Joined
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8 Posts
Liche High Priest - 280 pts (General, Death)
Level 4 Upgrade, Dispel Scroll, Talisman of Preservation
Liche High Priest - 265 pts (Heirophant, Nehekhara)
Level 4 Upgrade, Earthing Rod, Talisman of Endurance
Skeleton Archers - 152 pts
22 Skeleton Archers, Mus, Std
Skeleton Archers - 158 pts
23 Skeleton Archers, Mus, Std
Skeleton Chariots - 240 pts
4 Skeleton Chariots, Std, Banner of Eternal Flame
Skeleton Chariots- 230 pts
4 Skeleton Chariots, Mus
Tomb Scorpion - 85 pts
Tomb Scorpion - 85 pts
Necropolis Knights - 420 pts
6 Necropolis Knights, FC
Necrosphinx - 225 pts
Necrosphinx - 225 pts
Casket of Souls -135 pts
Total 2496
Basically Casket, stay back and shoot/blast away.
Scorpions emerge in opponents back line and cause havoc with warmachines, or emerge to protect mine.
Everything else rushes forwards, combi charging units ect while supported by the two archer/mage bunkers
Comments, suggestions ect encouraged
Level 4 Upgrade, Dispel Scroll, Talisman of Preservation
Liche High Priest - 265 pts (Heirophant, Nehekhara)
Level 4 Upgrade, Earthing Rod, Talisman of Endurance
Skeleton Archers - 152 pts
22 Skeleton Archers, Mus, Std
Skeleton Archers - 158 pts
23 Skeleton Archers, Mus, Std
Skeleton Chariots - 240 pts
4 Skeleton Chariots, Std, Banner of Eternal Flame
Skeleton Chariots- 230 pts
4 Skeleton Chariots, Mus
Tomb Scorpion - 85 pts
Tomb Scorpion - 85 pts
Necropolis Knights - 420 pts
6 Necropolis Knights, FC
Necrosphinx - 225 pts
Necrosphinx - 225 pts
Casket of Souls -135 pts
Total 2496
Basically Casket, stay back and shoot/blast away.
Scorpions emerge in opponents back line and cause havoc with warmachines, or emerge to protect mine.
Everything else rushes forwards, combi charging units ect while supported by the two archer/mage bunkers
Comments, suggestions ect encouraged