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I've played around 8 games now with the new Grey Knights capitalizing on the Psychic phase Alpha/Beta strike list. On Friday I changed it up a bit and went Terminator/Paladin/NDK/Lib list ... it was dodgy at points, but came back in T7 in Claim the Relic to clear 20 Grey Hunters, 5 Terminators, 2 drop pods, and a Terminator Rune priest to get the Tie. I've come to the conclusion I like my wounds and DPS spread out among multiple targets and a dominant psychic phase.

I'm putting together a 2500 point list with an allied Imperial Knight. I'd like to hear what you think, aside from going out and purchasing a tone of models (I'm looking at you NDK) I love any advise on tweaks or modification(s).

Nemesis Strike Force
HQ
Librarian: ML3; NDH;Psychic Hood; Frag/Krak/Psyk-out grenades - Roll's on Telepathy - Going for (5) Invisibility or (4) Shrouded
Librarian: ML3; NDH;Psychic Hood; Frag/Krak/Psyk-out grenades - Roll's on Sanctic if previous Telepathy went halfway decent crossing fingers for (5) cleansing flame or (4) sanctuary or (1) gate of infinity

Elites
Paladin Squad
Paladin: Frag/Krak/Psyk-out grenades; NFS; Psycannon
Paladin: Frag/Krak/Psyk-out grenades; NFS; SB
Paladin x 3: Frag/Krak/Psyk-out grenades; SB; NFF

Purifier Squad
Purifier x 2: Frag/Krak/Psyk-out grenades; Incinerator
Purifier x 2: Frag/Krak/Psyk-out grenades; SB; NFF
KotF: Frag/Krak/Psyk-out grenades; SB; NFF
Rhino: SL; SB

Purifier x 4: Frag/Krak/Psyk-out grenades; Incinerator
Purifier x 5: Frag/Krak/Psyk-out grenades; SB; NFF
KotF: Frag/Krak/Psyk-out grenades; SB; NFF
Rhino: SL; SB

Troops (will combat squad putting both psycannon's in one 5 man squad)
Justicar: Frag/Krak/Psyk-out grenades; NFS; SB
Terminator x 2: Frag/Krak/Psyk-out grenades; SB; NFF
Terninator: Frag/Krak/Psyk-out grenades; SB; NFH
Terminator:Frag/Krak/Psyk-out grenades; SB; NDH
Terminator x 2: Frag/Krak/Psyk-out grenades; NFS; Psycannon
Terminator x 3: Frag/Krak/Psyk-out grenades; NFS; SB

Fast
Interceptors
Justicar: Frag/Krak/Psyk-out grenades; PT; SB; NFF
GK x 7: Frag/Krak/Psyk-out grenades; PT; SB; NFF
GK x 2: Frag/Krak/Psyk-out grenades; PT; Incinerator

Heavy
Nemesis Dreadknight
PT; Powerfist; Nemesis Greatsword; Heavy Incinerator; Gatling Psilencer

Imperial Knights
Gerantius the Forgotten
WS5 BS5 S10 FA13 SA12 RA12 In4 At3 HP 6
Ion Shield (3++) Heavy Stubber x 2; Reaper Chainsword; Thermal Cannon; IWND; Auto re-roll 1's on Stomp Table

Basic goal is Invisible the IK to wreck the day of others super heavies, and avoid those pesky blast/Lg/etc... D weapons to get that D chainsword into cc and still force them to hit on a 6. This list will have a total of 46 model's worth 18 WC and a build in 3 cleansing flames and comes in at exactly 2500 points.

What do you think?
 
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