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You forgot something...

Taking Typhus or Necrosius in your army CAN make your Cultists from the Helcult in to Zombies if you wish. This is because both allow any cultists in your ARMY to be Zombies :). This gains them FNP and Slow and Purposeful, they also lose there guns (so something good with 2 lots of something bad). If Necro is the guy giving you the zombies though they do gain Furious Charge. They will also remain fearless regardless of if the Helbrute is alive or dead, though as Zealot is just fearless + hatred it doesn't matter.
Argument also goes with the FNP save can be taken against the shots that remove your cultists if they throw themselves in the way of shots against your helbrute (though this is a rather dodgy one) because the human shield rule says no saves allowed and the FNP rules say "this is not a saving throw and so can be used against attacks that state that ‘no saves of any kind are allowed’, for example those inflicted by Perils of the Warp."
 
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