Hi there,
With the new edition here I thought I would try to find a way to play with my Bretonnians again. There is always a way
Lords: 477
Bretonnia Lord 237
Barded Bretonnian Warhorse
Virtue of Heroism
Sword of Swift Slaying
Enchanted Shield
Grail Vow
Prophetess of the Lady 240
Lv4
Bretonnian Warhorse
(Lore of life)
Heroes: 239
Paladin 124
Battle Standard Bearer
Sword of Might
Gromril Great Helmet
Barded Bretonnian Warhorse
Damsel of the Lady 115
Lv2
Bretonnian Warhorse
(Lore of Beast)
Core: 1054
40 Men-at-Arms 227
Full Command
40 Men-at-Arms 227
Full Command
10 Peasant Bowmen 65
Braziers
10 Peasant Bowmen 65
Braziers
8 Knights of the Realm 216
Full Command
6 Knights Errant 127
Musician
6 Knights Errant 127
Musician
Special: 426
3 Pegasus Knights 175
Musician
8 Questing Knights 251
Full Command
Rare: 200
Field Trebuchet 100
Yeomen Craftsman
Field Trebuchet 100
Yeomen Craftsman
I still need to buy magic items to the mages; but I have 107pts over for that.
I am not completely sure about my Lord, as with only four attacks he could run rather short for his money.
My plan is to run two characters per large knight unit, have the knights go in the middle together with the Men-at-Arms on their flanks; maybe change to have the [email protected] in the middle and knights on their flanks. Pegs will do what they do best. The archers and the trebuchets will focus their fire so that my unit will have an easier time bringing down enemy unit. The Errants are there to get enemies flanks and try to protect mine. Will play the [email protected] with 5*8 or 10*4 depending on what enemies I am facing. They will have pole-arms for max effect of attacks.
I am open to suggestions of changes and tactics which you think/know works.
With the new edition here I thought I would try to find a way to play with my Bretonnians again. There is always a way
Lords: 477
Bretonnia Lord 237
Barded Bretonnian Warhorse
Virtue of Heroism
Sword of Swift Slaying
Enchanted Shield
Grail Vow
Prophetess of the Lady 240
Lv4
Bretonnian Warhorse
(Lore of life)
Heroes: 239
Paladin 124
Battle Standard Bearer
Sword of Might
Gromril Great Helmet
Barded Bretonnian Warhorse
Damsel of the Lady 115
Lv2
Bretonnian Warhorse
(Lore of Beast)
Core: 1054
40 Men-at-Arms 227
Full Command
40 Men-at-Arms 227
Full Command
10 Peasant Bowmen 65
Braziers
10 Peasant Bowmen 65
Braziers
8 Knights of the Realm 216
Full Command
6 Knights Errant 127
Musician
6 Knights Errant 127
Musician
Special: 426
3 Pegasus Knights 175
Musician
8 Questing Knights 251
Full Command
Rare: 200
Field Trebuchet 100
Yeomen Craftsman
Field Trebuchet 100
Yeomen Craftsman
I still need to buy magic items to the mages; but I have 107pts over for that.
I am not completely sure about my Lord, as with only four attacks he could run rather short for his money.
My plan is to run two characters per large knight unit, have the knights go in the middle together with the Men-at-Arms on their flanks; maybe change to have the [email protected] in the middle and knights on their flanks. Pegs will do what they do best. The archers and the trebuchets will focus their fire so that my unit will have an easier time bringing down enemy unit. The Errants are there to get enemies flanks and try to protect mine. Will play the [email protected] with 5*8 or 10*4 depending on what enemies I am facing. They will have pole-arms for max effect of attacks.
I am open to suggestions of changes and tactics which you think/know works.