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Discussion Starter #1
This will be my first game with CSM. Until now I've only ever played Chaos Daemons and as such have a daemon prince for an HQ and a Soul Grinder for a Defiler (I ordered a vindicator on ebay and I think I'd rather use it for this list but we'll see if it gets here in time). I'll probably be against Eldar.


HQ:
Daemon Prince w/ MoS, LoS, Wings

Troops:
7 Noise Marines w/ Blastmaster, 3 Sonic Blasters, Extra Armored Rhino, and a Champion with a Doom Siren
6 Noise Marines w/ Blastmaster and 2 Sonic Blasters

Heavy Support:
Defiler
or
Vindicator w/ Possession and Heavy Bolter (This would be a defensive weapon right?)

I guess I'd like to know how this list will do as well as what I should buy next. I'm planning on just doing Slaanesh and Nurgle atm. Note that as of right now I just have 16 Noise Marines, a Noise Champion, a Chaos Lord, and a Rhino in terms of CSM models. My Daemons could provide 2 princes, one Soul Grinder for a defiler, and a bunch of summoned greater and lesser daemons
 

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Vindicators are Offensive, to the extreme, drive them forward and Demolisher cannon.

Lash groups together into a huddle, bringing them forward as much as you can, then Stick Vindicator Pie-Plates on them.
 

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Discussion Starter #3
hmm, doesn't look like I'm going to get the Vindicator in time so I'll have to use the defiler. Should I keep his armaments at default or replace some stuff with close combat weapons?

Also, would I be better off with the Noise Champion with a Doom Siren or adding another Noise marine to the squad of six and throw in some more Sonic Blasters?
 

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for the squad of 6, get them a rhino
and no a heavy bolter isnt a defencive weapon (must be S4 or lower)

hmm... slaanesh and Nurgle you say?
Lash prince is ok, well rounded for any army really, just be careful about were he stands, alturnatly you could use a Slaanesh Lord with Blissgiver which would also be effective as he could hide out in a squad

Noice marines look good, though i think Slaanesh's number is 6?, also both need to be in rhino's dont bother with EA on their rhinos

Defiler is ok, it kinda suits Slaanesh due to fleet, and its a beats in CC, replace all its wepaons but the battle cannon with DCCW's

TBH i wouldnt use a Vindi untill you get some nurgle into your army since its pretty unfluffy and its going to be a big target for Fire dragons and so on


Things i would suggest are a Squad of Slaanesh Raptors, now Raptors arnt really that great in combat (you wanna run a squad of 7-8 with a Twin LC champ) but they have the advantage of very fast movement and being I5, that means that even though they arnt the best comabt unit they will strike first against most things in the game, and take less wounds because there are less things to strike back :3, of corse that is completely up to you

for this point level your army seems solid, though i would use the Vindi points for another squad of Noise marines or some Slaanesh raptors (possibly even a Slaanesh lord with Blissgiver if you wanna run one of your Noice marine squads for CC) Happy hunting :3

BLOOD FOR THE BLOOD GOD!
 

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Keep your Defiler as 4x DCCW; If you fire the Battlecannon (which you will) you can't fire anything else, but you can still move. So just keep moving it forward, battlecannon->troops until you can fleet assault something.

Not a very slaanesh-like tactic, more Khorne, but frankly it's the best way to use Defilers.
 

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defo look in to more defilers and dp s so you can lash squads together and pie plate them vindicators are good to just have to keep them moving and defanatly get more plague marines
 

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Discussion Starter #7
Well I got beat kind of badly. I'm going to chalk it up to not understanding how the army works very well though, just to make myself feel better.

Since my main army is Daemons I'm really not good at knowing how to use ranged weapons other than assault type. I was trying to take out his wave serpent with my blast masters for half the game, which in hindsight was a huge waste of the firepower that the rest of the noise marines had, and even after 4 penetrating shots throughout the game never managed to so much as destroy a weapon. All the while I was losing 2 or so marines per turn to his scouts and every other turn he'd dump his dire avengers and farseer out of the wave serpent and use blade storm and some other stuff to shoot up my models.

Luckily we had a lot of time after the game so we played a 2000 point game, with me using my Daemons instead, and after tabling him I felt a little less crappy about my CSM loss.
 

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You need to rethink your tactics a little;

In my opinion noise marines are soley anti-infantry, the blastmaster is mostly used if they get in a tight spot (trapped with termies) or to make an easy kill or two, the noise marines should move into 24 inches with assault 2 then unleash hell with heavy 3 and a bit of doom siren. Rhinos are nearly mandatory in this squad as it gets them within 24inches quicker and allows the blastmaster or doom siren to fire out.

The Dp is okay (i would have gone for sorcerer with MoT (who cares about slaanesh theme) Gift and maybe termie armour, this build gives you two chances turning an enemy into spawn and is decent in CC), although everybody seems to take that build, how about warptime? great on Eldar (every kill counts) especially if he tries to bog you with guardians. MoS is probably the best mark for a DP as the tougness is, well meh (he's already tough enough), the extra psychic power is of no use and khorne gives him no psychic power at all!!!

On the defliver v.s Vindicator thing go for the defiler definetly, you will obiously need something for CC and once the Vindicator looses its weapon it becomes a waist of points. The defiler is much better as it can tear up in melee and in range, like so on and such said earlier give it 4 DCCW and the B-Cannon.

Cheers
 

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I know situations like that croc, Where your stuck shooting something, knowing that its a waste of time, but nothing else to do... :|

I constantly get people shoving dreadnoughts up my ass, moving them in to intercept Khorne Berserkers.... meaning i either charge them, and pray for those 6's with Krak... Or if i dont charge, and move to the side, i'm going the wrong way :|

So the problem is there, and you need to solve it, And i solved it by taking meltabombs.

So just think;
•What is the problem
•What can i do about it
-Including different weapon arrangements
-Different deployment
-Maybe even a new strategy all together.

Good Warring :wild:
 
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