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Discussion Starter · #1 · (Edited)
Seth-160

Terminator assault squad-460
-5
-TH and SSx2
-Land raider crusader

Assault squad-210
-9
-Plasma gun
-Rhino
-EA

Assault squad-265
-10
-Flamerx2
-Power weapon
-Infernus pistol
-Rhino
-EA

Assault squad-275
-10
-Meltagunx2
-Powerfist
-Hand flamer
-Rhino
-EA

Baal predator-145

Baal predator-145

Vindicator-170
-SS
-EA

Vindicator-170
-SS
-EA

for 160 points why not take seth. Beast in CC and not to shabby at shooting, not to mention fearless. Put him with the termies and LR and he can DS and pop out right into CC, after waiting 1 turn of course. Next is the shieldwall run 1 vindicator with a rhino in support, or with the rhino guarding its vulnerable side. And if I understand my rules they get their scout move and can A)move again, I'm not sure if they could still fire 1 main weapon seeing how they are fast or B)Barrage anything within 24 inches with 10 rounds. Let us not forget our last little assault squad, their job is to stay back and hopefully not die. Yes I know plasma weapons can hurt me, but its worth the chance if some MEQ or better drop in to say hi.
 
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