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5000 points of DE

2036 Views 20 Replies 7 Participants Last post by  H0RRIDF0RM
Here we go, my project to have finished by Xmas.

Characters: 1250

-Malekith = 600 (in Black guard)
-Master w/BSB Hydra banner, Heavy armour and Sea dragon Cloak = 188 (in Black guard)
-Master w/Ring of Darkness, Heavy armour, Sea dragon cloak and Great weapon = 132 (In black guard)
-Supreme Sorceress w/Darkstar Cloak, Pendant of Khaeleth, extra level, Dark Pegasus = 330

Core:1600

40 Dark Elf Warriors w/Full command and Shields = 295
40 Dark Elf Warriors w/Full command and Shields = 295
10 Repeater Crossbowmen = 100
10 Repeater Crossbowmen = 100
10 Repeater Crossbowmen = 100
5 Harpies = 55
5 Harpies = 55
20 Black Ark Corsairs w/Full command and Handbows = 225
20 Black Ark Corsairs w/Full command and Handbows = 225
Assassain w/Manebane, Cry of war and Rune of Khaine = 150 (in Black guard)

Special: 1253

8 Cold one Knights w/Full command, Null Talisman and Standard of the Slaughter = 306
8 Cold one Knights w/Full command = 226
20 Black Guard including Full command, Banner of Hag graef and Kouran - 391
3 Cold one Chariots = 300

Rare: 900

Hydra = 175
Hydra = 175
Hydra = 175
Hydra = 175
2 Repeater Bolt throwers = 200

TOTAL = 5003

Thoughts? is it even a legal army? general help?

Do I have enough magic protection and casting power? I've got 2 lvl 4s, one of whom has +1 power dice/Dispel Dice and the other +1 power dice. And both have the 'Power of Darkness' spell, potentially adding another 8 power dice.

Should I drop

thanks in advance
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For characters, obviously you're running a theme list, so Malekith is good as is. Give the Supreme Sorceress the Sacrificial Dagger instead and stick her in one of the big units of Warriors, perhaps giving her the Lore of Shadow. This should have you magic phase down. As for the Battle-Standard, no. Just no. The Black-Guard hardly gain any benefit for all the points spent on the Hyda Banner, far better to make him harder to kill. Perhaps the Whip of Agony and the Dawn-Stone?

As a whole, you seem to be relying a *lot* on the Black-Guard, and even with the upgrades you've given them, they'll be very fragile. Consider spreading around some of the character love to other units.

The Core is quite solid, but the Assassin is probably not that good investment. I'd consider dropping him. As well, the Corsairs might benefit from splitting up, perhaps into a 20-man AHW/SSS unit and two RHB units, or simply 4 RHB units.

For Specials, you have fairly good sized units, but I'd use some of the freed up points from the previous stuff to buff the Cold One Knights. As well, Banner of Hag Graef is a terrible choice for Black-Guard, as they barely get any benefit from it. Move it to one of the Cold One Knights units.

Rare is solid, though Bolt Throwers are iffy when you have this much S6 and stuff running around.
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Looking better, but still a couple nitpicks. First, I think that the cap for identical Rares is 4, so no fifth Hydra, next, you can't have more than one arcane item on the Sorceress, so that build is illegal, and finally, Dance of Doom is the 5+ ward save correct? It's redundant. Cauldron gives her a 4+.

Kouran probably is a bit of a better investment with Malekith in there, as they'll be focusing on him, so the last thing to change is the Standard of Slaughter on your Cold One Knights. D3 extra combat res on the charge won't really matter, because the enemy will either be stubborn, or you won't need the extra combat res. Look through the core rulebook. There's banners that let you reroll first failed leadership (Stupidity-be-gone for 5 points!), one more movement which is always useful, and a variety of other things.
just to reiterate from the tactics page non of the characters can go in the black gaurd unit if kouran is presant in the unit
Why? Kouran functions as a champion, so even if there's a rule for only one character per unit, something I can't recall, there still can be a guy in there.
Characters: 1240
Dreadlord w/Whip of Agony, Ring of Darkness, Pendant of Kaeleth, Heavy armour, Shield and Sea dragon Cloak = 255 (leads BG w/ BoM)
Good build. I'd watch out for sniper spells though, as they'll go straight through the Pendant.
Supreme Sorceress w/Sacrificial Dagger, Seal of Ghrond, 2 Power stones, Extra level and Lore of Metal = 355 (Leads a spearman unit)
Are Power Stones still able to be taken in multiples and while you have another Arcane Item? Regardless, I'd put some protection on her.
Supreme Sorceress w/Darkstar Cloak, 2 Null Talismans, 2 Power stones, Dark pegasus, Extra level and Lore of Dark magic = 405
If she's on a pegasus, she's gonna need some protection. Pendant of Khaeleth would be quite good here.
Death Hag w/BSB and Cauldron of Blood = 225

Core: 1400
40 Dark Elf Warriors w/Full command and Shields = 295
40 Dark Elf Warriors w/Full command and Shields = 295
20 Crossbowmen = 200
20 Crossbowmen = 200
24 Corsairs w/Full command and Sea Serpent Banner = 290
5 Harpies = 55
5 Harpies = 55
Assassain w/Manbane, Cry of War, additional Hand weapon and Rending Stars = 161 (hidden the Shades)
I'd say to get rid of Cry of War. It doesn't do much at all. Otherwise, your core looks good.

Special: 1450
10 Cold one Knights w/Full command, Ring of Hotek and Standard of Hag Graef = 370
10 Shades w/Great weapons and Light armour = 190
20 Black Guard w/Full command, Crimson Death and banner of Murder = 345
20 Black Guard w/Full command, Gem of Nightmares and Standard of the Slaughter = 345
2 Cold one Chariots = 200
With the nerf to the Ring of Hotek, I'd say to change the loadout on your champion. Sword of Might/Battle combined with Ironcurse Icon or Gooluck Stone are good items. Get rid of Great Weapons and Light Armor for Shades, give them additional hand weapons. Second Black-Guard unit has a poor setup. Since they have the points-allowance for magical banners, give the second unit Armor-Piercing from the core rulebook. Consider getting rid of Gem of Nightmares, it doesn't do much.

Rare: 900
Hydra = 175
Hydra = 175
Hydra = 175
Hydra = 175
2 Repeater Bolt throwers = 200

Total: 4990

What about now?

Dreadlord is designed for challenges, Str5 with the armour modifiers with the Ring and Pendant for protection.
Sorceress 1 is a lore of metal power house.
Sorceress 2 I'm unsure on, she's designed to disrupt, but if she can get off a black horror, with power stones and the DS cloak, alongside Power of darkness, she can hopefully cripple a big unit.

Banner of Murder BG go with with Dreadlord flanked by a hydra, designed for fighting heavy infantry.
Standard of the Slaughter BG alongside gem of nightmares are designed for defeating hordes, hopefully causing a devestating charge. Then, although it's not much, causing fear for a turn.
Frenzied Corsairs go on one flank. 2 Chariots on the other.
Thoughts in purple. Your list is starting to look a lot better though!
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Hmm, taking into account my characters...what do you think I should do about protection.

As I only have 1 pendant, and the black amulet is expensive.

So what should I do?

re-write my entire magic items if you need too.
There are plenty of good protection items from the core rulebook. For your Dreadlord, I'd use the Armor of Eternal Servitude to be able to keep your other magical items, and for the Peggie Sorc, I'd give her the Pendant of Khaeleth. It saves you from a good deal of miscasts, and warmachines will generally just not hurt her. Combined with Dark Lore to get Soul Stealer and 6 wounds, she won't be dying very soon. Protection isn't quite as necessary for the other Sorceress, but Talisman of Preservation would be ideal.

Note however, with your general that this will make him sort of vulnerable because he'll have only a 3+/2++. If you put him on a Cold One, he can go into the Cold One Knights unit and do just as good.
How're we feeling about 2 units of BG? I did look at executioners, but for the tiny amount of points it is between a BG and one of them I figured more BG would be better.
With Cold One Knights and Lore of Metal, you don't really need the high strength attacks they'll put out.

What do we think about the Pegasus sorceress? Is she worth it?
As a Supreme Sorceress, it's a bit iffy. You're spending a lot of points on spells she might not even be able to use, especially with one Sorceress having the Lore of Metal. Consider downgrading to a regular Sorc, but the loss of the positives to cast is a downside to this approach. Also consider the Lore of Death to snipe out characters, especially if you downgrade. If your Sorceress kills even one character, she's usually done her job.

I'm happy with the Core and Rare.

I have a vague Idea on what to do with the Characters equipment, but would like to see you both in agreement on what they should carry :)

Thanks alot btw, means much.
Both of the builds we suggested are good routes. There are lots of good places to put your Dreadlord in this large a list, and many of these good choices. You'll just have to decide based on the models you like, and your playstyle. :)
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