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Discussion Starter · #1 · (Edited)
Just like the title says! New to both Skaven, as well as Warhammer Fantasy. Wanted to do something fun that still had some winning power, without having to spam Plagueclaws or HPA.

LORDS

Grey Seer: 470
- Screaming Bell, Shadow Magnet Trinket

Warlord: 165
-Warpstone Armor, Warplock-Augmented Weapon

HEROES

Chieftain: 87
- BSB, Shield, Poisoned Attacks

Warlock Engineer: 85
- Lvl 1 Wizard, Warp Energy Condenser

Warlock Engineer: 65
- Lvl 1 Wizard

CORE

40 Clanrats (Pushes Bell): 192
- Shields, Musician, Standard Bearer

24 Clanrats (Warlord): 190
- Shields, Musician, Standard Bearer, Warfire Thrower

24 Clanrats (Chieftain): 190
- Shields, Musician, Standard Bearer, Warfire Thrower

24 Clanrats (Warlock): 185
- Shields, Musician, Standard Bearer, Poisoned Wind Mortar

24 Clanrats (Warlock): 185
- Shields, Musician, Standard Bearer, Poisoned Wind Mortar

50 Slaves: 102
- Musician

50 Slaves: 102
- Musician

SPECIAL

8 Poisoned Wind Globadiers: 80

8 Poisoned Wind Globadiers: 80


RARE

Doomwheel: 150

Doomwheel: 150


Army Total: 2498

I'm somewhat worried about not having enough "Punch" to back up my units. I tried to fit some Rat Ogres into the list, but I found 2 units of 2x2 put me past 2500.

Any advice would be much appreciated!

Edit: Re-adjusted some of the points around, since I had the wrong equipment on the wrong characters.
 

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Drop one Unit of clan rats, make the remain three 30 strong. Drop an warlock. Don't have a book with me. Post what are some of the options you would like to do with the Remaining points. Another unit of globadiers maybe.
 

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your gonna want your clan rat units bigger my basic clan rat unit at the very least 40 strong with spears and shield and my bell pushers are even bigger. With the heavy artillery now being played along with the fact the screaming bell always has a hit me sign on it the unit pushing your bell should be prepared for losses and heavy ones at that. other than that just personal preference
 

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Just like the title says! New to both Skaven, as well as Warhammer Fantasy. Wanted to do something fun that still had some winning power, without having to spam Plagueclaws or HPA.

LORDS

Grey Seer: 470
- Screaming Bell, Shadow Magnet Trinket
Just fine, you might want to give him the Dispel Scroll too.
Warlord: 165
-Warpstone Armor, Warplock-Augmented Weapon
He needs some magic armor and a better magic weapon. Warplock isn't very nice for the points anymore. Pistols are needed here.
HEROES

Chieftain: 87
- BSB, Shield, Poisoned Attacks
Buy the Storm Banner. Helps pesky non-skaven to miss you! A cunning plan!
Warlock Engineer: 85
- Lvl 1 Wizard, Warp Energy Condenser

Warlock Engineer: 65
- Lvl 1 Wizard
Drop this guy, make the Enginseer a Level 2 above. Buy the Doom rocket for him. Pretty explosions!
CORE

40 Clanrats (Pushes Bell): 192
- Shields, Musician, Standard Bearer
50 is better than 40.
24 Clanrats (Warlord): 190
- Shields, Musician, Standard Bearer, Warfire Thrower

24 Clanrats (Chieftain): 190
- Shields, Musician, Standard Bearer, Warfire Thrower

24 Clanrats (Warlock): 185
- Shields, Musician, Standard Bearer, Poisoned Wind Mortar

24 Clanrats (Warlock): 185
- Shields, Musician, Standard Bearer, Poisoned Wind Mortar
Drop one Clanrat unit, pump the remaining 3 small to 30.
50 Slaves: 102
- Musician

50 Slaves: 102
- Musician
I like a Pawleader here, too. Gives an extra attack!
SPECIAL

8 Poisoned Wind Globadiers: 80

8 Poisoned Wind Globadiers: 80
A little out of place, but fine units. I'd recommend keeping it to one globadier unit, and adding a warp lightning cannon
RARE

Doomwheel: 150

Doomwheel: 150
Warp lightning cannon. So much pretty warpblasts!
Army Total: 2498

I'm somewhat worried about not having enough "Punch" to back up my units. I tried to fit some Rat Ogres into the list, but I found 2 units of 2x2 put me past 2500.

Any advice would be much appreciated!

Edit: Re-adjusted some of the points around, since I had the wrong equipment on the wrong characters.

If you want some heavy punch, consider the Lowly Jezzail!
 
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