Warhammer 40k Forum and Wargaming Forums banner

A few random SM questions.

832 Views 8 Replies 8 Participants Last post by  CLT40k
I’m new to 40k and I’m trying to put together a solid 1500 pt list. In trying to do so I had some questions pop up.(Also if this is the wrong forum to post this in let me know, general didn’t seam like the right place.)

For tactical squads their load out says they have bolter pistols. Does that mean that if I’m ever in a spot where assaulting with them is actually smart I can have them use the pistols to fire before the assault?

For 1500 pts how many Tactical Squads w/ Rhinos is enough? Right now I’m planning to field three but I’d like to drop it down to two to free up some points if possible.

I’ve read some post about how fielding a single lascannon predator is a bad idea because it’ll attract too much fire, so am I correct in assuming that they should be deployed in pairs?

For Rhinos and Fire Points, the rules say that if the Rhino moved then the squad inside has moved, does that mean that if the rhino moves then any heavy weapons, like a missile launcher, can’t fire? Also can I spilt a tactical squad into 2 combat squads and still deploy them inside the same rhino so I can split their fire?

And finally the really big question for me is, terminators vs. assault marines. Which one do you guys like better? I only have enough points left for a 5 man terminator squad or a full strength assault squad. I know terminators will always bring the hurt, but in my mind they face the challenge of actually getting close enough to an enemy to actually use those power fists of theirs to use. And so far I’ve been able to use assault marines to great effect as long as I use them wisely by making sure they get the bonus extra attack and not use them against enemy elites.

Thanks guys.
1 - 1 of 9 Posts
another thing to remember is that the two models shooting out the rhino while its moving can shoot meltaguns, plasmaguns and plasma pistols. as well as the storm bolter rhinos automatically gets. remember that when you've got three tactical squads and rhinos.

and yes assault terminators are the way to go. thunder hammers are not totally awesome. they can be handy against mech and stunning daemon princes to initiative 1, but what's really great is having a 3-4 guys with 2+3+ saves to throw wounds on and let them negate them. they are always better with a, awesome in it's own right, land raider.
1 - 1 of 9 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top