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Discussion Starter · #1 ·
Warboss w/ Big Choppa, Shoota/Scorcha, 'eavy Armour, Squig
90

10 Sluggas; Nob w/ PK, Big Shoota, Truk
130

3 x Dethkopta w/ RokkitLauncha
135

20 ???? w/ Nob + Big shoota + RokkitLauncha.
145

500


Do I give the footsloggers shootas to spray a bit around against mobile enemies or do I just give them sluggas and hope to Waaaagh them into CC as quickly as poss?

Thanks guys.
 

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Tough one. My personal choice is shootas but sluggas are not bad either. You lost the extra attack with the shootas but the Str. 5 is great for dropping marines.

My only thing would be either take two big shootas or two rokkits and since your Nob doesn't have a PK to deal with vehicles I would go with rokkits.
 

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^ What he said ^
 

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Shootas are better in late game.

Personally i like Sluggas on foot more than Shootas.
You want to be running every turn, and then Waaagh to get into close combat. This means you cant shoot anyway, and you lose an attack taking Shootas.

However, late in the game it means they can sit on an objective in cover and shoot with more dakka and better range while getting a 4+ cover save.

Its a matter of personal preference really.
Early in the game it makes no difference, as you will be running anyway.
Mid game, Sluggas are better as they can run (fleet with Waaagh) and still have 4 attacks compared to the Shootas 3.
Late game, Shootas are better purely for objective holding.

If your going to take Sluggas, dont take any weapon upgrades, just the Nob with PK and BP.
If your going to take Shootas, then take as many Big Shootas as you can, plus the mandatory Nob with PK and BP.
 

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Discussion Starter · #5 ·
Thanks very much for your help guys.

I will take the Big Shoota off the Trukk Sluggas and give the 20 Ork squad 2 RL.

I may just buy some AoBR slugga orks and use them as such and then as proxy shootas and see which works best for me.

I could split it into 10 of each, but lose mob rule benefits. Not worth it?
 

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is that all the troops u got i manage to get 55 boyz in a list
 

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Discussion Starter · #7 ·
Well done.
 

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Id pass on the RL's.
They rarely ever hit, and if your shooting at a vehicle then you are wasting your slugga/shoota shots.
Always give them Big Shootas, and keep the RL's for things like Deffkoptas or Warbuggies.
 

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Discussion Starter · #9 ·
Okay. Think my costings may have been wrong 1st time. Rejigged a little I now have:

HQ:
Warboss w/ Big Choppa, Shoota/Scorcha, 'eavy Armour, Cybork Body, Squig
100

TROOPS:
10 Slugga Boyz inc. Nob w/ PK and bosspole, Trukk w/ Red Paint Job
135

20 Shoota Boyz inc. Nob w/ PK and bosspole, 2 Big Shootas,
165

2 Dethkoptas w/ RL
90

490 points.

can always waste the 10 points on boarding plank etc. Or take back the bosspole from the trukk mob and buy 2 more Shootas and an ammo runt. Or take the RPJ, Cybork AND the boss pole and buy 5 more Shootas.

Thoughts? Thanks guys.
 

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Okay. Think my costings may have been wrong 1st time. Rejigged a little I now have:

HQ:
Warboss w/ Big Choppa, Shoota/Scorcha, 'eavy Armour, Cybork Body, Squig
100
The Big Choppa does not ignore armour saves. You really need a Power Klaw on him. If your desperate on points then consider dropping the squig. The rest of his upgrades are good.

TROOPS:
10 Slugga Boyz inc. Nob w/ PK and bosspole, Trukk w/ Red Paint Job
135
Id try and get this squad up to 12 models, or 11 plus the Warboss.

20 Shoota Boyz inc. Nob w/ PK and bosspole, 2 Big Shootas,
165
Looks ok. Id consider giving them a Trukk though.

2 Dethkoptas w/ RL
90
Looks ok. Be sure to put them in seperate units.

490 points.

can always waste the 10 points on boarding plank etc. Or take back the bosspole from the trukk mob and buy 2 more Shootas and an ammo runt. Or take the RPJ, Cybork AND the boss pole and buy 5 more Shootas.

Thoughts? Thanks guys.
Messages above.
 

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he cant get more boyz there in a trukk and the trukk only transports 10
 
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