Oops, meant just to hit rolling now I can't remember how to edit the previous post
Could this mean plastic Sisters, at long last? I vaguely remember rumours of plastic Sisters in a starter box.
If that thing about crumbling is right, models are going to be dropping like fudging flies.L 7 for marines is a bit poo. Like everything else I'll have to wait to see the whole thing before I claim to rage quit and run out and buy a heap of new minis and cry myself to sleep in a fit of self loathing
The thing that you panicky folks need to keep in mind is that these guys have been building this system based on gamer feedback for some time now and have been testing things as they go.
Yes...well..this actually scares me. The loudest minority will be heard. The game will be a clone of age of sigmar with ideas coming from internet guys. Cool. Are you not scared? The same thing happened for D&D 5.0 (in a more organized fashion and with a greater intent though) and the result is honestly...well...not bad, but nothing to cheer about. Listening to the web guys is good...to a certain degree. GW stopped working and started feeding us our own ideas. Which is terrible, imo. 'cause our ideas sucks, mostly.
Crying over something like "Oh small arms fire can kill my tanks now" just seems like whining, but then again I'm a tyranid player, so small arms fire has ALWAYS been able to kill my tanks...
So suck it up, losers. :taunt:
Sucks to be Tyranid!! :laugh: i can't agree. as always before, to cure a scratch, they cause a wound. AV was a nice mechanic to keep vehicles above infantry. You needed special weapons to kill them. The problem was not AV system: it was the power creep and the proliferation of str 6+ basic weapons along the codices.
So no. They simply changed problem. before it was: "my tanks can be oneshotted", now it will be "your bolters blew my tank"... same old shit.
Plus, i hate fixed to hit in melee. this is an issue in AoS, to me. It just penalize elite armies (unless they are uber power and costly centerpieces models...) and favors spamming hordes of shitty models. Wich is good, to acertain degree.
We will see. In any case, i'll never ragequit. 3rd edition BRB are still floating around the net :wink:
They've said monstrous creatures/vehicles will lose capacity as they suffer more and more damage. Like in Age of Sigmar rules. As for the flamer doing d6 within 8" seems pretty powerful but it doesn't reduce saves. So I'm looking forward to seeing the save values for the big stuff. Though on a thematic point, filling a tank with burning promethium seems a good way to keep it from being effective.Really like the multiple damage put out by heavy weapons, it makes sense, however looking at flamers the damage output makes no sense, imagine landing a 10 man assault squad with 2 flamers in front of someone and rolling snake eyes, I think retaining the template would have made far more sense. As for taking wounds off tanks and monstrous creatures, will they lose capability as they lose wounds, I hope so.
So far I'm not panicking, but I'm beginning to fear this edition could be more dumbed down than stream lined