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Discussion Starter · #1 ·
Just a fun list that I put together... Mostly to play with a couple of custom character conversions...

Libby - Jump Pack
-Assault Squad - 2 Meltas, sgt has Twin LC
Sanguinary Priest - PW + Melta Pistol
-Assault Squad - 2 Meltas, sgt has Thunderhammer
4x Razorback Assault Squads - TL Las
3x Rifleman Dreads
3x Speeders (Typhoon + Multi Melta)


So I have ten things that will shoot really well. Lots of Melta, Lots of "I hate you Nids" firepower from the dreads a couple of squads of Assault Troops and of course the Razorbacks...

So I think it will be fun and somewhat competative.
 

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Looks alright, though it's screaming for some AV13-14 to help absorb fire away from those light Razorbacks. I find that even with lots of AV13 in my list my AV11 Razorbacks still get opened like cans of coke by turn 2-3.

Let us know how it does ;)

Dallas
 

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Discussion Starter · #3 ·
Yeah, I tend to have more shooting in my 2K lists... I tend to play a lot of razor spam and ususally, I find it's like a slow alpha strike... Since I focus on heavy shooting, then if my opponent is either 1. equally matched in the pew pew dept or 2. extremely lucky... then by turn 3-4 the shooting superiority really is REALLY pronounced and I'm starting to turn lascannons onto troops for lack of anything better to shoot at. So my typical strategy is to build a list that, while light on AV, makes up for it by having lots of shooters.

For the list above, my assumption is that the Assault Squads will draw enough fire to take some of the pressure off the more breakable stuff...
 
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