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Discussion Starter · #1 ·
Hi All!

After being out of the game for nearly ten years, I've decided to return with an army that I always wanted to do!

Being a massive fan of the old RoC books, I wanted to do my interpratation of a World Eater army based around the older fluff ie, A more balanced army that represents the legion as a whole, not just crazed berserkers!

Please, any comments welcome, any help with balancing would be awesome!

HQ
Khorne Lord (Abbadon counts as, minus MoS, MoT and MoN) 230
Elites
4 Terminators (1 Power fist, 2 Double LCs, 1 Combi-Melta, 1 Chainfist, Icon of Khorne) 200
Troops
8 Berserkers (Skull Champion w/Plasma pistol and Power fist) 223
8 Berserkers (Skull Champion w/Plasma pistol and Power weapon) 213
Fast Attack
8 Raptors (Aspiring Champion w/Power weapon, 2 x Meltaguns, Icon of Khorne) 240
Heavy Support
8 Havocs (Icon of Khorne, 4 x Heavy bolters) 210
Predator (Demonic possession, Lascannon sponsons, Lascannon turret, Twin-linked bolter) 190
Vidicator (Demonic possesion, Twin-linked bolter) 150
Dedicated Transport
Rhino (Twin-linked bolter) 40
Rhino (Twin-linked bolter) 40
Rhino (Twin-linked bolter) 40
Land Raider 220

1996 Total

Thanks in advance for all the help! :victory:
 

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ok so im assuming your Khorne lord is a Chaos lord with Termi armor MoK and a Deamon weapon?w, because if he is abaddon then you must run him as listed (though using the abaddon model should be fine as long as you clear it with your opponant), Also Abaddon costs 275 points if you actualy want to run him

a Khorne lord with Termi armor MoK and a Blood Feeder (Deamon Weapon) will cost you 165 points if my maths is right, or you could use Khran the Betrayer (or both) Khran also costs 165 points

i also feel you should drop the havocs for another Berserker Squad, you need more scoring units since you only have two and your list is 2000 points

power fist on all your Zerker Squads and Drop either one or both your Vindi and Preditor for either more Berserkers (MOAR BESERKERS) or Oblitorators or somthing?

MOARRR BERSERKERSSSS!!! RAWR!

TBH i dont think your list as is will do very well, and im not even sure how you got a lord that costs 230 points o.o
 

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Discussion Starter · #3 ·
For the Lord, I took Abaddon points and took away the points for the other Marks and Personal Icon.

With the other Beserkers, would you give them Rhinos too? also, without the tanks would oblitorators be effective enough?

I'm keen on keeping the army as fluffy as possible (older fluff that is), so Kharn is a no no.

Thanks for the help though mate! :grin:
 

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I'm pretty sure Kharn is world eaters... Well, ex-world eaters after he burnt down a small kingdom.
 

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Discussion Starter · #5 · (Edited)
I was going for the Khorne, god of war rather than Khorne, god of mindless slaughter. So fluff wise, that's why I wanted to avoid using Kharn.

Kind of a "cutting off your nose to spite your face" situation, I agree!

Another question, would you go for Chosen w/meltas instead of the Raptors?

Thanks again!
 

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Hail,

It is good that you wish serve the Blood God!
Previous advice in response to the original post is pretty sound.
More Berzerkers are a must! Kharn is a reasonable addition, ( he was there at the siege of terra during the Horus Heresy) so for fluff he's good to go. The Lord with termie armour, MOK and Daemon weapon should run you 155 points.
Named characters (such as Abbaddon) don't always work out points wise for all their gear and special abilities( so for swapping out stuff doesn't work ).

As far as a more 'balanced' World Eater Legion goes, having predators as your main fire support as well as normal CSMs with MOK and tandem meltas or dual plasma guns will fit the bill.

I applaud the fact you wish to follow a strict fluff list, it can be its own reward especially when you seek out more information using Heresy or other websites. Also try to get your hands on a copy of the second edition Chaos Codex and the Liber Chaotica.

I salute you with chainaxe held high, may you offer many skulls and rivers of blood for our Lord Khorne!

BLOOD FOR THE BLOOD GOD!!

World Eater
 

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Kharn was the first captain of the world eaters pre heresy.
He also plays well with bezerkers.
Gathering from what you said I think you wanna avoid using like a daemon prince and oblits. Stuff that came later.
In a 2k game you should try for 2 hq's
so here I go
Kharn
khorne lord

4 termi (these i would ds in on a later turn depending how the game is going)

8 zerkers
8 zerkers
10 chaos marines


2 land raiders and 2 rinos.

5-8 havocs depending what you wanna bring.

roll the zerks and hq models in each lr. ds the termis in acordingly.
 

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I was going for the Khorne, god of war rather than Khorne, god of mindless slaughter. So fluff wise, that's why I wanted to avoid using Kharn.

Kind of a "cutting off your nose to spite your face" situation, I agree!

Another question, would you go for Chosen w/meltas instead of the Raptors?

Thanks again!
Hail,

I personnally prefer Chosen, but Raptors can fit the need as well. For fluff reasons, jetpacks were a rarity, especially considering an older World Eaters list.

BFTBG!!

World Eater
 

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What is this 'balanced' World Eaters list? :scratchhead: Kill! Maim! Burn! There is no such thing!:wild: At least fluff wise. The World Eaters, especially after turning to Khorne, became frenzied hand to hand berzerkers. Even more so than they were before the Heresy. There is no taking skulls by shooting! In the previous codex you couldn't even field Havocs in a World Eaters list. Really, you couldn't field any special weapons. Maybe the 2nd edition you could. I've only played since the 3rd Ed Rulebook was very first released.

Personally, if you're gonna play Khorne, play Khorne. He's not so much the god of war as he's the god of blood and skulls. I've played World Eaters since 3rd ed and have yet to field anything resembling 'balanced' and have done pretty damn good at tournaments. What you're really doing by trying to build an army like you're doing is building an Emperor's Children army and calling it World Eaters. Good in CC and fielding lots of special weapons. Where as World Eaters really focus on CC. Shooting is pretty much optional except for by tanks. Do what you please but I think you'll get some unwanted comments if you go to tournies.

If I was trying to build your army I'd prolly do something more like:

Khorne Lord 155
- MoK, Bloodfeeder, Terminator Armour
(Up to 17 power weapon attacks on the charge!)

Berzerkers (8) 208 Points
- Skull Champion w/ Power Fist
(Stick in Raider w/ Lord)

Berzerkers (8) 268 Points
- Skull Champion w/ Power Fist
- Rhino w/ Extra Armour, Combi-melta

Berzerkers (8) 268 Points
- Skull Champion w/ Power Fist
- Rhino w/ Extra Armour, Combi-melta

Berzerkers (8) 268 Points
- Skull Champion w/ Power Fist
- Rhino w/ Extra Armour, Combi-melta

Berzerkers (8) 258 Points
- Skull Champion w/ Power Fist
- Rhino w/ Extra Armour

Land Raider 240 Points
- Daemonic Possession

Vindicator 145 Points
- Daemonic Possession

Predator 185 Points
- Twin-linked Lascannon, Lascannon Sponsons, Daemonic Possession

1995/2000 Points

No sense giving Berzerkers plasma pistols. You want to be able to crash into the enemy and them be crippled but not annhilated in the first turn so you don't get shot to peices. Plus its no good when a Berzerker dies from shooting his own gun! That's 4 less attacks on the charge. Giving your Champion a fist is THE only way to go. You already have a ton of attacks at Init 5. A fist, at Str 9 on the charge, will pulverize characters, tanks, and MCs.

No sense giving the Vindicator any upgrades besides Possession. If you fire the Demolisher you can't fire anything else as it's Ordanance.

Havocs are very un-Khorne. As are Raptors. And lets face it. A Berzerker will own a Raptor in CC anyday. Plus Raptors don't have a Rhino for mobile cover after they disembark or to guard them from low strength shots til they arrive at their destination. You won't need heavy bolters to deal with horde armies. You have 40 Berzerkers at 4 attacks each!

Rhinos do you no good if they aren't moving. If they spend a turn stunned that's another turn your Berzerkers aren't in combat. The combi-meltas though do make life interesting for your opponent.

Point for point, Berzerkers will outkill Khorne Terminators. Khorne Terminators are THE worst Chaos terminator choice in the game. It didn't use to be so, but welcome to 5th Ed.

Hope this helps! :victory: Use it if ya like. Best of luck Brother-Slaughterer!

Blood for the Blood God! Skulls for the Skull Throne!
 

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I like 2 squads of 8 raptors, 2 flamers, champ w/ twin claws, and MoK! those just OWN!
 

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If you want Khornate take Kharn.. Hes actually Khorne's very own favourite killing machine and nothing says more like "i am going to hack you up.."

Dont take any kind of weapons on Rhinos.. Their job is to get your berserkers into battle and thats that.. 50 points for rhino and extra armour.. nuff said..

Defilers with 3 DCCWs and a heavy flamer is certainly super-khornate so they can move forward quickly in the event of losing the main cannon..

Kharn and a daemon prince with wings should keep it nice and affordable and allow you plenty of zerkers to really ruin your opponents day. Also avoid plasma pistols and rhino upgrades and only take power fists for those mech/MC hunting squads...

Happy hunting...
 

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Being a massive fan of the old RoC books, I wanted to do my interpratation of a World Eater army based around the older fluff ie, A more balanced army that represents the legion as a whole, not just crazed berserkers!

Please, any comments welcome, any help with balancing would be awesome!

HQ
Khorne Lord (Abbadon counts as, minus MoS, MoT and MoN) 230
Elites
4 Terminators (1 Power fist, 2 Double LCs, 1 Combi-Melta, 1 Chainfist, Icon of Khorne) 200
Troops
8 Berserkers (Skull Champion w/Plasma pistol and Power fist) 223
8 Berserkers (Skull Champion w/Plasma pistol and Power weapon) 213
Fast Attack
8 Raptors (Aspiring Champion w/Power weapon, 2 x Meltaguns, Icon of Khorne) 240
Heavy Support
8 Havocs (Icon of Khorne, 4 x Heavy bolters) 210
Predator (Demonic possession, Lascannon sponsons, Lascannon turret, Twin-linked bolter) 190
Vidicator (Demonic possesion, Twin-linked bolter) 150
Dedicated Transport
Rhino (Twin-linked bolter) 40
Rhino (Twin-linked bolter) 40
Rhino (Twin-linked bolter) 40
Land Raider 220

1996 Total

Thanks in advance for all the help! :victory:
Well being a die hard World eaters player from way back I can make a few recommendations.

#1, The Terminators, awesome I never play without them.
#2, 2 squads of 8 Berzerkers, awesome too.
#3, you should add kharn.
#4, get rid of the havocs, they just don't belong in a World eater army.
#5, Obliterators have no place in a World eater army, at all.
#6, Raptors don't really belong by the old rules but they do fit in so bugger it.
#7, tanks do fit in but shouldn't have an anti troop role, thats what berzerkers are for, so you did well there.
#8, Power fists with SC's and/or MB's are a must.
#9, I like to have a dreadnought as they can be used in a patrol army list.
#10, don't upgrade Rhinos as there only role is to get your troops into CC fast, once there use them as both cover and to bloke routes so you can funnel enemy where you want them.
#11, if your going to have a khorne lord, then give him a DW and watch the enemy die.
#12, landraiders are like rigidity is in my profesion, it's the shit :victory:

Hope that helps.
 

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Discussion Starter · #15 ·
Thanks alot for the help guys, It's a great feeling getting back into the hobby after such a long while and it's really nice to see that there still are people out there that are willing to help!
 

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I was going for the Khorne, god of war rather than Khorne, god of mindless slaughter. So fluff wise, that's why I wanted to avoid using Kharn.

Thanks again!

But...but..but...
we love to mindlessly slaughter... in the name of Khorne

And Khorne likes it when we mindlessly slaughter...

Win-win?

MINDLESS SLAUGHTER FOR THE BLOOD GOD :biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin::biggrin:



:thank_you:
 

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Thanks alot for the help guys, It's a great feeling getting back into the hobby after such a long while and it's really nice to see that there still are people out there that are willing to help!
Its a great forum. Good luck with the list and welcome back brother of chaos!!! :D
 

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Yeah like hesky says, Whatever your issue is, or whatever your intrest is; This forum will always have 2 kinds of people

Helpful people, who solve your problems
Annoying people, who randomly chat (Like me)

And the combination of the 2 make your Wargaming better and your hatred unrepentant.

Khorne likes unrepentant hatred in a well made army.

BUT YES, indeed welcome back, brother of Chaos and Brother of Khorne

x
 

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Hail,

Mindless slaughter is as good as it gets!
Seeing an opponent's face drop when a 'mindless' army cuts right through his 'calculated' army list is priceless.

When in doubt, send in more Berzerkers! BFTBG!!

This post is Angron approved! BFTBG!!

World Eater
 

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I had a play around with the codex and came up with this possible list - it has plenty of mechanized close-combat nastiness from the Defilers and Dreadnought for that 'Blood Slaughterer' feel, melta usefulness from the Chaos Marines, a Vindicator for Str 10 splattering of hard targets, and a close-combat-optimised HQ for that Khorne-approved 'up close and personal' feel.


HQ
• Lord of Khorne
- Terminator armour, Mark of Khorne, paired lightning claws
140 points

ELITES
• 8 Terminators
- Icon of Khorne, 4 pairs of lightning claws
310 points
• Dreadnought - extra close-combat arm, heavy flamer
105 points

TROOPS
• 8 Berserkers of Khorne
- Skull Champion with power fist; Rhino with Havoc launcher
258 points
• 8 Berserkers of Khorne - Skull Champion with power fist; Rhino
243 points
• 8 Berserkers of Khorne - Skull Champion with power fist; Rhino
243 points
• 10 Chaos Marines - Aspiring Champion with power weapon and combi-melta; Icon of Chaos Glory, 2 meltaguns; Rhino
255 points

HEAVY SUPPORT
• Defiler
- heavy flamer replaced with extra close-combat arm
150 points
• Defiler - Reaper Autocannon replaced with extra close-combat arm
150 points
• Vindicator - Daemonic Possession
145 points

TOTAL:
1,999 points


Could be fun...
 
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