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unless you really really want all your guys in TDA, the most efficient way of running Logan Wing is actually taking advantage of the fact that you don't have to give all the guys TDA, but can give it to some of them. the other advantage of logan wing is being able to spam missiles, by using units of 4 PAWG and one TDAWG (heh, t-dawg) with cyclone launcher and PF. Then you can give a couple of pawg guys a power weapon, and give them all combiweapons. That gives you a really versatile unit that can do lots of stuff, doesn't necesarily need a transport, and can really be buffed with logan (in fact what you can do is make one unit that is 10 man so you can have 2 CML guys which together with logan's USR-o-matic gives you 4 relentless lascannons. (well, ap3, but the difference when shooting at vehicles is nothing)

I'm thinking about running a logan wing soon-ish, and what inspired me is the list that Chumbalaya has been running. the list is here.

In any case, if you really want to stick with the LRs you can still do that, but I would make 2 changes. first, get LRCs, since they are better at rushing forward and delivering the assault elements than godhammers. Second, seriously consider making a 10 man strong PAWG unit to stick logan in. it gives some pretty scary shooting, and logan makes it so that they're pretty scary in CC as well, so you can walk them forward while shooting as the 2 raiders run forward. you can get the points for that by optimizing the costs of the guys in the raiders. The idea is that if you kill them hard enough, it doesn't matter what your save is. you can do with only a few (read: one, MAYBE 2) TDAs in each unit.


43
I dig Chumbys list except for the Lone Wolves...
 

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So I'm not sure what you're looking to do can be done effectively. Both Loganwing and TCW builds have some power to them... but I think the success of the list comes from the abililty to support that big ugly hammer unt. In both, you're looking at 375 for TCW and 600+ for the TWC....

I've included two (IMO) good lists for the concepts... The first is from OldHat - The list works cause he's got a bunch of drop pods and can choos when to deploy them (ie, if you go full reserve, he can drop empties and then go at you once you're on the board) In order to deal with this list you've got to be able to deal with a lot of ugly all at once....

HQ:
Logan Grimnar
[275]

Rune Priest
Terminator Armor, Chooser of the Slain
Living Lightning, Murderous Hurricane
[130]

Troops:
(5) Wolf Guard Terminators (Rune Priest)
- Combi-Melta, Chainfist
- Combi-Melta, Power Weapon
- Storm Shield, Power Fist
- Storm Shield, Frost Blade
- Storm Bolter, Power Weapon, Cyclone Missile Launcher*
Drop Pod
[305]

(6) Wolf Guard Terminators
- Combi-Melta, Chainfist
- Combi-Melta, Power Weapon
- Combi-Melta, Frost Blade
- Storm Shield, Power Fist
- Storm Shield, Frost Blade
- Storm Bolter, Power Weapon, Cyclone Missile Launcher*
Drop Pod
[353]

(6) Wolf Guard Terminators
- Combi-Melta, Chainfist
- Combi-Melta, Power Weapon
- Combi-Melta, Frost Blade
- Storm Shield, Power Fist
- Storm Shield, Frost Blade
- Storm Bolter, Power Weapon, Cyclone Missile Launcher*
Drop Pod
[353]

*Deploy with Long Fangs

Heavy:
(6) Long Fangs (Logan)
2x Lascannons, 3x Multimeltas
Drop Pod
[205]

(6) Long Fangs
2x Lascannons, 3x Missile Launchers
Drop Pod (Deploys Empty)
[205]

(6) Long Fangs
2x Lascannons, 3x Missile Launchers
[170]

[1996]

Just screwing around. Not meant to be the end-all-be-all, but can it win in a semi-competitive environment?
Second list here is from Ahab.... He's a big fan of TWC and he's focused his list around running lots of them...

2k point TWC army.
Pros: Rips through infantry and light to medium armor lists.
Cons: No true psykic defense and can have problems with heavy armor.

HQ
Lord W/ FB, SS, TWM, SotWB, and 2 Wolves- 260

Load out explanation: FB will take advantage of the 5S offered by the TWM and SotWB will give you some damn good anti-horde killing power. The 2 wolves will give you some hit and some extra wounds.

Elites
Iron Priest W/ TWM, and 4 Cyber wolves- 165

Iron Priest W/ TWM, and 4 Cyber wolves- 165

Loud out explanation: This is pretty cut and dry, TWM gives the priests one hell of a stat boost and speed and the 4 wolves hit hard and give some extra wounds for the unit they join.
Troops
10 GH with MotW, Standard, and 2 Melta guns. Rhino -215

10 GH with MotW, Standard, and 2 Melta guns. Rhino -215

Load out explanation: In this list your GH aren’t your go to guys but you want them to be effective in almost any situation, regardless of their overall standing in your priority list. MotW and a Standard will give them the ability to trash most potential threats, not including CC specs. 2 meltas will give them some much needed punch against mech, a priority in the tread heavy days of 5th edition.

FA

3x3 TWC with TH, and SS. -630

Load out explanation: These guys are upgraded to take advantage of wound allocation and the 5S of the TWC.

HS
5 LF W/ 4 ML-115

5 LF W/ 4 ML-115

5 LF W/ 4 ML-115

Loud out explanation: None required.

This list can be altered to fit a RP with some work.

Ok, this is a simple, easy, and effective TWC list that shouldn’t have much trouble with most lists you will come across.

With this you use a fairly simple plan; drive up with your rhinos using them as cover for your thunder wolves while you advance and your LF will provide fire support.

Warning: there is no such thing as a TWC beginners list.... it just doesn’t happen very often. If you are just starting out DO NOT attempt to go right to this. It will cost you a great deal of $$ and it is hard to find the models. Plus it takes a bit of finesse. IOW start small and work your way to this.

About the best I could do with the Logan + TWC list is to go Logan + WG in Termie + LR (not the extras with the LF), 3x3 TCW, 3x 4 ML long fangs and 3x Razorback squads.... That would give 6 shooting threats, the TWC and the Logan bits... but when you look at it, it doesn't do anything well enough to justify dumping a tonne of points into it.... It dosen't shoot well and it lacks the CC punch that a pure Logan Wing or pure TWC has... and if you put logan in a DP in order to try to get another 3 razorbacks into the list, then he'll get lit up on turn one sicne you have to drop...

Another option would be to look at a TWC + Thunderbubble ist... but for that you need to run at least 8-10 termies and use them as a screen... (which works better for Codex Marines cause they're cheaper)

Hope this helps....
 

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I imagine it's the same issue as my razorwolves.... I try to hold one or two and contest or destroy all others... I don't have to table, but I need to have the umph to put something close to thier objectives by end game... so I tend to spend 3 turns shooting and then setting up the turn 5 objective grab...
 

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This is getting closer and closer to an all foot list I saw on YTTH... You might want to check it out (sorry it's blocked from work, so I can't linky)

This could be a cool hybrid of that and a thunderwolf list...

Ie, use the termies to give 4+, TWC to be a hammer, and dudes on foot... might be viable....
 
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