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2k Great Company Wolves/Bjorn Formation Competitive

560 Views 2 Replies 2 Participants Last post by  christopher.dean
Hello all, need some input on this list. I want to make it as sturdy and killy as possible. Its a CotGW detachment. Thanks

***EDIT***
I made several changes, here is the new list

HQ:
Lord w/ Thunderwolf, SS, Krakenborne, MB, Runicarmour, x2 fen.wolves - 246pts
Bjorn w/ Hellfrostcannon, Droppod w/ Locatorbeacon - 265pts
Lvl 2 Termie Runepriest w/ Runicsword - 110pts

Troops:
5 Marines w/ Melta, Razorback w/ Lasplas - 155pts

Elites:
Vern Dread w/ GC, Heaverflamer, MM, Droppod - 170pts
Vern Dread w/ GC, Heaverflamer, MM, Droppod - 170pts
5 Termies - 225pts
* Twin Claws
* 2x PS/Combi-flamer
* PS/Assualtcannon
* PF/Combi-flamer

Fast Attack:
5 Thunderwolf Cav - 295pts
* WC/SS
* SS
* 2x BP/CS
* TH/SS

Heavies:
4 Long Fangs w/ 3 MLs, Razorback w/ LasPlas - 180pts
4 Long Fangs w/ 3 MLs, Razorback w/ LasPlas - 180pts

1996pts
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I had written like 4 or 5 in depth paragraphs on strategy and tactics with good units, then I lost it by posting without my internet connected. So without all the words, here's an idea I came up with.

225 Your Wolf Lord
240 5x TWC (1x PF/SS wolf)

225 Your same Terminator squad
150 Rifleman Dread with Pod
150 Rifleman Dread with Pod

85 3x LFs with 2x Lascannon
85 3x LFs with 2x Lascannon

235 Stormwolf with Meltas
35 Rhino
35 Rhino

<1500 points.

Baby LFs are for distraction. Dreads get back armor or pods can block LOS for the wolf advance. Rhinos can block LOS/give cover, move out of the way, then flat out at the end of the shooting phase right back in the way. Then you still have over 500 points to play with.
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