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Hey folks, im just getting back into the hobbie and will be playing at my FLGS a bit and most of the players have 'Nids strangely enough, so anyway i have a sort of shooty, mid range rhino equiped army. and i have about 165 points to spare for some firepower (heavy support) now i dont what to open a kettle of fish, but vs 'Nids, what would be your heavy support choice of favor out of a vindy, or pred in any config and why?
 

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As a nid player myself, I find that blast/template weapons can be devastating for normal humble gaunts. Their toughness is only 3 so it will be fairly easy to kill them, granted their save isn't as good. I've had a hammerhead submunition on a 12 model hormagaunt brood and kill them all in 1 shot. Just keep your units away from CC and just lay fire on them.
 

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It depends a lot on what else you have in your army, and what the Tyranid players favor, I think. As long as you have at least three Tactical Squads that are armed in such a way as to handle both infantry and monstrous creatures/tanks, I think you'll find that both vehicles are useful.

Before you invest in a Predator or a Vindicator, though I'd make sure your bases are covered elsewhere. Make sure you have a solid base of Tactical Squads, at least one dedicated Assault unit, and a dedicated support squad. At 2000 points, I run three Tactical Squads, two Assault Squads, and a Devastator squad, and I've found that mix offers a broad tactical flexibility which still has enough specialists to handle specific tasks.

A Predator Destructor is always a useful anti-infantry platform. Heavy bolter sponsons and a storm bolter gives you plenty of shots to sweep aside Genestealers and Hormagaunts while your Tactical Squads deal with whatever threat you deem most immediate. The Destructor lacks in the capacity to deal with monstrous creatures, however, so you'll want to make sure you've got a Devastator Squad with anti-tank weapons and/or pass out missile launchers to your Tactical Squads.

A Predator Annihilator has its place in any army, really. In this day and age, anti-armour capability is vital, and an Annihilator is easily the best anti-tank platform Space Marines can field on a point for point basis. It won't be effective against Carnifex broods since you'll at best put three wounds on the brood in a given shooting phase, which translates to wounding each model once. However, against monstrous creatures that aren't in broods, such as Hive Tyrants, Mawlocs/Trygons, Tervigons, Tyrannofexes, etc. the Annihilator is a way to put several wounds on before they get into combat. At that point, a sergeant with a power fist can finish the task at hand without too much trouble.

A Vindicator, on the other hand, is well suited to killing Warriors and similar multi-wound models. Due to the unit size of things like genestealers and gaunts, large blasts will often only catch six or seven models at most-- something a Predator can deal with equally well for fewer points. Warrior broods suffer horribly to Vindicators, since a single blast can catch a whole unit, and kill them outright on 2's. If your opponents favor Warrior broods and Shrikes as shock units or key synapse units, the Vindicator will be a better investment.
 

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It does largely depend on your how army is set up. A Vindicator isn't going to be much good if you rush into close range, for example.

Generally, Rifleman Dreads (dual TLAC), Autocannon Preds (HB or LC sponsons), and Speeders are all good ways to include cheap and versatile firepower.
 

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Go post your whole army list in the SM list forum. Knowing what else is in your army plays a big part as to what would work best.
 
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