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2500 pts High Elves - Magic Heavy

2383 Views 15 Replies 8 Participants Last post by  blackspine
Hey all. Here is an attempt at my first High Elves army. Let me know what you think. I am going for magic heavy.

Lords:

Prince
- General
- The White Sword (+2 Str, Killing Blow)
- Armour of Caledor (Dragon Armour, 2+ Save)
- Talisman of Saphery (Negates Magic Weapons in B2B)

Archmage (Lore of Life)
- Silver Wand (+1 Spell)
- Obsidian Lodestone (MR 3)

Heroes:

Mage (High Magic)
- The Seerstaff (Choose Spells)

Mage (Lore of Fire)
- Jewel of the Dusk (+1 Power Dice)
- Obsidian Amulet (MR 2)

Core:

Lothern Sea Guard x24
- Full Command, Shields

Archers x14

Archers x14

Special:

Pheonix Guard x15
- Full Command
- Banner of Sorcery (+3 Power Dice/turn)

Pheonix Guard x15
- Full Command
- Banner of Arcane Protection (MR 2)

Swordmasters x21
- Full Command
- Banner of Swiftness (+1 Movement)

2500 Points

Prince goes with SM. Archmage with LSG. One mage with each PG.

Questions: Do I need RBTs or Eagles? Am I light on core?
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1 - 1 of 16 Posts
An Elf Magic Army should have Teclis. Take Teclis. Always take Teclis. He is a monster mage, and ignoring the 1st miscast each turn, plus his extra dice make him a MUST.
Seeing Teclis on the board tells you something about the game about to happen. Playing HE is an uphill battle for many armies, and this characther is akin to rubbing salt in wounds. That and making 2-4 hours potentially not fun at all.
High elves are challenging enough, and there's limitless combination to explore and have fun with if you're a HE general.
Heck, I don't even use slugtounge all the time, just because I'm worried about friendly matches. And sluggy is not even 1/4th as powerful.
1 - 1 of 16 Posts
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