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40k VS Star Wars

  • Tie.

    Votes: 2 2.2%
  • Star Wars barley.

    Votes: 4 4.4%
  • Star Wars badly

    Votes: 12 13.3%
  • 40k barley

    Votes: 14 15.6%
  • 40k badly

    Votes: 58 64.4%
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As soon as Jedi are involved all hope for 40k flies out the window
Uh...no









Jango Fett beats several of them to death with a rock and his bare hands. The Jedi attacking him are all armed with lightsabres and try to swarm him (hardly honourable). Imagine if that were a fully armed and armoured Astartes instead of Jango.

Jedi are also massacred by Clone Troopers during Order 66:
 

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I only named two of the races/groups that have space faring fleets. There are numerous more that could be included. I'm not discussing comics, books, etc. This is actual in game statistics, not the crap from the movies or whatnot.

40K:
Guardsmen
Strength and Toughness 3

Astartes
Strength and Toughness 4 (In Power Armour)

Lasgun/Boltgun/Heavy Bolter/Assault Cannon/Plasma/Krak Missile/Lascannon
Strength 3/4/5/6/7/8/9

Star Wars:
Stormtrooper(average human pcs would be 3D)
Strength 2D (covers both)

Wookiees/Coynites/Gamorreans(the list could go on and on)
Strength 5D

Hold-Out Blaster/Blaster/Heavy Blaster/Heavy Blaster Rifle/E-Web Repeating Blaster
Strength 3D/4D/5D/6D/8D

Combat Knife/Vibro-Axe/Force-Axe
Strength+1D/Strength+3D+1/Strength+4D

The only valid point that scale brings is that the 40k universe is more widely known. If needed, I can search through all my old SW:RPG books and start listing everything Star Wars has available, but frankly I don't think anyone will have a change of opinion.
 

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Couple fun facts for Star Wars:
The 'Known Galaxy' included millions of member systems and countless more colonies, protectorates, and governorships. This is just what the Empire controlled. This included over 100 million stars in an area of space over 100,000 light years: much of it unexplored and unknown. There are millions more of worlds that aren't on logs that are nonetheless inhabited.

The number of alien civilizations in the 'Known Galaxy' is staggering, just a list of alien species would fill scores of datascreens. Consider the diversity of human cultures, languages, and perspectives...and remember that alien species are just as varied.

A few populations:
Bespin(Cloud City's planet): 6 Billion
Coruscant: 650 Billion(Palpatine's reign), 1 Trillion(Old Republic)
Tatooine: ~80,000

The following is a list of regions within the 'Known Galaxy':
Core Worlds(among the most densely populated)
The Colonies(very heavily populated)
Inner Rim Planets(very heavily populated prior to Palpatine, major population drain during final years of Imperial rule)
Expansion Region(heavy industry)
Mid-Rim(vast tracts remain unexplored)
Centrality(pleasure palaces and vacation resorts)
Corporate Sector(tens of thousands of stars, produces metals and technologies)
Deep Core(densely packed stars)
Hapan Cluster(63 worlds, extremely militant, lagging behind in technology)
Hutt Space
Outer Rim Territories(immense area, last bastion of civilization - Tatooine is here)
Wild Space(the fringe of the 'Known Galaxy')
Unknown Regions(everything further on)

Each of the above regions were divided into numerous sectors. Imperial fleets would be assigned to sectors.

Wookiees can enter a 'Berzerkers Rage' and have large, retractable climbing claws. Using them in combat is dishonorable and will result in other members of the species hunting them.

Travelling directly from Dagobah to Lianna takes 31 days 15 hours at x1 hyperdrive. Dagobah to Dantooine is only 1d8h, and Dantooine to Lianna is 19h. Knowing the trade routes and not following the direct route can sometimes be quicker.

The ISD I only carried 9,700 troops, the amount required for a garrison and Stormtrooper division. The cargo holds could carry 36,000 metric tons.
 

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I'll see your Catachan Devil or Barking Toad and raise you a Duinuogwuin (Star Dragon).

Coynites are a honour bound martial race that could be played by players.

I'll concede the ground battle to 40k, but space superiority would belongs to Star Wars. Not overly one sided, but they would win eventually. A single Star Destroyer could institute Base-Delta-Zero in leave in a matter of minutes on any planet. Alternatively, a few well placed Gravity Wells would instantly destroy any number of reinforcements coming.

The Imperial Fleet(during Palpatine's reign) had 25,000+ Star Destroyers (mix of ISD I-III) - 72-96 fighters, 50 walkers each; Millions of support craft, and a few Super Star Destroyers(a couple with Super Lasers), plus a Death Star. The Hapan Armada was only slightly less numerous, and a Hapan Battle Dragon was just under an ISD I in effectiveness. Add in the Emperor's Force Storm, the ability to transfer his life to any of his clones, the martial prowess of the Sovereign Guard, etc.
Gasp! You mean an entire empire had 25k star destroyers, om, I would be willing to bet a single sector out numbers that by 25k^shitload.

You can't really be sure IF SW weapons are more powerful than 40k, you are going on the assumption that the STs armor is equal to IG, ok lets look at Endor, the [email protected]#@ers got killed with arrows, @##@$ing ARROWS, I'd say they have SV of 6+, the only seemingly useful part of the armor is that it's self contained, you don't need spec gear to survive in hostile env. So you can assume their weapons ap is 6, and well lets just look at IG their armor, which is one of the worst 'armor', I mean actual made armor not natural or cobbled together bits of metal. Vs any 40k spec you can just completly ignore SVs when it comes to ranged combat.
 

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I only named two of the races/groups that have space faring fleets. There are numerous more that could be included. I'm not discussing comics, books, etc. This is actual in game statistics, not the crap from the movies or whatnot.

40K:
Guardsmen
Strength and Toughness 3

Astartes
Strength and Toughness 4 (In Power Armour)

Lasgun/Boltgun/Heavy Bolter/Assault Cannon/Plasma/Krak Missile/Lascannon
Strength 3/4/5/6/7/8/9

Star Wars:
Stormtrooper(average human pcs would be 3D)
Strength 2D (covers both)

Wookiees/Coynites/Gamorreans(the list could go on and on)
Strength 5D

Hold-Out Blaster/Blaster/Heavy Blaster/Heavy Blaster Rifle/E-Web Repeating Blaster
Strength 3D/4D/5D/6D/8D

Combat Knife/Vibro-Axe/Force-Axe
Strength+1D/Strength+3D+1/Strength+4D

The only valid point that scale brings is that the 40k universe is more widely known. If needed, I can search through all my old SW:RPG books and start listing everything Star Wars has available, but frankly I don't think anyone will have a change of opinion.
When bringing stats into the equation, remember that Flyers can travel 36" in 1 turn, ahich IIRC is about 6 seconds, so 6" a second. A marine is about 8ft tall and 1.5 inches high, so 32 ft is around 6". So, Flyers therefore that means that flyers move at 20,000ft an hour, or in other words, 6km/hour.

Gf stats.

Invalid comparison.



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Stormtroopers called killed with arrows, but my guardsman killed a pair of terminators in close combat once. I guess they don't have a 2+ save after all. I mean, he was a regular guard, they were terminators with big shiny shields and massive hammers. If a regular human can do that, I don't think it is farfetched to think Stormtroopers failed a few Svs against arrows. It would most likely be 5+ armour. I would say Ewok Arrows don't have an AP value.

Bespin mined Tibanna Gas, the primary component in the manufacturer of power cells, 'ammo' for blasters, the basis of all ranged weaponry. The population was 6 billion. This was a 'small' enough outpost, that the Empire wasn't concerned with them.

25,000 Imperator/I]-class Star Destroyers. That doesn't include Victory-class SDs, Venator-class SDs, Dreadnought-class Heavy Cruisers, Interdictor-class Cruisers, Nebulon-B Frigates, Bulk Cruisers, Space Defense Platforms, Strike Cruisers, Gunships, Battlecruisers, Light Cruisers, or Corvettes. All of those were easier to build, and in many cases, much more common to find.

You mean an entire game of 40K only lasts 10-14 seconds in real time, and people can walk 32' in one second while reliably shooting their targets.

I think people are biasing their Star Wars opinions off the movies. Most moderately powerful Dark Jedi could reliably wipe out a Space Marine chapter, including its Librarians, with only a little prep work. The Emperor(Star Wars) could destroy Terra and the majority of its defense network from across the galaxy while sipping his iced tea from a recliner.

This is perhaps the single most destructive Force power known. It allows the Jedi to twist the space-time continuum to create vast storms of Force. The power also allows limited control of these storms. Capable of creating annihilating vortices, the storms can swallow whole fleets of spaceships or tear the surfaces off worlds.

Use of this power requires the focusing of hate and anger to an almost palpable degree and there is considerable danger. Some are able to create Force storms, but fail at harnessing what they have foolishly unleashed. Often, those who fail to control the storm are themselves consumed and destroyed. If the Force-user is destroyed the storm dissipates within minutes.

When a Jedi attempts to create a Force storm, he must determine the diameter and the amount of damage (the damage dice are capital scale). If the Jedi fails any of the rolls, the storm is summoned with the desired damage, but it attempts to consume the summoner.
 

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Spanner in the works...
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I have three points to make:
1. You can't keep switching between tabletop and fluff. Pick one and stick to it - the parallels don't work if you try to establish facts by comparing tabletop to reality. Otherwise Astartes clearly wouldn't fit into their Rhinos.
2. The movies are the most canon thing for Star Wars, as it is what the entire setting is based on. Everything else came later - thus you can't blame people for basing their opinion on the films, as at least on a non-SW forum, that's all people have seen.
3.
I think people are biasing their Star Wars opinions off the movies. Most moderately powerful Dark Jedi could reliably wipe out a Space Marine chapter, including its Librarians, with only a little prep work. The Emperor(Star Wars) could destroy Terra and the majority of its defense network from across the galaxy while sipping his iced tea from a recliner.

This is perhaps the single most destructive Force power known. It allows the Jedi to twist the space-time continuum to create vast storms of Force. The power also allows limited control of these storms. Capable of creating annihilating vortices, the storms can swallow whole fleets of spaceships or tear the surfaces off worlds.

Use of this power requires the focusing of hate and anger to an almost palpable degree and there is considerable danger. Some are able to create Force storms, but fail at harnessing what they have foolishly unleashed. Often, those who fail to control the storm are themselves consumed and destroyed. If the Force-user is destroyed the storm dissipates within minutes.

When a Jedi attempts to create a Force storm, he must determine the diameter and the amount of damage (the damage dice are capital scale). If the Jedi fails any of the rolls, the storm is summoned with the desired damage, but it attempts to consume the summoner.
Now we are just getting into the faintly ridiculous. Both universes have their own retardedly OP characters and descriptions that vary depending on author etc. To counter this fantastical claim (once again, you're restricting your argument to the Imperium), how would said uber-Sith counter for example, the Chaos Gods? How would they even cope with the Warp? For every nugget of OP gold you pull out of the SW universe, there is an equally OP one in the 40K universe. The Chaos Gods can create Warp Storms at a whim, and we haven't even seen a glimpse of their true power in the material universe yet as they're too concerned with the Great Game. If they decided to fight in this hypothetical war against the Force, who knows what they could do?

Please don't pull the one-sided argument. I get it - both sides has fanboys (myself included). It doesn't strengthen your argument to a) ignore whole factors of the opposition, and b) just pull out the "we have OP shit so we win" card. I understand that you may think the same of me and others with the whole ignoring things, but that's simply because we don't know the entire Star Wars fluff, whereas I'm pretty sure you have a decent grasp of the 40k universe.
 

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Stormtroopers called killed with arrows, but my guardsman killed a pair of terminators in close combat once. I guess they don't have a 2+ save after all. I mean, he was a regular guard, they were terminators with big shiny shields and massive hammers. If a regular human can do that, I don't think it is farfetched to think Stormtroopers failed a few Svs against arrows. It would most likely be 5+ armour. I would say Ewok Arrows don't have an AP value.
Ok a few thinks terminator armor as chinks and it gets weak, it's not like a few STs got killed by arrows it was an entire planets worth and by that logic ST's save is SV -
 

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Light sabers and blasters cauterize wounds, whereas bolters pierce armor and detonate inside you, and power fists make your light saber technique laughably irrelevant.

AT-ATs are comically bad (judging by Hoth anyway because I don't read Star Wars books) and an assault marine squad could just melta its feet, underside and back--Skywalker style, minus the lightsaber.

AT-STs... Dreadnoughts do it better.

Do I even have to explain Ewoks?

But Star Wars does have Han Solo...

So with that in mind, 40K wins. Barely.
 

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Spanner, my apologies. I've been a long time player of the Star Wars RPG, and am a fanboy. I've played the Dark Jedi in an RPG club that just what I described. I eventually retired him because it was to over powered in the setting, but my character operated in an area that did not have a lot of Jedi. I could count on one hand the Jedi throughout the whole club that were more powerful. But it does work both ways. Librarians instantly killing every Jedi they see. Boltguns being uberly more lethal. Star Wars armour being crappy because some mini bears killed cannon fodder wearing some. As you said, both sides are guilty of it.

Being a Chaos player, I don't know how the Gods would react. A part of me thinks Tzeentch would instantly offer Palpatine Daemonic Ascension, considering his proficiency in scheming and plotting. Of course, that would be like booning Abaddon into a Daemon Prince.

You did hit the metaphorical nail on the head though. I know a fair amount of 40K, but a whole lot of Star Wars. Even with the super Jedi powers, the majority couldn't sustain their use through a campaign. Star Wars would lose the ground fight, I've said it before. There are not enough Jedi to outlast the 40K on the ground, and I know of nothing to combat the Titans. Space would eventually belong to Star Wars, though, and once that happened, the ground battle would no longer matter. Base-Delta-Zero = Exterminatus. Reliable FTL travel. Instant communication across the galaxy. The ability to destroy entire fleets at a time coming for reinforcements. I believe Star Wars has the edge in manufacturing power. If 40K didn't destroy key installations, Star Wars would out produce them. One killed Space Marine that they got their hands on...

Purpose is the biggest difference. Star Wars is set in the 'Known Galaxy' and is primarily the Empire or one of the Republics. I imagine that had the Emperor of Man not fallen during the Heresy, the two might be much more similar. Both Emperor's don't particularly like aliens/xenos and have no problem wiping them out. Instead, 40K is ravaged by open war, where Star Wars isn't.
 

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As far as the space superiority thing goes...we're even comparing two different versions of FTL travel.

Is SW invading 40k? If so, how do they deal with travel in the warp? Do their lightspeed drives still work in a universe that coincides with the warp?

If 40k is invading SW, how the hell can they even go FTL without the warp or astronomicon?

How the hell does any of this even make sense? How do we know, since Star Wars is set a long time ago in a galaxy far far away, that they aren't.....THE SAME EMPEROR?!?!?!

Plot twist.
 

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Spanner, my apologies.
No need. :)

I've been a long time player of the Star Wars RPG, and am a fanboy. I've played the Dark Jedi in an RPG club that just what I described. I eventually retired him because it was to over powered in the setting, but my character operated in an area that did not have a lot of Jedi. I could count on one hand the Jedi throughout the whole club that were more powerful. But it does work both ways. Librarians instantly killing every Jedi they see. Boltguns being uberly more lethal. Star Wars armour being crappy because some mini bears killed cannon fodder wearing some. As you said, both sides are guilty of it.
Precisely. Damn these versus debates - they bring out the worst.

Being a Chaos player, I don't know how the Gods would react. A part of me thinks Tzeentch would instantly offer Palpatine Daemonic Ascension, considering his proficiency in scheming and plotting. Of course, that would be like booning Abaddon into a Daemon Prince.
I suppose that's again part of the discussion. Does Star Wars have any god-like entities that compare to the Chaos Gods? Or for that matter the C'Tan at the height of their powers? Or the Eldar gods before the fall?

You did hit the metaphorical nail on the head though. I know a fair amount of 40K, but a whole lot of Star Wars. Even with the super Jedi powers, the majority couldn't sustain their use through a campaign. Star Wars would lose the ground fight, I've said it before. There are not enough Jedi to outlast the 40K on the ground, and I know of nothing to combat the Titans. Space would eventually belong to Star Wars, though, and once that happened, the ground battle would no longer matter. Base-Delta-Zero = Exterminatus. Reliable FTL travel. Instant communication across the galaxy. The ability to destroy entire fleets at a time coming for reinforcements. I believe Star Wars has the edge in manufacturing power. If 40K didn't destroy key installations, Star Wars would out produce them. One killed Space Marine that they got their hands on...
I'm still not sold on the space superiority thing, but I guess we have to look at what ntaw said with the whole setting. If it was in the 40k universe then the Star Wars fleets would be torn apart by warp storms and Daemon incursions. However if it were the inverse, then there would be no access to warp travel etc, which bones all 40k races except pretty much Tau.

Purpose is the biggest difference. Star Wars is set in the 'Known Galaxy' and is primarily the Empire or one of the Republics. I imagine that had the Emperor of Man not fallen during the Heresy, the two might be much more similar. Both Emperor's don't particularly like aliens/xenos and have no problem wiping them out. Instead, 40K is ravaged by open war, where Star Wars isn't.
Indeed. I think the whole galaxy constantly at war factor in 40k does give it that edge in the sense that there are always worlds to recruit from (or Hive Fleets to spawn from etc), whereas much of the Star Wars galaxy depends upon clone production. Also, I saw you mention that minor world consisting of ~6bn (and that was a small world). Compare that to Cadia - 850,000,000 (lexicanum). And that's one planet. I still think 40k surpasses on scale.
 

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No Gods in Star Wars. If going off stats, 16D in a skill is considered 'among the best in the galaxy' and you hardly ever encountered someone with one skill at that level, save a select few. The Emperor had 18-19D in his Force abilities(Control, Sense, and Alter). A few Sith had similar skills, but are either trapped on a specific planet or bound to a holocron. So maybe c'Tan like, but shards, not the old star devouring type.

Star Wars doesn't travel through the warp in FTL, but they would never have been there, so months at the soonest and years at the latest for scouts(a playable class) couldn't out safe routes.

6 Billion population mining an essential resource was too small for the Empire to care about. Coruscant had a population in excess of 1 Trillion before the Empire. Did you mean 850 Million for Cadia? 40K might edge it out, but Star Wars is fairly large sized, and the Core Region planets probably rival Hive cities.

The clones were for a fast, fearless army, much like the Space Marines. Not that tough, but the fearless, follow orders, get the job done. The majority of Stormtroopers are recruited from the Imperial Army. Strict height and appearance standards, then heavily indoctrinated/brainwashed. I'm unsure if it is lack of faith, but Palpatine doesn't use clones anymore, and armed forces are recruited/conscripted. The clone facilities do exist though, and I would give Star Wars the edge in technology.

Stormtrooper
3 3 3 3 1 3 1 9 Sv (5+ physical/6+ energy) Blaster Str3/AP6 Heavy Blaster Str4/AP5
- The armour is better at resisting physical damage, so close combat and non-las/Plasma.
- MFTAS: Always add +1 to their roll when firing ranged weapons.

Spanner, you have your Marvel projects, would you mind lending me your expertise if I did the same with Star Wars?
 

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Of course I'd be able to lend a hand. My knowledge beyond the films might not be great (I play The Old Republic if that counts for anything :laugh: ), but in terms of game mechanics and unit creation I'd be happy to help.

Also, my bad on the population of Cadia - I was looking for a Hive World.

"There are approximately 32,380 Hive Worlds in the Imperium" - Lexicanum. Scrolling down that page, it would appear the average population of a Hive World is around the 80 billion mark.
 

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Of course I'd be able to lend a hand. My knowledge beyond the films might not be great (I play The Old Republic if that counts for anything :laugh: ), but in terms of game mechanics and unit creation I'd be happy to help.

Also, my bad on the population of Cadia - I was looking for a Hive World.

"There are approximately 32,380 Hive Worlds in the Imperium" - Lexicanum. Scrolling down that page, it would appear the average population of a Hive World is around the 80 billion mark.
A quick search returned about 22 sectors in the Core Worlds. Originally sectors were divided with 50 planets supporting life, but that was an aged division and many sectors quickly outgrew the system. I might be a little off on this(not referencing sketchbook, getting ready to head to an 1850 tournament). I imagine 'Hive Worlds' would match to the Inner Rim Region more closely. 40k has much more, readily available documentation, but I imagine the two are much closer in scale, with 40k most likely edging out. 32k Hive Worlds is a lot, and Core Worlds probably convert 10:1 on average. Assuming ~75 inhabited planets to a sector, the Core is roughly equivalent to 15-17k Hive Worlds on ~1600ish planets. Inner Rim would be much closer, but not as many inhabited planets, but overall I'm guessing twice the population in 40k over roughly the same amount of space. Maybe.

I'll pm you later with some ideas. I'm figuring Stormtroopers should be fairly equal to Guardsmen as a basis.

On another note, if anyone is interested in playing a Star Wars PbP in the other forum, I could throw one together.
 

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I am quite confident that wh4k would win by far.

They got so much manpower that they could kill the sw galaxy by dropping naked men from orbit.

Technology...let's say they could be considered even, but I'm biased for the wh4k.
Deathstar? I say Phalanx and win.
 

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My biggest issue is the that EU for SW has to be used. Otherwise it just appears that jango was an idiot for attacking a jedi. But according to the EU he did it because it killed jedi before.

Whose to say that imperium warp drives would have to be used. The tau do have access to gravity drive tech things. The ones that generate a singularity in front of the ship and pulls it towards it.

The Necrons have teleportation tech. (not the webway stuff)


So yeah no side wins easily.
 
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