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Discussion Starter · #1 ·
Hi there! Semi long time 40k Iron Warriors player looking to get in on the 30k scene. I'm not the only one in my gaming group trying to get in, there will actually be six of us in total, and we've all agreed to shoot for 2k lists and maybe work up to 4k with primarchs.

Now without further ado, version 1.0 of my 30k Iron Warriors:

HQ (320)
Legion praetor with cataphractii armor, paragon blade, digital lasers, warsmith, servo arm
Hammer of Olympia rite of war
205

Legion centurion with artificer armor, volkite charger, master of signal
115

Elites (375)
Tyrant siege terminator squad (siege master and 4 terminators)
295

Legion rapier weapons battery
2 quad heavy bolters with shrapnel bolts
80

Troops (765)
Legion tactical squad
15 marines, 1 tactical sergeant with artificer armor, power weapon, and meltabombs, legion vexilla
245

15 marines, 1 tactical sergeant with artificer armor, power weapon, and meltabombs, legion vexilla
245

19 marines, 1 tactical sergeant with artificer armor, power fist
275

Heavy Support (540)
Iron havoc support squad
5 havocs and 1 sergeant, missile launchers
240

Iron havoc support squad
5 havocs and 1 sergeant, lascannons
300

Total: 2000/2000


Thoughts? Advice?
 

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Thoughts? Advice?
Yes.

Why use 'The Hammer of Olympia' when your list doesn't utilise any of its strengths ?
All your tanks benefit from free 'Extra Armour' ... there's not a single tank in sight in your list.
You can have up to four Heavy Support slots ... no need for the RoW here either, you're only using two slots.

Further thoughts:
The Warsmith upgrade is ... debatable.
If I were to employ 'The Hammer of Olympia', I'd most likely go for a regular Praetor to unlock the RoW, plus a Siege Breaker as the compulsory HQ choice for the RoW.

Especially if using Tyrant Siege Terminators. Get that Siege Breaker a suit of Cataphractii armour and drop him in the Tyrants for 'Tank Hunter' missile spam.

The Master of Signal is nice, but Iron Warriors can get enough heavy fire on the table without him.
If and when I really wanted to use a Master of Signal, I'd get a Damocles Rhino (Book Five) in there as well as my third HQ slot for double Orbital Bombardment.

When running the 'Hammer', I'd go for ten-strong Tactical Squads in Rhinos (free Extra Armour) for my compulsory troop choices.

So, essentially it comes down to this:

- Take different / altered HQ choices if you want that infantry-heavy list.
- Get Apothecaries in there for your Tac blobs.
- Rapiers with Shrapnels are wasted potential ... go for Thudd Guns or Gravs.
- The unit that benefits the most from Shrapnel Bolts is ... Scimitar Jetbikes. Think about it.

Or, if you want the 'Hammer':

- Cheaper Praetor
- Tanks, tanks, tanks ...
- More tanks

IMHO a good 'Hammer' list has three Tacticals in Rhinos, a Praetor, a Siege Breaker to boost one of your shooty units (Tyrants, Havocs, whatever), plus at least 4 tanks of choice. Here it might be useful to look at the synergies between the Siege Breaker, Medusae tanks and the fourth Heavy Support slot ... :wink:
 

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Discussion Starter · #3 ·
Why use 'The Hammer of Olympia' when your list doesn't utilise any of its strengths ?
It doesn't use them all yet, but as the list gets bigger I had intended for it to do so.

You can have up to four Heavy Support slots ... no need for the RoW here either, you're only using two slots.
At 3k I am planning on putting in an artillery battery and land raider or fire raptor, in addition to a spartan for the siege breakers so I can get it without using a heavy slot, a dred, and a siege breaker to go with the terminators. Then Perturabo, more artillery, another dreadnought, and maybe a xiphon or maybe another tactical squad/alter the powerfist tacticals, get another, and mount both in rhinos.

Would that be more worthwhile for the rite of war?

Especially if using Tyrant Siege Terminators. Get that Siege Breaker a suit of Cataphractii armour and drop him in the Tyrants for 'Tank Hunter' missile spam.
Planning on that at 3k, but I can see the worth of doing it earlier. If I dropped the praetor and took the siege breaker would you recommend a forge lord as another HQ? What about a librarian?

I'd get a Damocles Rhino (Book Five) in there as well as my third HQ slot for double Orbital Bombardment.
Wait I can have 3 HQ's? I thought I was limited to only 2?

When running the 'Hammer', I'd go for ten-strong Tactical Squads in Rhinos (free Extra Armour) for my compulsory troop choices.
I do like the idea of at least one large block of tacticals and kinda fear the idea of my smaller ones getting wiped out by larger groups that the others may in turn bring. Do you think one group of 20 and 2 groups of 10 in rhinos would be a decent compromise?

Or, if you want the 'Hammer':
So what would a good starter 2k list using the rite look like for you?
 

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If I dropped the praetor and took the siege breaker would you recommend a forge lord as another HQ? What about a librarian?
Sadly, the Librarian Consul is a non-compulsory HQ choice, I.E. support officer.
When not running any RoW, I'd prolly stick to a single HQ choice at this points level, both the Siege Breaker as well as the Forge Lord offer nifty builds.

Wait I can have 3 HQ's? I thought I was limited to only 2?
Age of Darkness FOC has 3 HQ slots and 4 Elites slots.


Do you think one group of 20 and 2 groups of 10 in rhinos would be a decent compromise?
Sounds fair to me, though the footsloggin' blob would need an Apothecary attached.

So what would a good starter 2k list using the rite look like for you?
Iron Warriors - Hammer of Olympia RoW

HQ

1.) Legion Delegatus - Artificer Armour, Boarding Shield, Power Axe, Melta Bombs

2.) Legion Siege Breaker - Cataphractii Armour, Twin-linked Bolter, Chain Fist


Troops

1.) Legion Tac Squad - 9 Marines plus Sergeant w. Artificer Armour, Power Axe, Melta Bombs. Legion Vexilla. Rhino w. free Extra Armour.

2.) Legion Tac Squad - 9 Marines plus Sergeant w. Artificer Armour, Power Axe, Melta Bombs. Legion Vexilla. Rhino w. free Extra Armour.

3.) Legion Tac Squad - 13 Marines plus Sergeant w. Artificer Armour, Power Axe, Melta Bombs. Legion Vexilla. Delegatus and Apothecary join this unit for FNP, Defensive Grenades & Augury Scanner.


Elites

1.) Legion Apothecary w. Augury Scanner

2.) Tyrant Siege Terminator Squad - 3 Tyrants w. Power Fists, 1 w. Chain Fist, Sergeant w. Combi-Melta (or Plasma) and Chain Fist


Fast Attack

- none -


Heavy Support

1.) Legion Vindicator w. free Extra Armour

2.) Legion Vindicator w. free Extra Armour

3.) Legion Sicaran w. free Extra Armour & Heavy Bolter Sponsons (w. Shrapnel Bolts)

4.) Legion Artillery Tank Squadron

--- a.) Legion Medusa - w. free Extra Armour & Phosphex Shells & Heavy Bolter (w. Shrapnel Bolts)

--- b.) Legion Medusa - w. free Extra Armour & Phosphex Shells & Heavy Bolter (w. Shrapnel Bolts)


Should be 1.995 pts. from the top of my head.

The third Tac Squad (the footsloggers) could be bigger, but alas.
You have 4 scoring units, 2 Rhinos, tank-huntin' Tyrants and a crapload of Tanks.
I know Vindicators are only mediocre, but they're cheap and can be spammed. Plus, with 2 Vindicators, 1 Sicaran and 2 Phosphex Medusae the target priorities for your opponent will not be easy.
 

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Discussion Starter · #5 ·
Sadly, the Librarian Consul is a non-compulsory HQ choice, I.E. support officer.
Oh well, was just a thought anyway.

When not running any RoW, I'd prolly stick to a single HQ choice at this points level, both the Siege Breaker as well as the Forge Lord offer nifty builds.
I'll definitely be keeping this in mind

Age of Darkness FOC has 3 HQ slots and 4 Elites slots.
Now that is awesome, makes certain list building decisions easier.

Sounds fair to me, though the footsloggin' blob would need an Apothecary attached.
Need or is highly recommended to have? I see people in various army list threads claiming that certain things are needed when they clearly are not (more like preferred choice than anything else.) This isn't supposed to be a highly competitive army I'm building, I don't want to start unpacking my army only for my opponent to pack up his/hers because I'll be stomping him/her. That doesn't mean I'll lay down and let them roll me over, I just don't have to have the absolute best of everything all the time.

Iron Warriors
Wow, it definitely does make use of the extra armor and four heavy support slots of the rite.



Alright, how about this as version 1.1:

HQ (255)
Siege breaker in cataphractii armor with a pair of lightning claws
145

Delegatus with artificer armor, boarding shield, and thunder hammer
110

Troops (725)
Tactical squad with 19 marines, legion vexilla, and sergeant with artificer armor and powerfist
285

Legion tactical squad with 9 marines, legion vexilla, and sergeant with artificer armor power weapon, and meltabombs in a rhino
220

Legion tactical squad with 9 marines, legion vexilla, and sergeant with artificer armor power weapon, and meltabombs in a rhino
220

Elites (305)
Tyrant siege breaker terminators with 2 chainfists
305

Heavy Support (710)
Legion artillery
Medusa with phosphex shells
155

Sicarian with heavy bolters and shrapnel bolts
155

Legion predator with plasma executioner and heavy bolter sponsons with shrapnel bolts
130

Iron havoc support squad
6 havocs and 1 siege master all with missile launchers
270

All vehicles have extra armor

Total: 1995/2000


I know your trying to hammer home the idea of taking vehicles for all my heavy support but I would like at least one heavy weapon team if I can.
 

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Need or is highly recommended to have? I see people in various army list threads claiming that certain things are needed when they clearly are not (more like preferred choice than anything else.)
Yeah, I know, happens way to often with people trying to ... convince others of their own opinion.
You absolutely need ... unit X to be able to .... counter unit XX ... and so forth and so on.
Some people are just ... very convinced of their own opinion / play style. Do I blame them ? Hell no, perhaps the thing they're suggesting makes about perfect sense in their local metagame (such an ugly and overused word, hah).
Well, what do I say. If or how or when a certain unit might be needed in your list depends on ...
a.) Your local ... there we go again ... metagame.
b.) The style of play and / or campaign you and your friends are aiming for !
c.) Your personal preferences (this being the most important IMHO, after all we're playing games for fun ...)

In the case of footslogging Tacticals .... yes, the Apothecary isn't absolutely needed, but ... he increases their survivability by a huge amount.
STR 8 and up template / blast fire will still be their undoing of course.


This isn't supposed to be a highly competitive army I'm building, I don't want to start unpacking my army only for my opponent to pack up his/hers because I'll be stomping him/her. That doesn't mean I'll lay down and let them roll me over, I just don't have to have the absolute best of everything all the time.
Seems we're in the same boat then, because that's the approach I prefer as well, nice and fluffy but still good and able to win more than a couple games, without skirting powerhouse- or netlists that are made up solely for tournament play.


Alright, how about this as version 1.1:

HQ (255)
Siege breaker in cataphractii armor with a pair of lightning claws
145

Delegatus with artificer armor, boarding shield, and thunder hammer
110

...

...

Iron havoc support squad
6 havocs and 1 siege master all with missile launchers
270

All vehicles have extra armor

Total: 1995/2000


I know your trying to hammer home the idea of taking vehicles for all my heavy support but I would like at least one heavy weapon team if I can.
Delegatus: I absolutely adore Thunder Hammers, but yet have to find a reason to justify one on a character model. If you go that route, then more power to you I say.

Siege Breaker: Mmm, Lightning Claws. There might be a certain reasoning behind taking these, but honestly, your Tyrants shouldn't end up in melee with 3+ save infantry anyways. IF they get into close combat with vehicles and Dreads you want that Siege Breaker dishing out high STR attacks to benefit from Tank Hunter. I.E. on a cataphractii I'd opt for a power or chain fist.

The infantry units are all fine IMHO, though I'd definitely try to squeeze in the FNP guy for the blob ...

Tank selection is neat and diverse, covering multiple angles.

If you decide to roll with the Havocs (yeah, I love these guys too ... just finished building the same six with launchers for my Alpha Legion, BaC be praised), then definitely get an Augury Scanner on the sergeant (5 pts.).
 
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