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Discussion Starter · #1 ·
So after 10 years of faithful Loyalty to GW I have finally dropped my pride and played a game of Warmachine, and I have to say it.

Warmachine is a better game-:shok:

Like way better:shok:


So much so that I dont think I'll be purchasing another GW product until a new TAU codex comes out.....:threaten:


Things I love:

The way the stats work

The Activation Process

The Warcaster Dynamic- Like a King in Chess

The ability to destroy terrain featurs (not that this is used all the time, but you can do it)

I love the whole idea of focus and rage.

Collor- Full Collor everything

Brilliant art.

You dont need a ton of minis to fill a minimum FOC to play

Balance- every Faction seems to be very balanced against all the others.



So ya, Bought a rulebook, some templates, and a Battle group.

Im ready for some Metal on Metal. :drinks:
 

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In your opinion you mean? Personally I find that 40k is so much better. But of course that is in my opinion.
 

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Welcome to the club!

Warmachine is a very polished game, and really fun - it certainly has hooked me as well. What battlegroup did you get by the way? Maybe we can give you a little advice :)

In your opinion you mean? Personally I find that 40k is so much better. But of course that is in my opinion.
Ah, don't be a debby downer :p It depends what you're looking for in a games system, it isn't an apples to apples comparison of course, but it's hard to argue that Warmahordes doesn't have a much more solid rules set (far fewer flaws/loopholes), and far more balanced play. Let us be happy in our hobby for a bit, eh? :good:
 

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i definitely like the differences. my intended 35pt circle list has 12 mini's, games are about an hour, hour and a half tops. granted i'm not fluid with the rules yet and my games take a bit longer.

i like the activation process and the 'king' format the game has, as coffee said. the interaction of close combat and how it goes in and out, very active, is sweet. i won a game vs. my buddy and his trollbloods by throwing his warlock into my territory, enabling my attack with 3 beasts that wouldn't have had the chance otherwise.

i started to play because at my local gaming store this is what they play. 40k a bit, but mostly hordes/warmachine. im really enjoying painting the minis and learning to play the game. though i wish i had more available 40k players.. slow state i suppose.
 

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I believe that the warmachine game has much, much better rules and playability. It's just that I love the story, races, and fluff of 40k, not so much of warmachine though.

If only I could use warmachine rules for 40k...
 

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I believe that the warmachine game has much, much better rules and playability. It's just that I love the story, races, and fluff of 40k, not so much of warmachine though.

If only I could use warmachine rules for 40k...
It doesn't have the same mythos surrounding it, certainly, though it does actually have a pretty good story, if you spend a bit of time getting into it. It's Grimdark Sci-fi versus Heroic Steampunk. The only problem I've had with it is some of the battle stories in the "Forces of" books that read more like a battle report than a piece of fiction:laugh:
 

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Discussion Starter · #7 ·
Ya, I picked up the Khador Battle group.

I already plan on getting Beast 09 becuase he looks fun, a Devistator, some Men-O-war guys, the butcher, some widow makers, and a Kodiak.

Yes I did mean opinion.

I may alos pick up a Hordes Group just to have both.

The Circle seems to have some really nice Golem Minis that would be fun to paint.

I will continue to play 40k. Me and 7 others are going to play in the Adepticon Team tourny this year. It's just after 10 years of GW price hikes, bad rule books, lack of a living FAQ, and a general disconect from their fan base finaly got to me.

I am sober enought to note that Privateer Press minis are still on the expensive side as well, but in my opinion a better game will get my money.
 

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I find Warmachine to be a more fluid game than either 40K or Fantasy simply because of the way activation works. If I could use that style of play for 40K I would be giddy as a kid in a candy store.
 

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You know, its pretty hard for me to be a fair judge between 40K and Warmachine. The former was a disappointment for me, thanks to GW's raging hard-on for SPESS MUHREENS mainly, though if the new Dark Eldar can drop the anvil on their balls then I'll hop back in. Otherwise, bye-bye 40K.

On the other hand, Warmachine was a complete success on my first (and only, so far :p) game. I CAN SET PEOPLE ON FIRE ALL THE FUCKING TIME HOW FUCKING COOL IS THAT. And throwing around another warjack... oh fuck theres no 18- way of describing the gamer-gasm I had when I was told its possible. The weapons rules, the way Focus works... I had that tingling sensation in my head as my brain's long-abandoned Department of Tabletop Gaming started working again, which quickly evolved into that straining sensation when you feel that you're giving your all to understand the rules that you've just been told and apply them for victory. It was glorious, fucking glorious.

But then again, I'm a disappointed GW customer, so everything I say needs to be taken with a fair amount of salt. :)
 

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Don't forget the fact that Privateer Press was able to release 7 army books in 8-9 months. You just cannot beat that kind of speed in getting issues resolved.
You could if you gave a fuck about the players and not just about milking your customers, like SOME COMPANY you know. PP also managed to make those army books BALANCED - well FUCK ME, those guys must be Einsteins linked to fucking SKYNET to have done such an impossibly impossible job! Or could it be that GW employs a bunch of retards and only a handful of intelligent people? If you read their newest World Eater Tactica you know the answer...
 

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You could if you gave a fuck about the players and not just about milking your customers, like SOME COMPANY you know. PP also managed to make those army books BALANCED - well FUCK ME, those guys must be Einsteins linked to fucking SKYNET to have done such an impossibly impossible job! Or could it be that GW employs a bunch of retards and only a handful of intelligent people? If you read their newest World Eater Tactica you know the answer...
I do have some relative faith in GW. They did a good job balancing fantasy after what seemed like 2 hideous years of ruination. Even though they're taking more then ample time to re-write army specific magic. I think the introduction of new authors into GW (not new, but authors like cruddance, and ward who were cut loose to explore thier creativity.) will help them along.
 

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Matt Ward needs to do one of two things: never write a codex/armybook again OR write them all. Man never fails to write anything but a bullshit overpowered book.

If you look at WM/Hordes closely though you will see that ALL the armies are broken and have utterly disgusting combos available to them and this has the welcome effect of balancing the game. There is no taking an underpowered army in the game as they all have nasty combo, dirty tricks, the works. A good example is my last game against Khador with my Cryx. I was using Lich Lord Asphyxious and due to some horrible dice I had lost most of my army and was surrounded for the most part with the enemy caster some 9 inches away behind a wall of troops and my opponent thinking he had the game in the bag. I moved up eGaspy just enough, popped his feat and resurrected 10 Bane Thralls within 3" of him, all of whom were solos, ghostly, and incorporeal. The Butcher is tough but even he can't take on 10 weapon masters in a row and live, muahahahaha
 

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I myself took a trip into london to an independant shop, saw the models and the quality of the rulebook... carefully put down my Warhammer models; which i have more than enough of anyway; i was hooked from the off.

I'd only seen about it from shabby youtube channels doing it no justice.

Very helpful guy btw in Dark Sphere; kept me occupied for hours.

£150 later i had a rulebook, templates, the new Cryx and Khador plastic/resin sets and the 2 character warjacks i liked the most visually; Drago and Nightmare.

The quality and ferocity of the models is a joy to behold; do have to be a blackbelt in pinning for the metal guys though!

I've already decided on some Bane Knights, bane thralls, pirates and a pistol wraith for the Cryx and am undecided with the Khador as it stands.

The game system is amazing; the robots are amazing; cant wait to get painting and killing stuff!
 

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As said before, welcome to the club. Warmachine IS a better game. GW still holds gold for models and fluff, although PP gaines on them as time goes on.

Wraithlord has it about the balance of this game. Everything in the game has some overpowered combo and it make for a nice punch you in the nose kind of balance. This game is unforgiving if you make a mistake.
 

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I do find that in terms of game play mechanics that Warmachine is far better than fantasy and 40k. I own armies from all three systems but for now my focus is the Protectorate in Warmachine. The rules reward thoughtful planing and changing battlefield situations and not mainly on army composition. The models from PP are amazing and the the armies are really balanced. I always feel like my army, no matter its set up can handle any other faction. The games are fast paced and exciting. The focus and combos also get my wargaming brain going.

I still love GW model range and fluff, and the fact that most of their models are multi part plastic which allows me to customize and convert my armies. The rules are the real sticklers since I really hate fighting win at all cost armies with no fluff. World Eater armies with lash princes, really?

So long rant aside, Both are good game systems for different reasons. Have one of both I say and mix things up. :) Your wallet is screwed any no matter the choice, but that's the hobby.
 
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