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What is up with the Tyranid Codex? It was nerfed more than teh original 3rd ed one.

Broodlord - cool concept. But he removes all fleet capabilities from his retinue of genestealers. What's the point of infiltrating a unit of 'stealers if they cannot get a decent assault?

Lictors - They are too weak. THey need T5, and a 3+ armor save.

Mine clusters - why is it limited to 1-3 mines. SHould be 1-10 mines as a unit. And bio acid mines 3+2d6 for pen? this is not a realistic strength or pen possibility. Should have at least been S4 + 2d6.

Biovores - Why do they have to target the same unit? In the rules for shooting mines it states that the mines have to be placed as a cluster. They should be allowed to fire at independent targets.

Zoanthropes - Awesome model, great idea. Warp blast to kill a tank is 18" range? WTF?? It is a HS option. It needs range. Warp blast needs 36" range to kill a tank.
 

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Yeah, i do have to agree that the Nid codex was slightly nerfed from 3rd to 4th edition codices. Lictors and biovores were down-graded which is a shame as i think both are just slightly off being truely useful units. The thing with the lictor though i think is he is still really good vs some armies, for example Guard, whilst increasing his usefulness against other armies could make it REALLY too good vs those armies. It can still be a useful model though, pheromone trail is useful for anyone who plays escalation frequently, and it can sometime make a nice surprise run vs hidden tanks etc. Other than that it really does need support to get any sort of consistant results.

Biovores: Yeah they should be able to fire seperately and the small blast just isn't good enough for most of the sporemines.

Zoanthropes: Whilst there range is short they haven't changed overly much and do have there uses imo. They are a great source of synapse that starts in escalation AND are pretty tough with there 2+ save and 2 wounds. I often use 3 + 2 Carnifex's equiped for long range support.
 

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I agree, it is a great balanced codex. I have never seen the amount of varied types of lists in tourneys and otherwise for the Tyranids as I have seen with this codex, and competitive lists at that
 

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I'm not convinced its been nerfed.

I have been handed my arse by a mate of mine a couple of times recently. Three or four fex's and a tyrant are hard to take down whoever you are.
 

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I really like the Tyranid codex. I think that once the other mega codex's get toned down then the tyranid one will come into its own. IMO the problem with making a very fearsome Nid army is that the most evil options are the one's which cost the most money so people cant do!

For example. I know Skuzz has talked about somebody having enough money to do 6 units of 30 spine gaunts! 900 points of " shit im going to need more heavy bolters than *@@@*!"

Thats 180 gaunts! Thats a lot!

MarzM :mrgreen:
___________________________________________________________________________________________________________

*@@@* please insert the name of your chosen deity!
 

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wooooooooooooooooooooooooooow 180 guants... wooooooooooooooooow lol, thats alot of shooting...and chopping to cut through those... wooooooooooooooooooow
fear the pie plates though :eek:
 

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What is up with the Tyranid Codex? It was nerfed more than teh original 3rd ed one.
Clearly you haven't seen my friends 1700pt tournament list then. 5 MC's backed up by a horde of Guants and Genestealers. Not easy to beat simply because you must choose between them. Do you kill the fast movers quickly or go for the beasties before they slog across the table? I have an easier time against Iron Warriors, I shit you not.
 

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Discussion Starter #10
ehh...I just get teh feeling GW dropped teh ball designing teh codex. Unless it is an example of how all other codexes are going to be nerfed.
 

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Well, then, that's just utter paranoia. It's probably a result of keenly detecting every minor flaw in the codex, without consciously accepting any of the bonuses.
 

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Nerfed?? NERFED?!?!?!? ARE YOU KIDDING ME, no seriously, are you??.

considering 96% of all Tyranid lists I have played against are Rending bitches of doom armies consisting of (usually) 2 Tyrants, 3 Carnis, and as many Stealers as possible, the Tyranids are FAAAAAR from frelling Nerfed, there an army for power gamers who like cheap victories and don't have to think to win.
 

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:lol: Classic internet discussion. :lol:
 

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there an army for power gamers who like cheap victories and don't have to think to win.
Going on this and your posts on Warseer, is there any army you DON'T think is for power gamers who want cheap victories without having to think?

Nids are a weird army, a lot of people don't like using them and think they're a lower tier codex, however some people have been using them for a long time with devestating effect. They definitely seem to be able to compete with the big boys at tournaments, so I think Hespithe has hit the nail on the head:

Bugs are a hard core army, no doubt. No nerfage, just difficulty using them properly.
They reward inventive and good usage, but are no longer the army that they were in 3rd ed, where it all seemed to depended on if your opponent shot enough of your headlong charge straight across the table (with Synapse node gaunts :roll: ) before you chopped them up.
 

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MarzM said:
I think that once the other mega codex's get toned down then the tyranid one will come into its own. [/b]

Yep the usual internet postings......so the other MEGA armies get nerfed........Tyranids come into there own......

The cries of Tyranids are too cheesy they need toning down echo around the gaming universe !!!

And the circle goes on

:roll:
 

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anathema said:
there an army for power gamers who like cheap victories and don't have to think to win.
Going on this and your posts on Warseer, is there any army you DON'T think is for power gamers who want cheap victories without having to think?
Nope, because thats all MOST people want to do with any army they buy, make an army for a cheap win and make sure they have fun and there opponent does not, its just Tyranids are the easiest to do it with (along with Necrons)

Lots of stealers, lots of Carnis, winged Tyrants, badda bing badda boom they win in 3-4 turns easy, and don't say they don't I've fought 10 different people with lists like this, the worst I suffered was a turn 2 defeat, but thats because I was sick of this guys power gamer attitude and I threw in the towel.
 

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Stella Cadente said:
anathema said:
there an army for power gamers who like cheap victories and don't have to think to win.
Going on this and your posts on Warseer, is there any army you DON'T think is for power gamers who want cheap victories without having to think?
Nope, because thats all MOST people want to do with any army they buy, make an army for a cheap win and make sure they have fun and there opponent does not, its just Tyranids are the easiest to do it with (along with Necrons)

Lots of stealers, lots of Carnis, winged Tyrants, badda bing badda boom they win in 3-4 turns easy, and don't say they don't I've fought 10 different people with lists like this, the worst I suffered was a turn 2 defeat, but thats because I was sick of this guys power gamer attitude and I threw in the towel.
*Holds tongue re: "everyone is a powergamer"*

Tyranids the easiest army to powergame with? 3-4 turn auto-win? Are you serious? :roll: Ever played Iron Warriors?

Nids have weaknesses to exploit just like any other army. I'd rather face a stealer/carnifex army than a swarm or hybrid list any day of the week. You just have to find ways round it like every other army.
 

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I always thought that building an army in 40K to be as effective as possible through trial and error was one of the most enjoyable things. At the end of the day, your fun is your responsibility. IMO having fun in a game is down to your attitude towards the other person and his attitude towards you. Being polite and finding common ground to laugh about - regardless of the result.

I hear this "Powergamer" whinge all the time. At the end of the day if the result of the game matters to you so much that you can't have fun, even if you're beaten then how does that make you better than the guy who can write a good list and play it well? This little rant really does just come across as sour grapes and somewhat childish.

If you're being beaten by nids in 2 turns then i also suggest you need to up your game.
 
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