invulnerability had been shattered. He realised how foolish he had been for taking his life so lightly and only wearing cotton to protect it. He combined his skills in magic and the armour he was wearing and through great struggle he reclaimed he amulet. Sadly the sword that had helped him was all but shattered and most would have left it. Not Abyrick he understood that he could combine it with a summoned sword and the blade would cleave through armour.

Abyrick returned to his mother and father and lovingly returned to them for a week before he set of in search of riches and fame. He journeyed for many years before he arrived at Anvil and saw the sign at the inn.

Skills:

Conjuration
Prince of Oblivion
Daedra-kin
The Manifestation of blades
Binding blade

Two-Handed
Paladin
Deathmarch

Heavy armour
Dwemer’s Gift
Steel Flesh

Alteration
Mage Armour
Arcane senses

Restoration
Magic-bound
Bane of Undeath
Maker of Guardians
Embodiment of Life

Enchanting
Elemental touch
Twin Blessings

Equipment:

Kattermars: A shard of a sword that does no damage on its own. When coupled with a summon daedric sword spell however it gains the ability to ignore armour.

Vesira: Family heirloom it is a blue jewelled amulet that fortifies both Restoration and Conjuration that Abryick values with his life.

Ancient plate armour

Traits

Magic Resistance

Dragonskin

Quick wit: even as a young child Abryick was clever. After years on the road this wit has been sharpened to a razors edge.

Strong Honour: Abryick will not partake in events that he feels our morally wrong due to the fact that his conscience makes him feel maddeningly guilty.
 

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Terribly sorry, but I think I'll have to delay my post until the weekend, because school started and I'm very busy this week.

Captain Blackheart will be with you shortly!
 

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I would just like to note that my Jenna only seems arrogant - she's actually terrified if all this and is overcompensating
Haha, don't mind him, Jo'Ravar's just somewhat judgemental. ;)
 

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Discussion Starter #88
Sorry I haven't been posting guys...laptops playing up and college is being an evil sod
 

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Reaper of Souls
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Me if my computer can run it
 

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Me and my friends have already sorted out races,roles,names,backstories and the name of our warband which will raid farms,ambush caravans and maybe when it comes to the imperial city aid in the sieges.
 

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Reaper of Souls
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If the game works for me I might see if I can join you SOA ;)
 

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So be it.
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So apparently the update was posted. A while ago. Due to technical difficulties I will hopefully post by tomorrow. And... Just letting you all know
 

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will get posted sometime this week didnt notice the update
 

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Guys do you mind if I post last I don't believe my character would speak until he had heard all the others had to say.

Thanks
 

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Will get post up soon just got back as I was away for the weekend
 
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