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Discussion Starter · #1 ·
I am relatively new to Warhammer Fantasy Battles, with a little experience and a fair understanding of the rules now. I have chosen to build a dwarf army as the combination of strong fighters, powerful magic weapons and intimidating war machines is a rather attractive mix. This is my first list for the army and I do have a general idea of how it works but no idea if it would work out as expected in an actual game so all criticism of this list is most welcome. If people could also provide more general advice on how to play dwarf armies, I would be thankful :).

Hero

Runesmith:
Master Rune of Balance

Thane:
Battle Standard
Rune of Battle
Shield
Rune of Fury


Core

40 Warriors:
Full Command
Great Weapons

20 Quarellers:
Musician
Shields


Special

14 Hammerers:
Standard
Musician

15 Ironbreakers:
Full Command

15 Ironbreakers:
Full Command

Cannon:
Rune of Forging
Rune of Burning


Rare

Organ Gun:
Rune of Forging
Rune of Accuracy



The general idea being that the thane and his hammerer bodyguard will be the hard hitter, with the ironbreakers holding down the enemy and the quarrellers, organ gun and cannon doing what they do best.
 
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