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991 Posts
Hi all,
Been a while...
I've been stomping mech in my local games (we play one list vs. all opponents, no tailoring) then yesterday I had to play my Tyranid friend. We played twice, I got thumped hard each time & was out of one game by turn 3 pretty much. :headbutt:
I thought that my 3 Blood Talon Dreads could do enough damage but they didn't, I have quite a poor list for facing off against bugs so I need help.
My list was;
Reclusiarch (with DC)
Librarian (with 9 man RAS)
- Shield, Lance
Sanguinary Priest (with 5 man RAS)
Furioso Dreadnought
- Extra Armour
- Blood Talons
Dedicated Transport: Drop Pod
Furioso Dreadnought
- Extra Armour
- Blood Talons
Dedicated Transport: Drop Pod
Assault Squad
Sergeant
- Bolt pistol & Power Fist
8 Marines
-Meltagun x 1
Dedicated Transport: Rhino
Assault Squad
Sergeant
- Bolt pistol & Power Fist
5 Marines
Dedicated Transport: Razorback
- Twin Linked Assault Cannon
Tactical Squad
Sergeant
- Bolt pistol & Power Fist
9 Marines
-Meltagun x 1
- Missile Launcher
Dedicated Transport: Rhino
Death Company
7 DC
- Power Fist
- Power Weapon x 2
Dedicated Transport: Rhino
- Extra Armour
DC Dreadnought
- Blood Talons
- Drop Pod
2 Attack Bikes
- Multi Melta
2 Attack Bikes
- Multi Melta
2 Attack Bikes
- Multi Melta
TOTAL: 1997
His list (I think) was;
Hive Tyrant
- Boneswords & Lash whips
Prime
- Scything Talons (I think)
(plus a few Guard/Tyranid Warrior looking things with Lash Whips)
Tyrant Guard x 2
Tyrant Guard x 3
Tyrant Guard x 3
* all with those annoying S8 don't need line of sight guns. Grrr!
Tervigon
Tervigon
Hormagaunts x 16
Hormagaunts x 16
Genestealers x 12
Carnifex
Devourers
Carnifex
Devourers
Anyone got any ideas? Those Tervigons just pump out replacement troops for his 'wall' and those MCs are pretty nasty, the Tyrant is nasty in HtH. Most of all I simply can't kill his MCs fast enough and I lose my vehicles by turn 2-3.
Cheers,
Dallas
Been a while...
I've been stomping mech in my local games (we play one list vs. all opponents, no tailoring) then yesterday I had to play my Tyranid friend. We played twice, I got thumped hard each time & was out of one game by turn 3 pretty much. :headbutt:
I thought that my 3 Blood Talon Dreads could do enough damage but they didn't, I have quite a poor list for facing off against bugs so I need help.
My list was;
Reclusiarch (with DC)
Librarian (with 9 man RAS)
- Shield, Lance
Sanguinary Priest (with 5 man RAS)
Furioso Dreadnought
- Extra Armour
- Blood Talons
Dedicated Transport: Drop Pod
Furioso Dreadnought
- Extra Armour
- Blood Talons
Dedicated Transport: Drop Pod
Assault Squad
Sergeant
- Bolt pistol & Power Fist
8 Marines
-Meltagun x 1
Dedicated Transport: Rhino
Assault Squad
Sergeant
- Bolt pistol & Power Fist
5 Marines
Dedicated Transport: Razorback
- Twin Linked Assault Cannon
Tactical Squad
Sergeant
- Bolt pistol & Power Fist
9 Marines
-Meltagun x 1
- Missile Launcher
Dedicated Transport: Rhino
Death Company
7 DC
- Power Fist
- Power Weapon x 2
Dedicated Transport: Rhino
- Extra Armour
DC Dreadnought
- Blood Talons
- Drop Pod
2 Attack Bikes
- Multi Melta
2 Attack Bikes
- Multi Melta
2 Attack Bikes
- Multi Melta
TOTAL: 1997
His list (I think) was;
Hive Tyrant
- Boneswords & Lash whips
Prime
- Scything Talons (I think)
(plus a few Guard/Tyranid Warrior looking things with Lash Whips)
Tyrant Guard x 2
Tyrant Guard x 3
Tyrant Guard x 3
* all with those annoying S8 don't need line of sight guns. Grrr!
Tervigon
Tervigon
Hormagaunts x 16
Hormagaunts x 16
Genestealers x 12
Carnifex
Devourers
Carnifex
Devourers
Anyone got any ideas? Those Tervigons just pump out replacement troops for his 'wall' and those MCs are pretty nasty, the Tyrant is nasty in HtH. Most of all I simply can't kill his MCs fast enough and I lose my vehicles by turn 2-3.
Cheers,
Dallas