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The original list posted is one I would consider.
there are 2 things that nidz really struggle with - mech and power weapons. They don't have many ways of destroying vehicles other than assaulting or zoans and nearly the entire army doesn't have invuln saves.
Battlewagons /w deff rollas are great. You can paste his warriors, harpies, doom of malan'tai, etc with them while causing easy wounds to things like trygons/tyrants. Just make sure you're going fast enough that he's going to need 6s to hit you.
Nob bikers are always a good choice. Their guns are great for mowing down the littler stuff and the abudance of klaws helps with the big stuff.
You can always swarm a MC with boyz as well and let the pk do the work.
Nidz are actually a relatively easy fight for Orks - my only advice would be to deal with the tervigon as guants with FNP that have poison are actually pretty mean when fielded in large numbers.
there are 2 things that nidz really struggle with - mech and power weapons. They don't have many ways of destroying vehicles other than assaulting or zoans and nearly the entire army doesn't have invuln saves.
Battlewagons /w deff rollas are great. You can paste his warriors, harpies, doom of malan'tai, etc with them while causing easy wounds to things like trygons/tyrants. Just make sure you're going fast enough that he's going to need 6s to hit you.
Nob bikers are always a good choice. Their guns are great for mowing down the littler stuff and the abudance of klaws helps with the big stuff.
You can always swarm a MC with boyz as well and let the pk do the work.
Nidz are actually a relatively easy fight for Orks - my only advice would be to deal with the tervigon as guants with FNP that have poison are actually pretty mean when fielded in large numbers.