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Discussion Starter · #1 ·
At a friends request and some talk, I'm putting together a "Black Templar list" together out of the Blood Angel codex. So no psychers and none of those guys with the chalice. Astrorath is basically the Emps champ with a jet pack he runs around with the Assault squad with jp. Each of the other Chaplins are to ride with the assault squads and confer their bonuses to the squads. So feel free to comment and give me a suggestions just remember it's suppose to be Templar.

HQ-Astorath the Grim

Elite 1- Chaplin with a Bolt pistol

Elite 2-Chaplin with a Bolt pistol

Elite 3-Chaplin with a Bolt pistol

Troop 1
Assault squad 10 men with jump packs... Sarge with PF, Melta gun and flamer

Troop 2
Assault squad 9 W/o Jump Sarge with PF & MG Rhino with extra armor

Troop3
Assault squad 9 W/o Jump Sarge with PF & MG Rhino with extra armor

Troop 4
Assault squad 9 W/o Jump Sarge with PF & MG Rhino with extra armor

Fast 1
Land Speeder with multa Melta

Fast 2
Land Speeder with multa Melta

Fast 3
2 attack bikes with multa melta

Heavy 1
Vindicator

Heavy 2
Vindicator
 

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I like this idea. I was thinking of doing a similar list with a bucket load of chaplains.

Astorath is always a good choice in my eyes. Love him as a character :D

Chaplains are grand. make the other guys very powerful on the charge.

Troops are good too. I think the jumpy squad might be better to have 2 of the same special weapons. Firing one at a prime target means the other one isn't being used to full effect. But that's a little thing to be honest. More personal preference over anything

Rhino squads are good. Bulked by the chaplain is a good idea.

The attack bike squad is very good. They are always good anti tank units. The land speeders are also good but On their own they're very vulnerable. I'd put those together to reduce KPs and make it more survivable.

The Vindicators, Good job taking 2. They excel in numbers. They bring a good bit of anti everything and the fast rule is great for them.
 

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Discussion Starter · #3 ·
I was thinking that about the jump troops. I have enough points to add a 2nd melta.

I need to look at a list with LRC but there's something about Fast Rhinos in a Templar setting that just made me wanna do it.
 

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I think a land raider army is best done by BT still. blessed hull and skills with the veterans make them a very good deathstar army.

The rhino rush works well though. it fits both armies relatively well
 

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ah, at long last...

...this isn't a bad idea, but the only thing wrong with it, is that you have Astorath coming in with some jump troopers. bad thing, as his meat armored ass will be hanging in the breeze with 10 poor schmucks.

here's an idea without you having to buy jumpers:

Reclusiarch

x2 Chaplains

x3 Sanguinary Priest

Assault squad
8 SM
x1 PF
x1 melta gun
LR

Assault squad
8 SM
x1 PF
x1 melta gun
LR

Assault squad
10 SM
x1 TH
x2 melta gun
LRR

x2 LS
x2MM

Vindicator

comes out to 1998; i just can't recall what patter Land Raiders you own. don't remember which ones are standard, Redeemers, or Crusaders. i know you're not about the Sanguinary Priests, but they provide you with Furious Charge and ever loving FNP. no to mention, with the Chaplains attached you know have 8 pissed off Marines with rerolls on the charge and a free PW and 4++ per Chaplain.

it's not to discredit your idea by any means, this would simply allow you to use models you already own, unless, you own Assault Marines and i forgot you did.

good hunting.
 

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Discussion Starter · #6 ·
Nice list but I own 1 regular pattern LR and No Redeemers. I've got half the Assault troops, no one's ever seen them cause well what's the point in a Temp list? Nah, I did the list in a consideration of buying and converting as little as possible. As for the decision to take Astroth, he is the BA HQ with the closet comparison to an Emp. Champ between Stats and the whole Red Thirst thing. 15 point Rhino that can move Fast are way more fun than 215 pt LRC. That's 24 inchs across the board in a turn with a scoring unit and the quickest delivery system for droping angry marines into combat. Added with the fast moving metal on the board in the form of 2 vindi that can move 12 inchs and still fire; the 2LS; and the two attack bikes. An opponet is going to have to choose his fire priority when it comes to attacking Asotroth's squad. Probably by the time that he would became a serious threat of concerning upon being fired upon, I will probably have him in an assault.
 

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I like the idea I myself Have been thinking about a death company themed blood angel army with not really that much death company in it just the black color scheme.
 
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