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Rattlehead
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6,741 Posts
Discussion Starter · #1 ·
Baal Strike Force Detachment:
LORDS OF WAR:
Commander Dante

HQ:
Sanguinary Priest with Jump Pack and Lightning Claw
Sanguinary Priest with Jump Pack and Lightning Claw

ELITES:
Furioso Dreadnought with Frag Cannon and Heavy Flamer in Drop Pod

TROOPS:
Tactical Squad with Heavy Flamer and Flamer in Drop Pod
Tactical Squad with Heavy Flamer and Flamer in Drop Pod

FAST ATTACK:
Assault Squad with 2 Meltaguns and Veteran Sergeant with Power Sword
Assault Squad with 2 Meltaguns and Veteran Sergeant with Power Sword
Assault Squad with 2 Meltaguns and Veteran Sergeant with Power Sword

HEAVY SUPPORT:
Devastator Squad with 4 Lascannons
Devastator Squad with 4 Lascannons

FORTIFICATIONS:
Aegis Defence Line with Quad-Gun

My stab at building an old-style Blood Angels list in 7th edition.
 

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Personally I'd drop an Assault squad (assuming they're 10 man) for some Sanguinary guard to go with Dante and add some meat shield, even if it's one body each, to those Devastator squads (assuming they're 5 man).
 

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Rattlehead
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Discussion Starter · #3 ·
Personally I'd drop an Assault squad (assuming they're 10 man) for some Sanguinary guard to go with Dante and add some meat shield, even if it's one body each, to those Devastator squads (assuming they're 5 man).
Eh, still not a fan of Sanguinary Guard; they're just far too vulnerable for their points cost and if they have Dante in the unit as well, they're going to seriously overkill a lot of stuff if they charge it. Extra bodies for the Devastators is a good idea though.
 

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Id say drop all Assault squads and take some death company, I have used them and yes point heavy but they smashed face and the feel no pain actually made them pretty hardy for me(got lucky). Also Id take a the Heavy Flamer and a melta, plasma over the normal flamer. just some extra armour killing capability incase the Dev squad gets hit hard
 
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