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Discussion Starter · #1 ·
First time using a few units, first time without Cold One Knights. Looking for advice if I'm using some of the new units wrong or don't have a good balance of forces. Typical enemies include wood elves, warriors of chaos, skaven, and Vampire Counts.

Lords 320

320 L4 sorceress, focus familiar, pendent of kaeleth, Lore of Darkness

Heroes 225

225 Death Hag BSB with Cauldron of Blood

Core 560

120 12 repeat xbows

120 12 repeat xbows

155 20 spearmen with shields, full command

110 5 dark riders with xbows

55 5 harpies


Special

345 20 black guard with full command, crimson death, banner of murder

90 5 shades with lt armor and extra hand weapon

185 15 Witch Elves, full command, banner of flame


Rare 275

100 Repeat Bolt Thrower

175 Hydra
 

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First time using a few units, first time without Cold One Knights. Looking for advice if I'm using some of the new units wrong or don't have a good balance of forces. Typical enemies include wood elves, warriors of chaos, skaven, and Vampire Counts.

Lords 320

320 L4 sorceress, focus familiar, pendent of kaeleth, Lore of Darkness
You've got a sacrificial spearmen unit, so go ahead and give her the Sacrificial Dagger. It's probably the best item you can buy for any level 4.
Heroes 225

225 Death Hag BSB with Cauldron of Blood

Core 560

120 12 repeat xbows

120 12 repeat xbows

155 20 spearmen with shields, full command

110 5 dark riders with xbows

55 5 harpies
Take out the Dark Riders and spread the points around. You've already got Shades and Harpies for warmachine hunting and the Dark Riders are a bit superfluous


Special

345 20 black guard with full command, crimson death, banner of murder
Replace Crimson Death with Armor of Darkness to take challenges.

90 5 shades with lt armor and extra hand weapon
Get rid of light armor.

185 15 Witch Elves, full command, banner of flame
Consider bulking this unit out a bit more. You could transfer the Banner of Murder here and give the Blackguard the more expensive core rulebook version.


Rare 275

100 Repeat Bolt Thrower

175 Hydra
Switch stuff for a second Hydra if you can.
 

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First time using a few units, first time without Cold One Knights. Looking for advice if I'm using some of the new units wrong or don't have a good balance of forces. Typical enemies include wood elves, warriors of chaos, skaven, and Vampire Counts.

Lords 320

320 L4 sorceress, focus familiar, pendent of kaeleth, Lore of Darkness

Standard application. However its also a danger, your risking a full wipe out of your General on a bad spell cast. At the moment I am assuming that your going to place her in the Spears? If thats the case ok. But 20 spears is not going to weather a large storm of concentrated firepower. I would be looking at boosting her support unit to have multiple bodies that can cop a beating and continue to hold firm.

Heroes 225

225 Death Hag BSB with Cauldron of Blood

Standard choice. would you like that with vanilla icecream.

Core 560

120 12 repeat xbows

120 12 repeat xbows

155 20 spearmen with shields, full command

110 5 dark riders with xbows

I question what your using these for? I would rather take a bigger spearmen unit or add a screen unit of 10 corsairs with RHB. Advance to within 1 inch of enemey. Fire two ranks, they charge, react with stand and shoot. will wittle things down, and is a screen unit for the spears or a flanker worry unit.

55 5 harpies


Special

345 20 black guard with full command, crimson death, banner of murder

Nice touch.

90 5 shades with lt armor and extra hand weapon

go with the ranged type I think, and add 1 blood shade and an assassin with rending stars.

Push forward... and use to kill war machines with 2+ to wound at range, OR attack on the front, wait for the challenge, respond with the bloodshade and place the assassin next to the mage... he dies, you laugh. etc. at al.

185 15 Witch Elves, full command, banner of flame

Nice choice, but banner of flame? I would put the banner on the corsairs mentioned above before the WE. You could put an assassin in here. or try more like 2-3 units of WE and use them as suicide killers. your I is high, unless its HE you will wipe out a rank of elite MSU types. 6 in a squad for less than 90 points... effective suicide units.


Rare 275

100 Repeat Bolt Thrower

Take two hydras and drop the RBT.


175 Hydra
Hope this helps.... sounds like and effective army, experiment with it and tell us how you go.
 

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Discussion Starter · #4 ·
My thought with familliar had been that a couple of spells have limited range and I didn't want her too far forward, but with only one wizard you may be right about the sacrificial dagger - it would suck to lose the ability to cast spells because I flubbed the first.

Re: the Dark Riders, their replacement has to be Core (harpies don't count towards the 25%, dangitall). 10 corsairs doesn't seem very worthwhile. I can add about 15 spearmen though (if I had the models), bringing the unit up to 35+1 sorceress.

With that and ditching the light armor on the shades, I've saved 10 points... if I drop the repeat bolt thrower and the banner of flame, that's a total of 120 points available, enough for 5 more witch elves, move the banner of murder to the witch elves, get a razor banner for the Black Guard, and have 30 points left...black dragon egg for the sorceress (further protection vs that first round of melee and use the breath to make sure they win the round)? Gift of Khaine for the hag (up to 25 points) and a gleaming pennant for the spearmen? A little worried that I won't have anything good to go against chaos knights or warriors without the bolt thrower.

Alternately drop the witch elves altogether for a second hydra and 10 additional points freed up, total of 20 left over. Not really crazy about that either... I suppose it does become a sure thing that at least one hydra will reach battle in good shape, but 2 hydras seems excessive for 2000 points.

Are harpies and shades too much duplication? Ditching the harpies gets the points to work the banners with points to spare for a rune of khaine or some other bonus.
 

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list looks pretty solid. However drop the dark riders and add more spearmen. The unit should be 30-40 strong
 

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Discussion Starter · #6 ·
Bulking up the spearmen a the expense of the dark riders seems to be a universal suggestion, so I guess I should get on that. I think I'll have to try with and without the repeat bolt thrower: chaos knights and doom wheels are otherwise kind of tough to kill. Thanks all.
 

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I dont play DE but have played against them a few times... drop the RBT and Dark riders and get a second Hydra! it will be better they can take on the toughest of enemies and survive, also your opponent will have to dedicate stronger units to take them out that he'd otherwise use to attack your main force, and any warmachine hunter units he has will be wasted on them unlike your RBT. IE wood elf warhawks... redundant =( scouts redudant=(

My Wood Elf army would struggle much more against this especially as I dont field treemen =s
 
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