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39 Posts
Daemon Summoning is getting all the attention but i know it won't pan out in the meta. Here's a 2K Battleforged list only the rare few armies can handle. If you see a glaring weakness let me know. Criticism only ends up making my list stronger!
Total Points 1997-2002
HQ (570)
1x Daemon Prince of Slaanesh (warlord)+ Psyker Level 1 + 2x Greater Blessing (swap both gifts for Lash of Despair) + Wings + Armor = 280pts
1x Bloodthirster + 2x Greater Rewards = 290pts
Elites (185)
4x Bloodcrushers of Khorne + Blood Hunter = 185pts
Troops (180)
10x Plague Bearers of Nurgle = 90pts
3x Nurgling Swarms = 45pts
3x Nurgling Swarms = 45pts
Fast Attack (112)
7x Flesh Hounds of Khorne
Heavy Support (180)
1x SoulGrinder + MoN + Phlegm Bombardment = 180pts
Ally HQ (350)
Be'lakor = 350pts
Ally Troops (50)
10x Chaos Cultists =s 50pt
Knight Detachment/Lord of War (370-375)
1x Knight (Errant or Paladin depending) = 370-375pts
The plan is assault turn 2 with so many nasty fast moving targets my opponent wont be able to effectively target prioritize. The general idea is Be'lakor is there for buff support to ensure my models make the turn two charge with as few casualties as possible. The Soulgrinder Moves toward midfield objectives and fires whiles my Nurgle troop choices will deep strike or hide out and grab objectives late game.
Turn 1 Be'lakor(flying) will cast shrouding on the Bloodthirster(Not Flying) for 2+ cover and Invisibility on the Bloodcrushers to minimize hits. I generate 4 warp charges + a minimum of 1 for my roll, so five minimum dice allow me 3 on Invisibility and 2 on shrouding. Any remaining dice will be split between invisability and shrouding. My Khorne Dogs and Knight will charge forward while my DP of Slaanesh(flying) shoots 4d6 s6 whip attacks + psy Shriek later or if warp dice allow! The Soulgrinder will move forward 6' each turn toward mid field objectives while firing the phlegm bombardment in the shooting phase. By the assault phase in turn 2 I should be able to charge with the Knight, Bloodthirster, Bloodcrushers, and Khorne Dogs; all while Be'lakor, my DP of Slaanesh, knight, and Soulgrinder provide withering cover fire! While all this goes on my Nurgle troops grab objectives and hold tight!
Death to the servants of the false emperor!
Total Points 1997-2002
HQ (570)
1x Daemon Prince of Slaanesh (warlord)+ Psyker Level 1 + 2x Greater Blessing (swap both gifts for Lash of Despair) + Wings + Armor = 280pts
1x Bloodthirster + 2x Greater Rewards = 290pts
Elites (185)
4x Bloodcrushers of Khorne + Blood Hunter = 185pts
Troops (180)
10x Plague Bearers of Nurgle = 90pts
3x Nurgling Swarms = 45pts
3x Nurgling Swarms = 45pts
Fast Attack (112)
7x Flesh Hounds of Khorne
Heavy Support (180)
1x SoulGrinder + MoN + Phlegm Bombardment = 180pts
Ally HQ (350)
Be'lakor = 350pts
Ally Troops (50)
10x Chaos Cultists =s 50pt
Knight Detachment/Lord of War (370-375)
1x Knight (Errant or Paladin depending) = 370-375pts
The plan is assault turn 2 with so many nasty fast moving targets my opponent wont be able to effectively target prioritize. The general idea is Be'lakor is there for buff support to ensure my models make the turn two charge with as few casualties as possible. The Soulgrinder Moves toward midfield objectives and fires whiles my Nurgle troop choices will deep strike or hide out and grab objectives late game.
Turn 1 Be'lakor(flying) will cast shrouding on the Bloodthirster(Not Flying) for 2+ cover and Invisibility on the Bloodcrushers to minimize hits. I generate 4 warp charges + a minimum of 1 for my roll, so five minimum dice allow me 3 on Invisibility and 2 on shrouding. Any remaining dice will be split between invisability and shrouding. My Khorne Dogs and Knight will charge forward while my DP of Slaanesh(flying) shoots 4d6 s6 whip attacks + psy Shriek later or if warp dice allow! The Soulgrinder will move forward 6' each turn toward mid field objectives while firing the phlegm bombardment in the shooting phase. By the assault phase in turn 2 I should be able to charge with the Knight, Bloodthirster, Bloodcrushers, and Khorne Dogs; all while Be'lakor, my DP of Slaanesh, knight, and Soulgrinder provide withering cover fire! While all this goes on my Nurgle troops grab objectives and hold tight!
Death to the servants of the false emperor!