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Discussion Starter #1 (Edited)
So I'm fed up trying to meet with the guy I'm used to playing with (he's kind of an ass anyway, brought a Wraithknight and Eldrad on a 1,250 point list and gets sore if something doesn't go his way), so I'm getting involved with the local crowd. There's a weekly meet up where they play Combat Patrol with a 500 point limit. I'm under the assumption that Combat Patrol has different force organization than standard 40k, so correct me if I did something wrong haha

As for how this list is supposed to work, I'm trying for something else than I'm used to, as much dakka as I can fit!

:troops: TROOPS
Infantry Platoon (210pts)
Heavy Weapons Squad (80pts)
3x Autocannon
Infantry Squad (50pts)
Infantry Squad (50pts)
Platoon Command Squad (30pts)

Infantry Platoon (210pts)
Heavy Weapons Squad (80pts)
3x Autocannon
Infantry Squad (50pts)
Infantry Squad (50pts)
Platoon Command Squad (30pts)

:fa: FAST ATTACK
Scout Sentinel Squadron (80pts)
2x Autocannon

Grand total, 500 points
 

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I propose shifting your autocannons around a bit to protect them. Also the addition of some special weapons to up your dakka rating ;).

PCS: 4 grenade launchers - 50
Infantry: autocannon, grenade launcher - 65
Infantry: autocannon, grenade launcher - 65

PCS: 4 grenade launchers - 50
Infantry: flamer - 55
Infantry: flamer - 55

2 Sentinels: autocannons - 80
2 Sentinels: autocannons - 80
 

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For popping armor! With enough lasguns and grenade launchers you can take down any infantry. Heavy bolters would be redundant compared to the autocannons which help fill a gap (tank hunting) in the list.
 
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